[REL] SH3 underwater dust&suspended particles
Mod Released!
From the "readme": Quote:
Rubini. Link Mediafire Version without Blur effect: http://www.mediafire.com/?8znftjef137nahv ================================================== ========================================== Old first post: Hi guys, Few days ago I finally achieved to make a very desired mod for my self: add some life and realistic feeling to the empty underwater world of Sh3! SH4 and Sh5 already have very good effects below water. Now we have some of them also for Sh3! Take a look at this video and let me know your comments. Take in mind that the effect is better in game than in the vídeo because the suspended particles are sometimes very discrete. http://youtu.be/pcrSOzgc_QE (itīs necessary to watch the vídeo in hi resolution and in full size) http://img801.imageshack.us/img801/9755/yxwm.jpg Ahoy! Rubini. |
That looks quite promising Rubini...nice one http://www.psionguild.org/forums/ima...s/thumbsup.gif
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Thanks Jimbuna!
Itīs already done. Works in any external view (obviously only underwater:O:): object view and free view (event cam yet not tested). The magic is that the "dust" is absolutelly alive, we can use infinite numbers of different particles, with different shapes, colors, transparency, sizes, etc. They have rotation and flows with the sea. They are present at any deep and at any place on the ocean. Much like Sh4 and Sh5. The interesting is that with this approach will be probably also possible to have real 3d clouds and volumetric fog because I can now put anything attached to the cameras, a possibility never openned before for SH3. Iīm looking at this clouds/fog issue now. Letīs see! This underwater dust mod is in truth very very small as it only adds two or three controllers to the external cameras. Will release it soon.:up: |
Hi mate,
Nice work on the particles and yes many new possibility still have to be implemented , thank to latest cpu&video cards performance! Best regards Hans |
This is cool. Where did you get the underwater 3d vegetation mod seen in your video?
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Rubini , very good result.
Congratulations on a job well done!:up: Looking forward to putting this mod into my mod soup! |
Looks fantastic!
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All hand made one by one, even the rock and urchin! And plants are all animated but we will provide one version with static plants for lower specs system. Best regards Hans |
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Good work... :up: Rubini.
... but nothing new, I think... this is a standard application of the particles such as e.g. air bubbles under water but connected to the camera, obviously... and, maybe, with animated sprites... but, it's, I see, without the volume effect... need more very small particles, I think. Good luck. |
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My mistake and my apology to Rubini i was not trying to hijack the thread. :Kaleun_Salute: Best regards Hans |
Rubini, what is your 3d ocean floor plant mod called? Where can I find it?
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"Undersea Mod Reworked" http://www.subsim.com/radioroom/showthread.php?t=166549 @Hans Quote:
@Anvart Quote:
And i agree, animated particles/more particles will be the best. But i have not the time (neither the necessary skills) to make good volumetric/animated particles. This will be for HAHD team.:D I will try to release this mod with directions to the players adjust the particles by theirself, this way the effect will fit better wich one installation/mods.:yep: @Steve, Quote:
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