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-   -   [REL] Admiral Scheer for OM v101 (https://www.subsim.com/radioroom/showthread.php?t=158762)

lurker_hlb3 12-01-09 01:20 AM

[REL] Admiral Scheer for OM v102
 
Admiral Scheer for OM v103

This mod allows Xantro “Playable Pocket Battleship” run on top of OMv720 and is based on a original idea by Sledgehammer427

Download Link:

http://www.subsim.com/radioroom/down...o=file&id=1443


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Mirror site

http://www.filefront.com/user/lurkerhlb3


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Install Instructions:

Installation Order:
SH4 v1.5
OMv705
OMv705 to v720
OMv720 Patch 5
OMEGU V300
OMEGU V300 Patch7
AS for OM v103


“WARNING”

Do not install any other mods other than what is listed above

“WARNING”


This mod covers the period from Sept 1940 to Dec 1943 and has the Admiral Scheer assigned to two distinct areas to mimic historical operations, “Group West” (Sept 40 to Feb 42) conducting operations in the North / South Atlantic and “Group Nord” ( Feb 42 to Dec 43). The dates used for these operations are “semi-historical” and are a bit longer that real life for gameplay purpose. Home base for “Group West” is Gotenhafen in Poland with a start date of September 1st 1940 and Narvik for “Group Nord” with a start date of March 1st 1942. If you start a career with “Group West” you will receive a “automatic” transfer to “Group Nord” in Feb 42 ( there will be a message that informs you of the transfer )


There have been a large number of changes to the original mod by Xantro to ensure the smooth integrations into OM. In some cases files where removed and in other case the original file was replaced by new files.

Here are some of the main changes

“Periscopes” have been disabled and all targeting for the 11inch guns will be through the UZO.

Damage model has been completely rebuilt to be and act a little more realistically . The only area that is “below” the water line is the “engine room” so in the “Systems control” window that is the only area where you will see flooding in.

Added “real world” radar and RWR equipment (FuMO 22/27, FuMB4 Sumatra and FuMB7 Timor)

Director with the FuMO radars, now “rotates” (This is based on an original idea by tater)

Akula4745 12-01-09 01:00 PM

Awesome Lurker... many thanks. Does this new mod address the non-firing Anti-Aircraft issue of the previous version?

lurker_hlb3 12-01-09 01:22 PM

Quote:

Originally Posted by Akula4745 (Post 1211829)
Awesome Lurker... many thanks. Does this new mod address the non-firing Anti-Aircraft issue of the previous version?

No just upgraded to work with the new OMEGU

Akula4745 12-01-09 06:21 PM

Understood. Thanks!

Te Kaha 12-02-09 12:55 PM

Downloaded it, and this is the first ever surface ship I tried playing in SH4.

Chose September 1940 as campaign start and came across a Lithuanian merchant, which I sank just for watching how this ship works. Good to see all the main and secondary armament were firing at the merchant when ordered to - I just have to work out how to use the aft torpedo launchers, haven't tried yet.

gile 12-04-09 09:26 AM

This "little" add-on made me reinstal SH4. Its all very nice, BUT:

1. first patrol, got transfered to St. Nazaire I think, but cant dock there. ??? Started 3 patrols, all the same.

2. no AA?

3. AI destroyers keep raming me. It really blows away any realism.

I have a clean instal with:
OMv705
OMv705 to OMv720
OMEGUv300
AS_for_OMv101

Many thanks for the answers and keep up the good work.

lurker_hlb3 12-04-09 11:20 AM

Quote:

Originally Posted by gile (Post 1213499)
This "little" add-on made me reinstal SH4. Its all very nice, BUT:

1. first patrol, got transfered to St. Nazaire I think, but cant dock there. ??? Started 3 patrols, all the same.

2. no AA?

3. AI destroyers keep raming me. It really blows away any realism.

I have a clean instal with:
OMv705
OMv705 to OMv720
OMEGUv300
AS_for_OMv101

Many thanks for the answers and keep up the good work.

1. Unable to recreate your problem

2. As designed

3. This is a stock issue, the AI thinks you are sub.

Te Kaha 12-04-09 06:42 PM

Quote:

Originally Posted by gile (Post 1213499)
This "little" add-on made me reinstal SH4. Its all very nice, BUT:

1. first patrol, got transfered to St. Nazaire I think, but cant dock there. ??? Started 3 patrols, all the same.

You aren't transferred to St.Nazaire - the radio message you are receiving is titled "To all 7th Flotilla U-Boats" - always read the full message including the header.

Dutchie-one 12-13-09 09:15 AM

OMv705 to OMv720
 
Hello Guy`s, where can I find ot d/l

these files ?

OMv705 to OMv720 and the OMEGUv300

Thanks, Dutchie-one :up:

Found it do I need the OMEGUv.300 fix. ?

tomhugill 12-13-09 03:47 PM

Hey Lurker , what is the rational behind not giving the scheer working aa , playable or otherwise?

lurker_hlb3 12-13-09 03:58 PM

Quote:

Originally Posted by tomhugill (Post 1218715)
Hey Lurker , what is the rational behind not giving the scheer working aa , playable or otherwise?

http://www.subsim.com/radioroom/show...3&postcount=50

tomhugill 12-14-09 06:25 AM

Cheers for the clarification!

ivank 12-26-09 01:31 PM

akula, you did send me that PM about AA I remeber it. But I seem not to have it any more. Can you send me your current install order please?

Akula4745 12-26-09 02:06 PM

I am sure it breaks some of Lurker's fine work... but it gives you killer AA cover:

OpsMonsun_V705
OMv705_to_V715A
OMv715_patch1
OMEGU_v210
OMEGU_v210_Hotfix3
AS_for_OMv100
AS_for_OMv100 Hotfix1
Playable Pocket Battleship Beta 1.1by Xantro
Playable Pocket Battleship-Kriller's Graf Spee Skin
Mudpigs Pocket BB Flak
AdmScheerOpsMonsun
German Map Labels v1.0
Office Mod
CeilingFanRemover
Csengoi's EnemiesOfGermany
Carotio_IntercontinentalRadioPack


Ivank - please let me know how it works for you!

lurker_hlb3 01-06-10 07:18 PM

AS v102 is up

Fixed AA weapons and Surface Radar problems

See first post for download link


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