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-   -   Mod from Onealex (https://www.subsim.com/radioroom/showthread.php?t=248010)

Fifi 02-20-21 01:01 PM

What happened to your UZO graticules?

https://i.goopics.net/QZo8q.jpg

Shouldn't it be more like that?

https://i.goopics.net/K2vdp.jpg

Onealex 02-20-21 02:37 PM

UZO/OBS Periscope graticules were corrected. The main link has been updated
http://d.radikal.ru/d33/2102/88/9a18f899335e.jpg

http://c.radikal.ru/c21/2102/5a/cf5be89eedf5.jpg

Belmondo 02-20-21 04:40 PM

Quote:

Originally Posted by Onealex (Post 2728823)
It is known SH3 bug. The solution is described in GWX 3.0 Manual Eng file (documentation folder)

Hello, there is a mod that adds more sailors

Onealex 02-21-21 01:19 AM

Quote:

Originally Posted by Belmondo (Post 2731505)
Hello, there is a mod that adds more sailors

Hello. Don't understand what you mean. Please provide more information...

Belmondo 02-21-21 02:54 AM

Quote:

Originally Posted by Onealex (Post 2731558)
Hello. Don't understand what you mean. Please provide more information...

The point is that in each compartment on the ship there is a torpedo room engine room electric motors in officer mess rooms I play with FM NewInterior mods but there are few

Onealex 02-21-21 03:21 AM

Quote:

Originally Posted by Belmondo (Post 2731568)
The point is that in each compartment on the ship there is a torpedo room engine room electric motors in officer mess rooms I play with FM NewInterior mods but there are few
Ok, I found a file from the moon but help is needed because I have no idea what to change where, thanks

FM NewInterior mods are not recommended for my modpack. They can cause CTDs.

Kumando 02-21-21 05:08 AM

Quote:

Originally Posted by Onealex (Post 2731492)
UZO/OBS Periscope graticules were corrected. The main link has been updated
http://d.radikal.ru/d33/2102/88/9a18f899335e.jpg

http://c.radikal.ru/c21/2102/5a/cf5be89eedf5.jpg

Is there a file fix only or do i have do download the all mod again???

Onealex 02-21-21 05:10 AM

Quote:

Originally Posted by Kumando (Post 2731579)
Is there a file fix only or do i have do download the all mod again???

No beacause we have to delete some files. Also I have made a little clean-up.

Kumando 02-21-21 05:17 AM

Quote:

Originally Posted by Onealex (Post 2731580)
No beacause we have to delete some files. Also I have made a little clean-up.

Thanks mate, i want you to congratulate you for your mod, it really saved me a pain of having to put lots of mods to work. Great job!!!:Kaleun_Salute:

Anvart 02-21-21 08:28 AM

If I understood correctly (after looking at the beginning of the video for v.1.4 on YouTube), the author does not know the purpose of the DF antenna and antenna's cables, stretched from the turm to the bow and stern of the submarine. Or I'm wrong?
:o

Onealex 02-21-21 09:00 AM

Quote:

Originally Posted by Anvart (Post 2731617)
If I understood correctly (after looking at the beginning of the video for v.1.4 on YouTube), the author does not know the purpose of the DF antenna and antenna's cables, stretched from the turm to the bow and stern of the submarine. Or I'm wrong?
:o

Hi. Can you describe what's wrong?

CapZap1970 02-21-21 02:04 PM

Sorry to bother you, but I can't find the link.... some help please.... :oops:
Is the same link for the 1.40?


CapZap

Onealex 02-21-21 02:30 PM

Quote:

Originally Posted by CapZap1970 (Post 2731697)
Sorry to bother you, but I can't find the link.... some help please.... :oops:
Is the same link for the 1.40?
CapZap

Yes. The main link always the same.

Kumando 02-21-21 06:13 PM

Is the GWX merged campaign included by default?

Onealex 02-22-21 01:05 AM

Quote:

Originally Posted by Kumando (Post 2731733)
Is the GWX merged campaign included by default?

No. By default there is Atlantic campaign changed by me.

Kumando 02-22-21 05:59 AM

Quote:

Originally Posted by Onealex (Post 2731770)
No. By default there is Atlantic campaign changed by me.

So if I want to play in the Mediterranean I must activate it right? Another thing the hydrophone is working on the surface even with the h sie fix on, did you noticed this?

Onealex 02-22-21 06:06 AM

Quote:

Originally Posted by Kumando (Post 2731787)
So if I want to play in the Mediterranean I must activate it right? Another thing the hydrophone is working on the surface even with the h sie fix on, did you noticed this?

1 Yes
2 Hydrophone is ok

Kumando 02-22-21 06:10 AM

Quote:

Originally Posted by Onealex (Post 2731770)
No. By default there is Atlantic campaign changed by me.

Quote:

Originally Posted by Onealex (Post 2731790)
1 Yes
2 Hydrophone is ok

What do you mean OK it's working as intended?

Onealex 02-22-21 06:19 AM

Quote:

Originally Posted by Kumando (Post 2731793)
What do you mean OK it's working as intended?

Hydrophone works only when U-boat is under water

Kumando 02-22-21 06:27 AM

Quote:

Originally Posted by Onealex (Post 2731794)
Hydrophone works only when U-boat is under water

Hum I must have messed up something then.


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