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newbe80 07-14-21 07:31 AM

Another new member
 
Hi all,
Just purchased Silent Hunter 4 Gold (along with 3 and 5 in the Steam pack) last week and SH4 has become my favorite sub game of all, along with quickly becoming one of my top games period.

I had played very few dedicated sub games prior to SH4 but I still have fond memories of SSN from roughly 20 years ago.

Gameplay came to a head yesterday as I managed to ambush a Japanese Task Force just east of Celebes where the Banda and Molucca seas meet. It was February or March of '42 and I'd just been offered the command of USS Drum as a brand-new Gato boat. I'd known from radio reports that a task force was coming through and detected numerous warships at long range via sound but they were moving directly to my position. Dove to 200 feet and made like a hole in the ocean until the maneuvering contacts passed by, assuming those would be the destroyer screen. Returned to periscope depth to find I was in the middle of the main body with the bow pointed at the center line of ships. On top of everything, it was a dark and stormy night...meaning they'd never know I was there unless I scored hits. After some hasty shot setups, I launched all 6 bow torpedoes with two going after a Shokaku carrier (about 1400 yards), two more at a Furutaka heavy cruiser and the last two at a Chitose seaplane tender. Plus one stern shot at a Small Engine Aft tanker as that was the only viable stern target plus I was anticipating an opportunity to spin and continue launching fish at anything flying a Rising Sun. I don't remember what else was in the task force as there were too many targets within knife range and needed killing to look at what was getting away scot-free.

The first torpedoes launched were tubes 3 and 4 at the Furutaka. At about 3000 yards, neither Mk 14 connected. No idea if the aim was bad or if they simply ran deep as I had all set to contact fusing only. Then tubes 5 and 6 targeted the bow of Shokaku as she was off the starboard bow heading away, both of those struck her port side ahead of the island and she quickly sank from just the two hits. Tubes 1 and 2 were launched at the Chitose at about 900 yards but only one of those torpedoes scored a hit and she all but disappeared in a massive fireball. Tube 7 was fired at the small tanker and scored a hit but not a sinking. At that, the closest destroyers began to charge in like a swarm of hornets and my only option became to dive deep and break contact for good.

10 minutes, 7 torpedoes, 4 hits but only two kills although one was a member of the Kido Butai being sent to the bottom months prior to when it otherwise would have taken part in Coral Sea. Ah, what could've been...

So yeah, you could say I'm addicted. :arrgh!:

I'm very interested in the Fall of The Rising Sun mod but the download link doesn't appear to work. Is something wrong with it?

HW3 07-14-21 08:24 AM

Welcome Aboard!

Jimbuna 07-14-21 10:47 AM

Welcome to SubSim :Kaleun_Salute:

newbe80 07-14-21 05:29 PM

Oh, if anybody still plays the stock SH4 without the Gold Edition installed yet...try hitting one of those landed H6Ks in a harbor with a torpedo. I'm pretty sure the damage model for lifting a small-ish ship is broken when it comes to a plane that's infinitely lighter than any ship worth a torpedo.

 
The plane gets a final flight...and by flight, I mean a high-angle ballistic arc.

Aktungbby 07-14-21 10:55 PM

Welcome aboard!
 
newbe80!:Kaleun_Salute: nice first post!:up:

Cyborg322 07-15-21 12:37 AM

Welcome to Subsim newbe80 :Kaleun_Salute:

Simon

fitzcarraldo 07-15-21 07:46 PM

Welcome aboard! :Kaleun_Cheers:

If you have a Facebook account, you can join us

https://www.facebook.com/groups/25990473292/

Regards.

Fitzcarraldo :Kaleun_Salute:

pikke 07-19-21 01:32 AM

Welcome! :salute:


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