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-   -   Mod from Onealex (https://www.subsim.com/radioroom/showthread.php?t=248010)

Onealex 03-07-21 11:25 AM

Quote:

Originally Posted by Doolar (Post 2734651)
Is this campaign correction added by activating it with JSGME ? thanx Jerry

Just replace original file.

Kumando 03-08-21 06:17 PM

1 Attachment(s)
This glitch is happening in the type 2 when you look to the attack scope without zoom:

https://imgur.com/a/Jc0yuFs

CapZap1970 03-09-21 12:11 AM

Alex, I just installed the V1.42 version and while running a test run in the Academy, I noticed that the DF antenna rises and lowers with the SHIFT+V and CTRL+V commands as expected, but it doesn't rotate... It rotates for 2 or 3 seconds after I rise it and then it stops moving. Am I doing something wrong? :hmmm:


https://i.postimg.cc/QxvRL0td/SH3-Im...-58-45-895.jpg


Thanks for your help... :up:

John Pancoast 03-09-21 12:18 AM

Quote:

Originally Posted by CapZap1970 (Post 2735036)
Alex, I just installed the V1.42 version and while running a test run in the Academy, I noticed that the DF antenna rises and lowers with the SHIFT+V and CTRL+V commands as expected, but it doesn't rotate... It rotates for 2 or 3 seconds after I rise it and then it stops moving. Am I doing something wrong? :hmmm:


https://i.postimg.cc/QxvRL0td/SH3-Im...-58-45-895.jpg


Thanks for your help... :up:

No, that is how it should/did work. Alex did a nice job on it. :salute:

CapZap1970 03-09-21 12:44 AM

Quote:

Originally Posted by John Pancoast (Post 2735037)
No, that is how it should/did work. Alex did a nice job on it. :salute:

JP, so it's not supposed to rotate...? :06:
Thanks for the quick reply! :salute:

John Pancoast 03-09-21 12:50 AM

Quote:

Originally Posted by CapZap1970 (Post 2735039)
JP, so it's not supposed to rotate...? :06:
Thanks for the quick reply! :salute:

No. It was controlled by hand operation of the radio operator iirc, so constant rotation would have been physically impossible.

Onealex 03-09-21 02:27 AM

Quote:

Originally Posted by John Pancoast (Post 2735040)
No. It was controlled by hand operation of the radio operator iirc, so constant rotation would have been physically impossible.

Yes you are right

Kumando 03-09-21 03:16 AM

OneAlex did you check the glitch I reported? Did I messed anything?

Onealex 03-09-21 03:26 AM

Quote:

Originally Posted by Kumando (Post 2735046)
OneAlex did you check the glitch I reported? Did I messed anything?

Almost done. Wait for fix...

Kumando 03-09-21 03:30 AM

Nice!!!

Onealex 03-09-21 04:57 AM

Fixed the bug with attack periscope (U-boat type IIA) + minor fixes. The main link has been updated...
https://drive.google.com/file/d/1IGE...ew?usp=sharing

Kumando 03-09-21 07:20 AM

Thanks will try when I get home from work

CapZap1970 03-11-21 12:59 AM

Onealex, your mod is really beautiful and it's a real pleasure to run it. :yeah:However, I found a little problem...
As you can see the late sensors mod and everything else work perfectly for the VII conning towers...


https://i.postimg.cc/KYCHRgCP/SH3-Im...-34-14-905.jpg


but for the IX the late sensors mod doesn't work at all... The result is the same with or without the mod for the radar antenna (it's the only thing not working properly, for me at least)... :hmmm:


https://i.postimg.cc/nz7w7ht6/SH3-Im...-49-52-757.jpg


Could you please take a look and tell me if it's only me or is there something wrong with the mod?


Thank you very much for your help... :Kaleun_Salute:

Onealex 03-11-21 02:22 AM

Quote:

Originally Posted by CapZap1970 (Post 2735423)
Onealex, your mod is really beautiful and it's a real pleasure to run it. :yeah:However, I found a little problem...
As you can see the late sensors mod and everything else work perfectly for the VII conning towers...

https://i.postimg.cc/KYCHRgCP/SH3-Im...-34-14-905.jpg


but for the IX the late sensors mod doesn't work at all... The result is the same with or without the mod for the radar antenna (it's the only thing not working properly, for me at least)... :hmmm:


https://i.postimg.cc/nz7w7ht6/SH3-Im...-49-52-757.jpg


Could you please take a look and tell me if it's only me or is there something wrong with the mod?


Thank you very much for your help... :Kaleun_Salute:

Don't install Fumo radar on turm type 1 . There is no place for it! It is your mistake. Rotating antennas only for turms 2 and 3

CapZap1970 03-11-21 09:47 AM

Thank you my friend!!! :up:I knew I was doing something very, very wrong!!! :yep:Simply forgot to upgrade the turm.... :doh:


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