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-   -   Mod from Onealex (https://www.subsim.com/radioroom/showthread.php?t=248010)

Onealex 11-22-21 04:46 AM

Armor level of Type II submarine has been slightly changed. The main link has been updated.
https://drive.google.com/file/d/1u9Q...ew?usp=sharing

CapZap1970 11-22-21 12:56 PM

Quote:

Originally Posted by dex (Post 2779685)
Greet you Dieselglock...ahaa you have solution,interesting two saves one of them fake,,,but sometimes I try and that
Doolar Greetings..try to make save file in grid Cg middle ...lot of convoys and I run from land 100k,dive check sonar contact,surface and then if all right no convoys,radio messages make save...half of my save files is corrupt
I expereinced ctd in a middle of fight...I spoted small convoy near Cape Verde,sneak up,one destroyer lead 3 merchant ships...when I hit L destroyer with torpedo he explode and uncontrolled start to shell star shells to sky and then ctd


I use the same technique... 2 consecutive saves 10-15 minutes apart before exit the game and never had problems.
already made it to 1944 in my current career without problems. I make a backup of my Careers folder once or twice a week in case the files get corrupted. :yep:

dex 11-22-21 04:57 PM

about corrupt saves
 
Quote:

Originally Posted by CapZap1970 (Post 2779773)
I use the same technique... 2 consecutive saves 10-15 minutes apart before exit the game and never had problems.
already made it to 1944 in my current career without problems. I make a backup of my Careers folder once or twice a week in case the files get corrupted. :yep:

Hi CaptZap...Only I have a problems it seems :k_confused:
I must check my configuration and mod settings
Maybe this make problems
https://i.ibb.co/Yb9GBJg/Screenshot-1.jpg

CapZap1970 11-22-21 05:24 PM

Quote:

Originally Posted by dex (Post 2779825)
Hi CaptZap...Only I have a problems it seems :k_confused:
I must check my configuration and mod settings
Maybe this make problems
https://i.ibb.co/Yb9GBJg/Screenshot-1.jpg


In Onealex mod, the standard number of days in base in the Basic.cfg file is 21, and when I launch SH3 via Commander (which is always) I have it set to 23. I don't know if setting the value to 15 causes problems... Can't think of a reason why 15 or any other value would cause problems, however, maybe someone else can shed more light on this... :hmmm:

Dieselglock 11-22-21 05:50 PM

Quote:

Originally Posted by CapZap1970 (Post 2779829)
In Onealex mod, the standard number of days in base in the Basic.cfg file is 21, and when I launch SH3 via Commander (which is always) I have it set to 23. I don't know if setting the value to 15 causes problems... Can't think of a reason why 15 or any other value would cause problems, however, maybe someone else can shed more light on this... :hmmm:


I have set mine at different dates and not had any issues.

CapZap1970 11-22-21 06:01 PM

Quote:

Originally Posted by Dieselglock (Post 2779832)
I have set mine at different dates and not had any issues.

Yeah, that was my guess... :hmmm:
Shouldn't affect the game itself

Mad Mardigan 11-22-21 08:36 PM

Quote:

Originally Posted by CapZap1970 (Post 2779834)
Yeah, that was my guess... :hmmm:
Shouldn't affect the game itself

(Right now, waiting to start back up on rolling with OneAlex's SH3 set... Monitor issues... right now, having to use a 1280x1024 (5:4) monitor & none of My SH3 mod sets... :nope: are working right, even with using the nvidia cont. panel... to set rez to the ws figures... *sighs* figures, it never rains, it pours... c'est la vie... any who... on to the meat of the subject, shall we... :yep:)

While I was playing it... I, through SHCommander there, set days in base to random... & had no issues... at all.

:Kaleun_Salute:

M. M.

dex 11-23-21 01:19 AM

about corrupt saves
 
Thank you sailors .... I'll try hard to solve problems

dex 11-24-21 08:31 AM

about IXC heavy flack gun
 
Hi all of you sailors...Does someone know why my sub don't have heavy flack gun...It says in description that I have 1 heavy and 1 light flack gun... I don't understand,while I had IXB sub everything it was ok
https://i.ibb.co/4SZN8Cy/SH3-Img-24-...1-2-59-217.png
https://i.ibb.co/ngP3hmh/SH3-Img-24-...-31-59-433.png
https://i.ibb.co/12DTGgr/SH3-Img-24-...-58-12-325.png
https://i.ibb.co/xJJVmdn/SH3-Img-24-...-50-11-902.png

kyle9154 11-24-21 08:44 AM

If you ask on his discord you'll get a lot faster response from him Dex. Looks to me you have bad model and texture issues going on which could be the cause.

Onealex 11-24-21 09:12 AM

Quote:

Originally Posted by kyle9154 (Post 2780038)
If you ask on his discord you'll get a lot faster response from him Dex. Looks to me you have bad model and texture issues going on which could be the cause.

Conning tower type 1 has only 1 flack gun. Type 9B has 1 additional heavy flack gun on the deck. Type 9c/9c40 don't have additional flack gun on the deck

dex 11-24-21 09:12 AM

about Ixc sub
 
Quote:

Originally Posted by kyle9154 (Post 2780038)
If you ask on his discord you'll get a lot faster response from him Dex. Looks to me you have bad model and texture issues going on which could be the cause.

thanks Kyle and Onealex

kyle9154 11-24-21 10:01 PM

Come join us on the Onealex discord where we can help you quicker and chat with you easier including screen share and voice channel if anyone needs to troubleshoot an issue with the mod. Or join us for some fun immersive roleplay events https://discord.gg/bKCdQekE4W

Onealex 11-26-21 10:16 AM

Working on new sinking effect - steam. Appears when fire interacts with water
https://b.radikal.ru/b28/2111/0f/55651538ce37.jpg

https://b.radikal.ru/b05/2111/a9/b5e522313161.jpg


https://youtu.be/aI6d9zqHy3U

Onealex 11-26-21 01:54 PM

New steam effect has been added. Appears when the fire interacts with the water. The main link has been updated.

https://drive.google.com/file/d/1VbS...ew?usp=sharing


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