Ship icons on the Navmap
When i get a contact on the navmap, i see a square with a tail in red. Zoom in as you all know an see a ship. But...
When i subemerge that icon disappears and then theres a line from the sub to the position of the ship. Is there anything to keep the icon on the map when submerged? |
No, absent some mod I'm unaware of, there isn't
It does beg the question why there isn't a visual differentiator for merchant vs. warship sonar indications. After all, it's initiailly announced by the sonar operator that way. I suppose if it were doable, the FotRSU guys would have long ago. |
I agree, some skippers avoided DD's like the plague, if the icon is fairly near you could use the external camera to see what it is, but some don't like using it, I do though.
|
Don't think ship icons are displayed except on the surface.
If I understand the discussion, the sonar bearing lines absent the icons are blue for warships, black for merchants :hmm2: |
Quote:
if you assign that to a Special Ability, typically Ability-Expert-Sonarman, and then assign the special ability to a crewman, then the icon remains on the screen when you submerge...as long as it is still detectable by your hydrophone. :Kaleun_Salute: |
Re: sonar lines...
Quote:
This as well, applies to the iconography on the nav map, (The attack mapping, as well...) as it applies to being surfaced or submerged & using the periscope, as well. Of course, this can be related to whatever mod or mega mod is being used... so the differences may vary, accordingly. M. M. :Kaleun_Salute: |
Quote:
Using FotRSUE 1.1 with patch. |
Quote:
:salute: |
All times are GMT -5. The time now is 12:07 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.