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Minoslas 08-09-16 03:46 AM

New Wags news about Caucasus map update in progress.

http://forums.eagle.ru/showpost.php?...34&postcount=2
Quote:

Hola everyone,

A little update... today the Caucasus map for DCS World 2.5 had its terrain elevation resolution increased by an average of 400%. This has eliminated almost all sharp edges to the terrain; and it's added rolling hills, much more detailed ridges and mountain sides, and provided many new places to hide down low.

I'll try to post some images in the coming weeks.

Yes, this is still a FREE upgrade planned for later this year.

Thanks

Minoslas 08-11-16 11:09 AM

From ED Facebook...Merkava AI incoming.:D
https://www.facebook.com/eagle.dynamics/
Quote:

A WIP preview image of a new AI toy coming to DCS World!
https://scontent.fmad3-1.fna.fbcdn.n...32373618_o.jpg

Minoslas 08-19-16 08:13 AM

DCS: World 1.5.4 Update 4 changelog

http://forums.eagle.ru/showpost.php?...9&postcount=31
Quote:

DCS 1.5.4.55952.150 Update 4

DCS World

Fixed crash after exit from multiplayer.
Labels format now forced in multiplayer game from mission file (custom labels script should be added to mission file manually).
Trimmer method now selecting correctly for FFB and nonFFB devices.
DCS can be closed by Alt+F4 combo (need to add ‘respect_alt_f4 = true’ line to autoexec.cfg).
Encyclopedia: R4M rockets description added.

DCS Bf‐109 K‐4

Module is in release status now.
Added new skins.

DCS F‐86F

Fixed missing wing tank pylon textures on s ome LODs.

DCS F‐5E Tiger II

Radio channel presets now loading in a prepared mission.
Fixed frequency rounding in preset channel chart.

DCS UH‐1H
Fixed frequency rounding in preset channel chart.

Minoslas 08-19-16 08:36 AM

DCS: World 2.0.3 Update 1 changelog

http://forums.eagle.ru/showpost.php?...3&postcount=16
Quote:

DCS 2.0.3.55945.98 Update 1

DCS World

Fixed crash after exit from multiplayer.
Fixed black screen on second mission run after change MSAA.
Labels format now forced in multiplayer game from mission file (custom labels script should be added to mission file manually).
Trimmer method now selecting correctly for FFB and nonFFB devices.
DCS can be closed by Alt+F4 combo (need to add ‘respect_alt_f4 = true’ line to autoexec.cfg).
VOR now works on NTTR map.
Added DRM control buttons for paid campaigns.
Encyclopedia: R4M rockets description added.

DCS Bf‐109 K‐4

Module is in release status now.
Added new skins.

DCS F‐86F

Fixed missing wing tank pylon textures on s ome LODs.

DCS F‐5E Tiger II

Fixed wind calculation in FM.
Radio channel presets now loading in a prepared mission.
Fixed frequency rounding in preset channel chart.
Tail position light now flashing on net phantom.

DCS UH‐1H

Fixed frequency rounding in preset channel c hart.

DCS Mi‐8MTV2

Fixed crash when repair.

Minoslas 08-19-16 12:05 PM

New pics comparing caucasus theater 1.5.4 vs 2.5 versions, show on DCS: W newsletter
http://forums.eagle.ru/showpost.php?...6&postcount=44

https://scontent.fmad3-1.fna.fbcdn.n...32861133_o.jpg
https://scontent.fmad3-1.fna.fbcdn.n...10780389_o.jpg
https://scontent.fmad3-1.fna.fbcdn.n...11405075_o.jpg
https://scontent.fmad3-1.fna.fbcdn.n...95306812_o.jpg
https://scontent.fmad3-1.fna.fbcdn.n...77470423_o.jpg

Minoslas 09-11-16 06:06 AM

DCS: World septiembre 9, Ranger 39 Production A-10C, "Operación Piercing Fury" from caucasus theatre. New NTTR airports pics on develop.
https://forums.eagle.ru/showpost.php...0&postcount=48

Minoslas 09-11-16 06:39 AM

DCS World 1.5.4 Update 5 changelog

https://forums.eagle.ru/showpost.php...9&postcount=32
Quote:

DCS 1.5.4.56500 Update 5 Today

A-10C Operation Piercing Fury by Ranger79 integration.

DCS World
Crash server and client in multiplayer when another client occupies manpad unit is fixed
IC will not be cheated by unregistered mods
China's assets callsign format shown in ME is corrected
AA missiles will not dive after miss
MP. Fixed issue with difficult to close of chat window
No debriefing points for wins issue fixed
External model draw arguments accessible from Export.lua
Fixed the issue with artillery that not open fire in some places
Added RU phrases for ground air supply
MP. Added info about difficulties setting on the server
M1A2. Corrected damage model
Kneeboard. Added support of localized folder inside mission
Mid-range missile hit will not always causes to full aircraft destruction
Ground units. Fixed issue with shells that flying through target without collision
China unit system will be in metric

DCS FC3
Su-25. Radar altimeter pointer corrected
Su-25. The boom of opened canopy corrected
FC3 aircraft. An enabling of cockpit lights at night by default fixed
Su-27/33 indication corrected
Fixed issue with China a/c radio without audio

DCS SA342 Gazelle by Polychop
New same sight for both gun and rockets
Corrected VRS
Corrected Mistral Missile performances
Corrected issue with rearming Mistral version
Corrected issue with Yugoslav livery
Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter
Corrected main alarm lamp to switch off with fuel lever full forward position
Changed some cockpit instrument glasses for compatibility with external mods
Fixed instruments internal lights
Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew
Added FFB feature, still WIP

DCS MiG-21Bis by Leatherneck Simulations
Changed default FOV to 150 degrees
Fixed side-slip ball while flying inverted.
Adjusted flight dynamics with drag chute deployed.
Corrected check warning lights button on landing gear panel causing the intake nose cone to extend.
Redefined ventilation lever from axis to lever.
Adjusted fuel set knob animation assignment to controller rotaries.
Adjusted ASP rotary inputs for controller devices.
Fixed trigger zone of canopy ventilation system handle.
Fixed canopy visibility and animation after rearm/repair.
Fixed when AI only fires S-5M rockets in pairs.
Corrected R-60M’s all aspect seeker-head.
Increased nose cone damage value.
Optimized LODs.
Added VVS Metal livery.
Fixed fuel tank pylons’ texture.
Fixed Southeria livery’s unweathered left wing.
Created new specular textures for metal and painted liveries.
Created normal bump textures for visible damage.
Corrected UV mapping on windscreen.
Corrected normals’ orientation on static center airbrake.
Fixed alpha channel presets for landing gear chocks. Holes now show.
Remodeled tires’ animation and damaged looks.
Animated engine fan blades.
Removed canopy covers for further testing with end-of-shutdown animation.
Disabled intake relief and spill doors’ visibility arguments for further testing.
Partially fixed two primary engine sounds at mission start.

DCS L-39
L-39ZA. A gun smoke texture will not be visible without shooting
Pilot textures corrected
L-39C. Fixed bug with the weapon panel bomb lamps are not lit, when bombs are on the hardpoints
L-39ZA. Gun moment is zeroize
Pitot dyn slowdown speed calculation fix

DCS Mi-8MTV2
Cyrillic characters on the few cockpit warning lights was replaced in the English cockpit

DCS Bf 109 K-4
Update on training missions for Bf 109K-4
Reworked control surfaces deflection saturation to a clamping behaviour
Electrical gauges will depend of electric power
Fixed surface degradation upon detachment of control surfaces, redesigned axis-driven elevator trim behaviour
Added zero tick to trim scale

DCS F-5E
Fixed through hole on external model
CHAFF/FLARE dispenser is available by default during air start
Fuel tanks will be available for repair

Minoslas 09-11-16 07:09 AM

DCS: World 2.0.3 Update 2 Changelog

https://forums.eagle.ru/showpost.php...1&postcount=17
Quote:

DCS 2.0.3.56503 Update 2
Today.

DCS World
Crash server and client in multiplayer when another client occupies manpad unit is fixed
IC will not be cheated by unregistered mods
External model draw arguments accessible from Export.lua
Fixed the issue with artillery that not open fire in some places
Added RU phrases for ground air supply
MP. Added info about difficulties setting on the server
Kneeboard. Added support of localized folder inside mission
Mid-range missile hit will not always causes to full aircraft destruction
Ground units. Fixed issue with shells that flying through target without collision
China unit system will be in metric
China's assets callsign format shown in ME is corrected
MP. Fixed issue with difficult to close of chat window
AA missiles will not dive after miss

DCS FC3
Su-25. Radar altimeter pointer corrected
Su-25. The boom of opened canopy corrected
FC3 aircraft. An enabling of cockpit lights at night by default fixed
Su-27/33 indication corrected
Fixed issue with China a/c radio without audio

DCS SA342 Gazelle by Polychop
New same sight for both gun and rockets
Corrected VRS
Corrected Mistral Missile performances
Corrected issue with rearming Mistral version
Corrected issue with Yugoslav livery
Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter
Corrected main alarm lamp to switch off with fuel lever full forward position
Changed some cockpit instrument glasses for compatibility with external mods
Fixed instruments internal lights
Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew
Added FFB feature, still WIP

DCS MiG-21Bis by Leatherneck Simulations
Changed default FOV to 150 degrees
Fixed side-slip ball while flying inverted.
Adjusted flight dynamics with drag chute deployed.
Corrected check warning lights button on landing gear panel causing the intake nose cone to extend.
Redefined ventilation lever from axis to lever.
Adjusted fuel set knob animation assignment to controller rotaries.
Adjusted ASP rotary inputs for controller devices.
Fixed trigger zone of canopy ventilation system handle.
Fixed canopy visibility and animation after rearm/repair.
Fixed when AI only fires S-5M rockets in pairs.
Corrected R-60M’s all aspect seeker-head.
Increased nose cone damage value.
Optimized LODs.
Added VVS Metal livery.
Fixed fuel tank pylons’ texture.
Fixed Southeria livery’s unweathered left wing.
Created new specular textures for metal and painted liveries.
Created normal bump textures for visible damage.
Corrected UV mapping on windscreen.
Corrected normals’ orientation on static center airbrake.
Fixed alpha channel presets for landing gear chocks. Holes now show.
Remodeled tires’ animation and damaged looks.
Animated engine fan blades.
Removed canopy covers for further testing with end-of-shutdown animation.
Disabled intake relief and spill doors’ visibility arguments for further testing.
Partially fixed two primary engine sounds at mission start.

DCS L-39
L-39ZA. A gun smoke texture will not be visible without shooting
Pilot textures corrected
L-39C. Fixed bug with the weapon panel bomb lamps are not lit, when bombs are on the hardpoints
L-39ZA. Gun moment is zeroize
Pitot dyn slowdown speed calculation fix

DCS Mi-8MTV2
Cyrillic characters on the few cockpit warning lights was replaced in the English cockpit

DCS Bf 109 K-4
Electrical gauges will depend of electric power
Reworked control surfaces deflection saturation to a clamping behaviour
Fixed surface degradation upon detachment of control surfaces, redesigned axis-driven elevator trim behaviour
Added zero tick to trim scale

DCS F-5E
Fixed through hole on external model
CHAFF/FLARE dispenser is available by default during air start
Fuel tanks will be available for repair

Minoslas 09-25-16 05:39 PM

unoffcial DCS: World week report (disclaimer by the bad quality).
https://youtu.be/p43jyBxIUMA

Minoslas 09-30-16 10:39 AM

DCS: World 1.5.4 Update 7

https://forums.eagle.ru/showpost.php...0&postcount=37
Quote:

Added support of A-10C Advanced Aircraft Training Qualification campaign by Maple Flag

DCS World.
Improved net extrapolator
Removed the scale that was displayed in the Campaign window

Separate FC-3 module Su-27
Position indicator (ИП-52) corrected

L-39
Fixed the incorrect liveries on LODs

DCS C-101 by AvioDev
Remodel Magnetic Compass
Coded many gauges and systems of rear cocpit, 80% completed
Added Adjustement pedals Front rear cockpit (model and system)

Minoslas 10-02-16 04:43 PM

DCS: World news recompilation (Oct 02)
https://youtu.be/etuZnqv_swY

Minoslas 10-07-16 11:07 AM

DCS: World 2.0.3 Update 3 Available

https://forums.eagle.ru/showpost.php...7&postcount=18
Quote:

DCS World 2.0.3.57442 Update 3


DCS World
Fixed GUI error when choosing a place in the supply list.
Fixed explosion sounds after mission restart
Fixed FPS drop when using RADAR
Corrected score points for Armed House 2 (10 instead of 100)
No more Thrustmaster HOTAS, XBox 360, Cobra axis stuck when player moves it quickly
AI weird behavior at the mission start fixed
Fixed DCS World crash when unactivated module started
F10 Map view and clickable area fixed in multimonitor configuration
Scale icon removed from Campaign window

Network
Net phantom extrapolator improved
Server always get all network events to get game statistics.
Export API: a way to get own unit type implemented even when allow_ownship_export is turned off in server settings

A-10C
Fixed random crash on exit from mission

Bf 109 K-4
Slats movement fixed
DE Fw-190 Quick Start manual filename corrected
2 dogfight skin added

L-39
Speed calculation with rain fixed
Livery changing on different LODs fixed
Fixed random crash on exit from mission
Fixed crash on restart Instant Action missions

UH-1
Trimmer mode option added (now the same as Mi-8 )

Su-27
Position indicator (ИП-52) color corrected

FW-190
Fixed flap assignment for HOTAS Warthog

M-2000C
added separate mode for M-2000c ground ranging
TAS (radar ranging) upgrade.
AG gunsight upgrade.
HSI VAD enabled.
WP display on VTB bug fix.
OBL not displaying bug fix.
TAS for OBL/IP bug fix.
RWR Threat library updated
RWR Sounds updated
RWR Launch detection mode enabled
Radar NCTR library included
Radar NCTR enabled
Decoy release program enabled.
Built-in Jammer upgraded.
New keyboard bindings.
INS N.DEG light bug fixed
Bullseye coordinates fixed
INS "Always Aligned" not working bug fixed
Radar CCM bug fixed
DRM button added to Module Manager

HAWK
Smoke pylon added (pylon 6) within the body of the aircraft
Smokewinders removed from pylon 3 (fuselage) and added to pylon 6 on weapon loadout in mission editor (Note:
AI smoke functional, player smoke still bugged and working on)
DRM button added to Module Manager.

DCS MiG-21Bis by Leatherneck Simulations
Fixed radar causing FPS loss and/or occasional crash.
Fixed SRZO IFF causing a crash.
Increased roll rate.
Improved AFM flaps & airbrakes’ logic.
Improved AFM on supercritical AoA
Corrected vertical tail & rudder efficiency on critical and supercritical AoA
DRM button added to Module Manager

Minoslas 10-07-16 02:02 PM

DCS: World Newsletter october 7. Racoon confirm develop belsimtek Mi-24 and Polychop Bo-105.
https://forums.eagle.ru/showpost.php...6&postcount=52

Minoslas 10-09-16 08:47 AM

DCS: World October 09 recompilation.
https://youtu.be/dXX8BuGhzCg

Minoslas 10-16-16 01:49 PM

Week Update DCS: World 10-16 October
https://youtu.be/ZWcwnJt87zU

Minoslas 10-23-16 10:48 AM

Week Update 17-23 Oct DCS: World
https://youtu.be/ZQ6qoiFV4p0

Minoslas 10-30-16 03:44 PM

Week Update 24-30 Oct DCS: World
https://youtu.be/D9SJoJ3uETg

Minoslas 11-01-16 06:01 PM

NTTR Nevada (2.0) improved lighting incoming
https://www.facebook.com/eagle.dynam...c_ref=NEWSFEED
Quote:

Work-in-progress examples of improved lighting coming to the NTTR map.
https://scontent-cdg2-1.xx.fbcdn.net...64576785_o.jpg
https://scontent-cdg2-1.xx.fbcdn.net...55043029_o.jpg
https://scontent-cdg2-1.xx.fbcdn.net...29715736_o.jpg

Minoslas 11-03-16 10:40 AM

DCS: World 1.5.5 Beta incoming
https://forums.eagle.ru/showpost.php...6&postcount=38
Quote:

New version DCS 1.5.5 will be soon in Open Beta.

DCS World
Introduced User marks on the F10 map view.
ME. Attack point circle on the map restored
Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
Added clickable radio-menu
AI UH-1H will not able to fly with broken tail rotor
MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
MP. Lobby. The task column was replaced with an airfield column.
MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
Simulation ESC menu. Added Audio Option panel button
Simulation ESC menu. Added Quit to Desktop button
Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been corrected
Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
MP. Player kick button will visible only on server
The LOD of destroyed Kamaz-43101 model has been fixed
Net: increased default timeouts to 300 seconds
Network protocol changed (version 1.5.5 incompatible with 1.5.4)

DCS FC3
Su-33: Autopilot mode indication will work
Su-33. Digital fuel indicator repaired
Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%
F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated
F-15C. TDC will not be slewed by mouse to outside the scan zone
Su-27. Incorrect indication of fuel quantity when starting in air has been fixed
Su-27. Flight control system with AOA and G-limiter has been adjusted
Su-27. Autopilot has been adjusted
Su-27. Tires strength has been adjusted

DCS A-10C
Steerpoint marker on HUD will not floating
The parasitic elements of external 3D model were removed from cockpit
Fixed click sound for some cockpit switches
UHF radio tone sound will not heard without electrical power
A-10C Piercing Fury Campaign. Corrected C-130 behaviour in the mission 2.

DCS Hawk by VEAO
Aden gun pod fire and ejector positions updated.
Brake pressure gauges now functional.
Transponder panel now active (for future functionality).
Gun and stores stick flaps animated correctly.
External textures optimized.
Kneeboard updated for authentic Hawk checklists.
Rear seat switching implemented for single player including functionality:
Press 2 and 1 to switch cockpits (can also assign to joystick).
Click spots updated for rear seat functionality.
Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.
Flap and gear indicators functional.
Hydraulics and brake pressure gauges implemented.
Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.
HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.
All rear cockpit dash gauges implemented.
HSI Tacan / ILS navigation and glideslope functions implemented.
Beacon light and test implemented.
Accelerometer reset implemented.
CWP indicators functional including test switch.
Attention light reset switches implemented.
Land/Taxi light switch implemented.
Cockpit lighting switches, including dimmers, implemented.
Cockpit lighting WIP for FPS improvements.
CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).
Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).
Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).
Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).
Weapon override switch functional (set to override to disable firing of weapons).
Weapon jettison button functional.
Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.

DCS L-39
Anti-ice system switch will be OFF at cold start
ADI failure lamp will lit when AC power is missing
Corrected latitude value on GMK-1
Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.
Emergency generator extension will be visible on net phantoms.

DCS F-5E
Inverted spin has been simulated.
UHF Radio - Hinged Access Door will be opened.
AIM-9 tone will not be heard if both wingtips gone off.
Landing gear audible warning will be heard when warning test switch enabled.
TACAN channel selector animation corrected.
Fixed RWR sound issues with new contacts.
Wing bend and twist due to G-loads has been corrected.
Changing TACAN channel will not interrupt current radio chat.
Input: Added some axis commands for TDC, rudder trim, lights etc.
With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.
Aileron limiter now disabled at cold start.
Single player missions added.
Added inert and training stores.
Added wing damage with high G overload
Drag chute can not be fully deployed without any airstream
Drag chute model corrected

DCS UH-1H
External F2 camera will do not zooming out on certain angles
The missing a pilot's skin fragments were restored
Side machineguns control by TrackIR and mouse has been refactored
‘Hot start’ fire is now visible for other clients in multiplayer
Search and landing lights will be synchronized between clients in multiplayer

DCS Black Shark
Fire exhaust effect for Ka-50's APU has been added
Searchlight will be synchronized between clients in multiplayer

DCS F-86
Fixed incorrect effect of flap deflection on pitching moment

DCS Mi-8MTV2
Taxi & landing lights will enabled when hot start on ground at night
APU exhaust fire is now visible for other clients in multiplayer

DCS C-101 by AvioDev
Fuel reset knob animation was inverted.
DRM button added to Module Manager.
Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).
Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).
Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.
Fixed cockpit mechanism.
Removed -1000 ft limit for altimeters.
Reworked ejection seat model and labels.
Updated autostart sequence.
Fixed and finished all cockpit texture.
Now GPU can only be connected by using radio menu, deleted its keyboard function.
Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.

Minoslas 11-04-16 09:13 AM

DCS 1.5.5.58642.188 Open Beta available (changelog update). know issues list included. The patch size has +4Gb (+6Gb unpacked).

https://forums.eagle.ru/showpost.php...6&postcount=38
Quote:

New version DCS 1.5.5.58642.188 is in Open Beta.


DCS World
Introduced user Tactical Marks on the F10 map view.
ME. Attack point circle on the map restored
Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
Added clickable radio-menu
AI UH-1H will not able to fly with broken tail rotor
IL-78 refueling pod lights: functionality added
Fixed visibility some map objects through haze
The LOD of destroyed Kamaz-43101 model has been fixed
Simulation ESC menu. Added Audio Option panel button
Simulation ESC menu. Added Quit to Desktop button
Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been corrected
Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
MP. Lobby. The task column was replaced with an airfield column.
MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
MP. Player kick button will visible only on server
MP: increased default timeouts to 300 seconds
Network protocol changed (version 1.5.5 incompatible with 1.5.4)

DCS FC3
Su-33: Autopilot mode indication will work
Su-33. Digital fuel indicator repaired
Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%
F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated
F-15C. TDC will not be slewed by mouse to outside the scan zone
Su-27. Incorrect indication of fuel quantity when starting in air has been fixed
Su-27. Flight control system with AOA and G-limiter has been adjusted
Su-27. Autopilot has been adjusted
Su-27. Tires strength has been adjusted

DCS A-10C
Steerpoint marker on HUD will not floating
The parasitic elements of external 3D model were removed from cockpit
Fixed click sound for some cockpit switches
UHF radio tone sound will not heard without electrical power
A-10C Piercing Fury Campaign. Corrected C-130 behaviour in the mission 2.

DCS Hawk by VEAO
Aden gun pod fire and ejector positions updated.
Brake pressure gauges now functional.
Transponder panel now active (for future functionality).
Gun and stores stick flaps animated correctly.
External textures optimized.
Kneeboard updated for authentic Hawk checklists.
Rear seat switching implemented for single player including functionality:
Press 2 and 1 to switch cockpits (can also assign to joystick).
Click spots updated for rear seat functionality.
Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.
Flap and gear indicators functional.
Hydraulics and brake pressure gauges implemented.
Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.
HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.
All rear cockpit dash gauges implemented.
HSI Tacan / ILS navigation and glideslope functions implemented.
Beacon light and test implemented.
Accelerometer reset implemented.
CWP indicators functional including test switch.
Attention light reset switches implemented.
Land/Taxi light switch implemented.
Cockpit lighting switches, including dimmers, implemented.
Cockpit lighting WIP for FPS improvements.
CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).
Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).
Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).
Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).
Weapon override switch functional (set to override to disable firing of weapons).
Weapon jettison button functional.
Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.

DCS L-39
Anti-ice system switch will be OFF at cold start
ADI failure lamp will lit when AC power is missing
Corrected latitude value on GMK-1
Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.
Emergency generator extension will be visible on net phantoms.


DCS F-5E
Inverted spin has been simulated.
UHF Radio - Hinged Access Door will be opened.
AIM-9 tone will not be heard if both wingtips gone off.
Landing gear audible warning will be heard when warning test switch enabled.
TACAN channel selector animation corrected.
Fixed RWR sound issues with new contacts.
Wing bend and twist due to G-loads has been corrected.
Changing TACAN channel will not interrupt current radio chat.
Input: Added some axis commands for TDC, rudder trim, lights etc.
With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.
Aileron limiter now disabled at cold start.
Single player missions added.
Added inert and training stores.
Added wing damage with high G overload
Drag chute can not be fully deployed without any airstream
Drag chute model corrected

DCS UH-1H
External F2 camera will do not zooming out on certain angles
The missing a pilot's skin fragments were restored
Side machineguns control by TrackIR and mouse has been refactored
‘Hot start’ fire is now visible for other clients in multiplayer
Search and landing lights will be synchronized between clients in multiplayer

DCS Black Shark
Fire exhaust effect for Ka-50's APU has been added
Searchlight will be synchronized between clients in multiplayer

DCS F-86
Fixed incorrect effect of flap deflection on pitching moment

DCS Mi-8MTV2
Taxi & landing lights will enabled when hot start on ground at night
APU exhaust fire is now visible for other clients in multiplayer

DCS C-101 by AvioDev
Fuel reset knob animation was inverted.
DRM button added to Module Manager.
Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).
Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).
Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.
Fixed cockpit mechanism.
Removed -1000 ft limit for altimeters.
Reworked ejection seat model and labels.
Updated autostart sequence.
Fixed and finished all cockpit texture.
Now GPU can only be connected by using radio menu, deleted its keyboard function.
Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.
Fixed problem with the front cockpit being clickable from the rear one.
Fixed cockpit specular texture.
TACAN will work in all theaters now.
TACAN panel animation and clickability updated.
TACAN ID audio can be switched on/off now via intercom in the rear cockpit.
Terrain masking is correctly accounted now.
AA TACAN is functional now.
Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode.
TACAN ranging function can be turned off by pulling TACAN DME circuit breaker.

Known major issues:
SA342 Gazelle module is not working in this Open Beta build.
Mouse cursor is visible on mission start in FC's cockpits
RadioCommandDialogPanel error when few MP client are in one group
L-39: RadioCommandDialogPanel error when MP client second time occupied the rear cockpit
Sometime manpad unit does not fire
User Tactical Mark doesn't cleared for new clients
Oculus: bottom buttons on multiplayer GUI are not clicable

Please be patient.


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