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-   -   [REL] Kriegsmarine - Gneisenau battleship - 2023 edition (https://www.subsim.com/radioroom/showthread.php?t=254456)

VonDos 01-13-23 12:53 PM

Kriegsmarine - Gneisenau battleship - 2023 edition
 
Hi everyone,

i'm glad to release this new mod; Gneisenau battleship :

https://i.ibb.co/P4nmFZ1/KMGneisenau2023.jpg

D\L link:https://www.subsim.com/radioroom/dow...o=file&id=6284

https://upload.wikimedia.org/wikiped...eisenau%22.jpg

https://i.redd.it/oycqzhq1als71.jpg

This is the nineth of a serie of units for Kriegsmarine, reworked in collaboration with flush deck.

Based on GWX Development Team's Scharnhorst battleship, 3d model updated using SHV Scharnhorst's parts and a lot of details (oblos, stairs, cables, lifeboats, glass windows\interiors, turning radars\rangefinders...).

https://i.ibb.co/Sn2b1Nq/thumbnail-V...orst-Recap.jpg

If you've also LBSArado in your Data\German\Air\Roster, you can add scout planes to this battleship adding those lines

[AirGroup 1]
StartDate=19390429
EndDate=19450323
Squadron1Class=LBSArado
Squadron1No=1

to NBB_Gneisenau.cfg;

https://i.ibb.co/LvTKpT7/1.jpg

Note, as for Bismarck and Tirpitz, differences between Scharnhorst and Gneisenau have been implemented, you can see different masts position, hangar shape, A\A weapon configurations...

https://i.ibb.co/9Vn7Sg9/2.jpg


Library new version with reworked and improved textures, this will improve also other Vd Kriegsmarine ships' gun.


----------------------------------- CREDITS

For this 2022 version:
Thanks to GWX Development Team for original Scharnhorst battleship and for permission to use their great work.
Thanks to Stefan Thimme for help me with library!
Special thanks to flush deck for new fantastic textures, for ship and library also!
Thanks to Sphere, who give me permissions to include and modify his searchlights mod (please read original readme included).
Thanks also to Anvar1061 for some suggestions about those searchlights and about optimize .eqp files.
Thanks to Fifi for suggestions related with guns' reflections..

NOTE: In the library new version, there's a couple of reworked weapons based on another library where in the "author info" i can read the name "isinchievici"; i was unable to contact him. He has full credit for his work. If you, who are reading, are the author, please contact me if you want me to remove these guns, or if you want me to modify this disclaimer. I can only say thank you, for now.

-----------------------------------

This mod replace all previous versions =)

Best regards,
Vd

CapZap1970 01-13-23 01:08 PM

Beautiful, VD!!!
Thank you very much!


:yeah::salute::up:

Kpt. Lehmann 01-13-23 01:30 PM

Gneis work, VonDos. :D

CapZap1970 01-13-23 02:05 PM

VD:
Sorry for asking this until now but I have a doubt...
When you add these lines in order to have the search plane in most of your German ships..


[AirGroup 1]
StartDate=19390429
EndDate=19450323
Squadron1Class=LBSArado
Squadron1No=1


Are they meant to be in the.cfg file in the Roster folder or in the Sea folder? :hmmm:
Thanks for your help! :salute:

VonDos 01-13-23 02:11 PM

Quote:

Originally Posted by CapZap1970 (Post 2847378)
Beautiful, VD!!!
Thank you very much!


:yeah::salute::up:

Quote:

Originally Posted by Kpt. Lehmann (Post 2847388)
Gneis work, VonDos. :D

Quote:

Originally Posted by CapZap1970 (Post 2847394)
VD:
Sorry for asking this until now but I have a doubt...
When you add these lines in order to have the search plane in most of your German ships..


[AirGroup 1]
StartDate=19390429
EndDate=19450323
Squadron1Class=LBSArado
Squadron1No=1


Are they meant to be in the.cfg file in the Roster folder or in the Sea folder? :hmmm:
Thanks for your help! :salute:

@Everyone, a great thank you!!

@CapZap1970, the one in the Sea folder. I'm out now, but If I well remember the names are lightly different (something like NBB_Gneisenau VS NBBGneisenau (but i could be wrong) =)

Best regards, Vd

CapZap1970 01-13-23 02:17 PM

Thanks a lot for the reply, VD!
I had the doubt and always forgot to ask... :doh:
I know I must copy that block from the readme attached in every ship you publish to avoid confusions with the names...


Once again, fantastic job! :yeah:

VonDos 01-13-23 05:19 PM

Quote:

Originally Posted by CapZap1970 (Post 2847401)
Thanks a lot for the reply, VD!
I had the doubt and always forgot to ask... :doh:
I know I must copy that block from the readme attached in every ship you publish to avoid confusions with the names...

You're welcome :salute:


Quote:

Originally Posted by CapZap1970 (Post 2847401)
Once again, fantastic job! :yeah:

Thank you so much, glad you like her :up:
More are coming!

Best regards,
Vd

Anvar1061 01-14-23 05:10 AM

https://www.subsim.com/radioroom/ima...humbs_Up-1.gifhttps://www.subsim.com/radioroom/ima..._Applaud-1.gifhttps://www.subsim.com/radioroom/ima...n_Cheers-1.gif

GrenSo 01-16-23 03:15 AM

:Kaleun_Applaud::Kaleun_Thumbs_Up::Kaleun_Applaud:

VonDos 01-16-23 06:42 AM

Quote:

Originally Posted by GrenSo (Post 2847947)
:Kaleun_Applaud::Kaleun_Thumbs_Up::Kaleun_Applaud:

Thank you everyone =)
Best regards,
Vd

Gerald 01-16-23 09:45 AM

Rly nice with Bismarck camo and all!

rik007 01-16-23 01:04 PM

Again thanks! I really hope to find your ships once in a campaign. Maybe I should switch side and torp one of your ships from a British submarine. But who knows what your next ship will be. HMS Hood? :Kaleun_Cheers:

VonDos 01-16-23 04:53 PM

Quote:

Originally Posted by rik007 (Post 2848033)
But who knows what your next ship will be. HMS Hood? :Kaleun_Cheers:

https://www.subsim.com/radioroom/sho...15&postcount=3

:Kaleun_Salute:

Best regards,
Vd


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