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-   -   Radar Antenna Up/Down GWX 3.0 (https://www.subsim.com/radioroom/showthread.php?t=220770)

Anvart 06-22-15 01:17 PM

Radar Antenna Up/Down GWX 3.0
 
It's reconstraction of the old work for GWX...
It was one of the five variants... end of 2009.
I was in no hurry to publish it... i continued to find more nice options... but in January 2010, my home computer died (motherboard) and later I learned that the HDD is also dead. All my works have disappeared.
I almost did not cooperate with the forum... lost interest... since there are absolutely no reviews of competent users... but the illiterate chatter of some persons is more than enough.

Therefore, you see a link to the 'new' old mod...
FM30 Up/Down GWX
Link:
http://www.mediafire.com/file/8k7e55...GWX__.rar/file
Small video... ~ 114 MB :haha:
Link (Look/download):
http://www.mediafire.com/file/1g8v4q...naGWX.mp4/file
************************************************** *********
GWX DFa-Flag&Pens 2010
Link:
http://www.mediafire.com/file/zzfmrd..._2010.rar/file
************************************************** *********
Added old KDB mod
Link:
http://www.mediafire.com/file/y98dln...GWX__.rar/file
================================================== ======
...and Video... lets be plunged in thought:
http://www.mediafire.com/download/7k...I_Crew_GWX.mp4

jaxa 06-22-15 01:44 PM

I have found in my archive two your mods:
FM30_UpDown_final and FM30_UpDownSMC.
What are the differences between them and Radar Antenna Up/Down GWX 3.0?

Anvart 06-22-15 02:15 PM

IIRC, it's my first mods june/august 2009 for radar antenna animation with using StateMachineControl system.
Current mod, I think, just better...
Antenna rotates clockwise... lowered antenna fixed by additional animation... e.g. Why are you asking questions? look video from http://www.subsim.com/radioroom/show...2&postcount=58

Anvart 06-22-15 02:36 PM

For those who use H.sie's Radar.Fix (Radar initially off) I can prepare one file for replacing... antenna raising during the initialization of the game will be removed.
Feedback and in Africa is feedback.

Anvart 06-27-15 04:33 PM

Sorry, my friends... After a severe thunderstorm I didn't have Internet more than 5 days.
Excuse me, my friends. I forgot to put the two files in the previous archive, so please re-download the mod from the new link.
I finally have tested H.Sie's mod Radar.Fix, who i himself ordered to H.Sie do a few years ago - "now the default state is OFF"... Unfortunately i cannot used this mod. Unlike the original, after installing this mod, radar automatically turns off only when submarine is dives on depth about 13 meters (Type 7C). Therefore, if a player has forgotten to turn off the radar, it will work under water and, accordingly, the radar antenna will rotate until the submarine plunges to periscope depth (the parameter that the author used in the absolutely incorrect fix1 of RadarFix mod).
My advice - do not use H.Sie Radar.Fix.
Citate from h.sie doc:
"14. Radar Fix
Fix1: Radar automatically switches back to ON state, when it has been switched OFF in highwaves.
Fix2: Additionally, now the default state is OFF when a game is loaded."

First point. If the wave floods the radar antenna, radar does not should work.
Second point. This function should be for the convenience of working with the raising/lowering radar antenna... but without first.
Everything works fine without RadarFix. The only condition when loading the game is the radar antenna must be in the raised position. This condition is implemented in my mod.
If someone loves working with the flooded radar antenna, change the parameter shown on the picture in spoiler.

Regards, Alex.

Anvart 07-18-15 04:59 AM

Into the previous package added old KDB mod. See the link in the first post.

Leitender 07-27-15 08:59 AM

Quote:

Originally Posted by Anvart (Post 2324655)
Unlike the original, after installing this mod, radar automatically turns off, when submarine is dives on depth about 13 meters. Therefore, if a player has forgotten to turn off the radar, it will work under water and, accordingly, the radar antenna will rotate until the radar works.
My advice - do not use H.Sie Radar.Fix.

Hi Anvart,

I use your FM30...up/down-mod together with h.sie´s radar fix for a long time. My observations are that h.sie´s mod works as described. It´s only the antenna mattress which still turns around, even under water. The radar device itself is switched off. When I was aware of that ingame, I retracted the antenna by using the appropriate keyboard command, so we can control that ingame.

Your recommondation about minsensorheight (I use minsensorheight=2m) doesn´t influence the turning/retracting of the antenna, only the working area of the radar device, like h.sie´s mod does.

Imho h.sie´s mod and your mod are a good combination.

Anvart 07-29-15 04:47 PM

Quote:

Originally Posted by Leitender (Post 2331617)
...
I use your FM30...up/down-mod together with h.sieґs radar fix for a long time. ... Itґs only the antenna mattress which still turns around, even under water...

My mod raises\lowers the radar antenna... and only. The rotation occurs in the standard way - through controller SensorData in Sensors.dat.
H.sie's mod broke the logic of the radar work (not antennas :)).
In this case, the radar's display is lit at height below MinSensorHeight = 1 up to full submerging of the antenna and below (this value is not stable) and... the radar's controller (SensorData) continues rotate the antenna up to a depth of approximately 13 m.
All work fine... without h.sie's mod.
Quote:

... Your recommondation about minsensorheight ...
It's not my recommendation.
This feature is original feature in original game. :salute:

sosoxia 06-03-19 05:16 PM

Is there have any version for Stock game?

Rhodes 07-01-19 12:38 PM

Anyone has FM30_UpDown_final or Radar Antenna Up/Down GWX 3.0?

Tried the download section but could not find it.

Anvar1061 07-02-19 06:07 AM

Quote:

Originally Posted by Rhodes (Post 2616469)
Anyone has FM30_UpDown_final or Radar Antenna Up/Down GWX 3.0?

Tried the download section but could not find it.

http://www.subsim.com/radioroom/imag...aleun_Wink.gif
http://www.subsim.com/radioroom/down...o=file&id=1882

ivanov.ruslan 07-02-19 06:11 AM

and http://subsim.com/radioroom/showpost...49&postcount=7 ;)

Rhodes 07-02-19 08:42 AM

Quote:

Originally Posted by Anvar1061 (Post 2616568)

Quote:

Originally Posted by ivanov.ruslan (Post 2616569)


Thanks and thanks! :up:

Anvart 10-26-20 05:06 AM

Hello.

Tell me, how it looks.
Video Subflag:
http://www.mediafire.com/file/povapf..._Flag.mp4/file
http://www.mediafire.com/file/qp3e3a...lag_1.mp4/file

P.S.
First post: links updated.

Best Regards.

CapZap1970 10-26-20 10:17 AM

Looks very good!!!:Kaleun_Thumbs_Up:
Glad to see you around, Anvart!


CapZap


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