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-   -   Mod from Onealex (https://www.subsim.com/radioroom/showthread.php?t=248010)

Onealex 07-25-21 07:23 AM

Quote:

Originally Posted by dex (Post 2759442)
One Alex Ihave Ixd2 sub and I have x3 turm,3flack guns...I m in bunker and when i click on snorkel to instal it messages say ,,you don t have renowns for that,,
by the way snorkel is 0 price....strange
Almost forgot to mention I have in JSGM activated late wars sensors snorkels

Case 1
Snorkel is available starting from January 1944. So we need to wait till date will be changed. When date is changed snorkel became available (1000 renown) but the date on main menu is not changed. That's why you see "You don't have renowns for that" because snorkel's price is 6000 renown. And propably you don't have 6000 renown.https://youtu.be/-t2Je6UTzuo

Case 2

The date on main menu is changed and we have anough renown to bye snorkel.
https://youtu.be/U-HgOtTJQhM


Hope it will help you...

dex 07-25-21 07:50 AM

about snorkel
 
Quote:

Originally Posted by Onealex (Post 2759445)
Case 1
Snorkel is available starting from January 1944. So we need to wait till date will be changed. When date is changed snorkel became available (1000 renown) but the date on main menu is not changed. That's why you see "You don't have renowns for that" because snorkel's price is 6000 renown. And propably you don't have 6000 renown.https://youtu.be/-t2Je6UTzuo

Case 2

The date on main menu is changed and we have anough renown to bye snorkel.
https://youtu.be/U-HgOtTJQhM


Hope it will help you...

Probably is money problem because I m always money short because upgrading my sub.... radar,sonar t4,t5 torpedo...I have 2000,3000 renown,Jan.1945
I don t see how much snorkel is gonna cost me... that s problem for me but you now help me alot...Thank you once again

Nuestro Lenny 07-25-21 10:57 AM

Has somebody had any success in this supermod replacing the UI with DGUI 1920x1080?. I tried to push my luck with the DGUI versions made for LSH2020 and the one for GWX with no luck whatsoever, it reaches the message that follows when the mission load is completed and then, when the sub interior should appear on screen the game crashes to desktop. Only the supermod UI seems to work properly to me.


Regards kaleuns.

succerpunch 07-26-21 03:03 AM

I was about the ask the same question about the GUI for onealex. Personally I am a fan of the stock GUI.


One another topic, When I try and load a save the game will CTD. I can create a captain in SH3Commander and start the game via that and get into the U-Boat fine but if I save and then close the game and open it again and try to load my save the game will crash.

Sangamon Taylor 07-26-21 07:39 AM

Quote:

Originally Posted by Kal_Maximus_U669 (Post 2759336)
yes this one is one of the best of its kind currently ... besides thank you Alex for this regular update .. for what of the zoom I think that Alex does not integrate it for technical aspect ...http://image.noelshack.com/fichiers/...7140211-01.png
:up::up::salute::salute:

Seems to me the ability to zoom out on the NAV map is an essential function, no...?

Onealex 07-26-21 08:08 AM

Quote:

Originally Posted by Sangamon Taylor (Post 2759258)
Maybe I'm blind, but I can't find the button to zoom out on the Nav Map. TAB zooms in but then there's no way to zoom out? I'm playing on a laptop with a trackpad, no mouse wheel. Any help would be appreciated.

Also, is there an easy way to restore the "U" key to bring up the Uzo?

Just starting out with it but this seems like a fantastic mod.

Thanks in advance.

Open Commands_en file in the SH3\data\Cfg folder and change Cmd70 and Cmd71 as described below:



[Cmd70]
Name=Cam_zoom_in
Ctxt=1
Key0=0xBB,Cc,"CTRL++"

[Cmd71]
Name=Cam_zoom_out
Ctxt=1
Key0=0xBD,Cc,"CTRL+-"


After that you will have ability to zoom in and zoom out

Onealex 07-26-21 08:19 AM

Quote:

Originally Posted by succerpunch (Post 2759570)
I was about the ask the same question about the GUI for onealex. Personally I am a fan of the stock GUI.


One another topic, When I try and load a save the game will CTD. I can create a captain in SH3Commander and start the game via that and get into the U-Boat fine but if I save and then close the game and open it again and try to load my save the game will crash.

There are some rules for game saves described in GWX manual. Also remember that sometimes saves are not working. This issue comes from GWX 3.0.

succerpunch 07-26-21 10:18 AM

Quote:

Originally Posted by Onealex (Post 2759596)
There are some rules for game saves described in GWX manual. Also remember that sometimes saves are not working. This issue comes from GWX 3.0.


I have never had this issue with GWX and you haven't answered my question about the GUI?


Also I cannot create a new campaign from the game. I have to go through SH3Commander first.

Kal_Maximus_U669 07-26-21 10:53 AM

Quote:

Originally Posted by Sangamon Taylor (Post 2759589)
Seems to me the ability to zoom out on the NAV map is an essential function, no...?

It's like a mouse for a computer especially for gaming .... so buy yourself one ... stopped taking your head for nothing :D:D:D

Onealex 07-26-21 10:55 AM

Quote:

Originally Posted by succerpunch (Post 2759617)
I have never had this issue with GWX and you haven't answered my question about the GUI?

Also I cannot create a new campaign from the game. I have to go through SH3Commander first.

1 Stock GUI is not available in my modpack.

2 You should start the game via SH Commander (Single mission). After that create a new career from the game menu.
https://c.radikal.ru/c27/2107/88/a82791d3708a.jpg
Enter Captain's name in the Enter new profile field then click Accept

http://d.radikal.ru/d17/2107/db/9660c0eafa9d.jpg
Select NEW CAREER option.
http://a.radikal.ru/a12/2107/0b/e0ea8e0daa15.jpg
Choose Year and Flotilla and select Start option
http://c.radikal.ru/c25/2107/8c/40067fa7d553.jpg

Kal_Maximus_U669 07-26-21 11:00 AM

Quote:

Originally Posted by succerpunch (Post 2759617)
I have never had this issue with GWX and you haven't answered my question about the GUI?


Also I cannot create a new campaign from the game. I have to go through SH3Commander first.

ah if you don't like the graphical interface or whatever else play something else .. it seems to me that Alex is doing his best here ... he offers 2 interfaces ... there are people fed up who cry all the time ... I don't like it ... I don't like it ... or you should do the job yourself, no ... ...:har::har:

succerpunch 07-26-21 11:06 AM

Quote:

Originally Posted by Kal_Maximus_U669 (Post 2759627)
ah if you don't like the graphical interface or whatever else play something else .. it seems to me that Alex is doing his best here ... he offers 2 interfaces ... there are people fed up who cry all the time ... I don't like it ... I don't like it ... or you should do the job yourself, no ... ...:har::har:


I am not complaining at all. No matter what mod I have enabled in JSGME the GUI is the same.

Onealex 07-26-21 11:17 AM

Quote:

Originally Posted by succerpunch (Post 2759631)
I am not complaining at all. No matter what mod I have enabled in JSGME the GUI is the same.

The modpack is made for my taste and my preferences. There are 2 GUI mods ARB Widegui (1920x1080 available by default) modified by me and Magui (1366x768) modified by me. I think it is enough for playing.

Kal_Maximus_U669 07-26-21 11:22 AM

Quote:

Originally Posted by succerpunch (Post 2759631)
I am not complaining at all. No matter what mod I have enabled in JSGME the GUI is the same.

Sorry to disappoint you .. but all works at home !! your assembly is not good .. I think!

Kal_Maximus_U669 07-26-21 11:41 AM

Quote:

Originally Posted by Kal_Maximus_U669 (Post 2759637)
Sorry to disappoint you .. but all works at home !! your assembly is not good .. I think!

Magui (1366x768)
http://image.noelshack.com/fichiers/...7572-00000.png
Magui (1366x768)
http://image.noelshack.com/fichiers/...17578-0000.png
Ahnenerbe_WS
http://image.noelshack.com/fichiers/...317587-000.png
Ahnenerbe_WS
http://image.noelshack.com/fichiers/...7317592-00.png
see you all works very well when I say that Alex is 'breaking the bolt' it is not for nothing no but still eh :har::har:

Kal_Maximus_U669 07-26-21 01:45 PM

Nvidia option
 
I recall for the XXXX... time setting on graphic processor and everything is in order it seems to me :up::up:

:Kaleun_Wink:
http://image.noelshack.com/fichiers/...90-capture.png

:hmmm::hmmm:

succerpunch 07-26-21 03:31 PM

Okay so I re-extracted the mod and it works properly now.


Quick thing, does this mod include flakmonkeys interiors?

Kal_Maximus_U669 07-26-21 03:43 PM

Quote:

Originally Posted by succerpunch (Post 2759670)
Okay so I re-extracted the mod and it works properly now.

Very well I'm proud of you :Kaleun_Periskop: :haha: ... now have fun with the mod ...! :up::up:

no flakmonkeys
besides this is not the one I use .. is I do not recommend if you do not have a powerful becanne .. optimize well .. .. :yep: ..
http://image.noelshack.com/fichiers/...01-capture.png

Sangamon Taylor 07-26-21 05:35 PM

Quote:

Originally Posted by Onealex (Post 2759591)
Open Commands_en file in the SH3\data\Cfg folder and change Cmd70 and Cmd71 as described below:



[Cmd70]
Name=Cam_zoom_in
Ctxt=1
Key0=0xBB,Cc,"CTRL++"

[Cmd71]
Name=Cam_zoom_out
Ctxt=1
Key0=0xBD,Cc,"CTRL+-"


After that you will have ability to zoom in and zoom out

Thanks so much! This also works on the Ahnenerbe_WS-GUI_1920x1080_for_LSH3_2020_ProPo, which is also missing the zoom out on the NAV map.

:Kaleun_Thumbs_Up:

GrenSo 07-28-21 07:34 AM

Hi Alex,

I done tody a short test of your mod and what I saw was is fantastic! Only the harbors can have more life.

My qestion is now, if it is possible to add the main harborsof LSH3 in your mod with sluice and so on or is this to much or not in your interest?
Or which files do I have to take to use your submarines in SLH3 with all fuctions they have?


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