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-   Wolfpack (https://www.subsim.com/radioroom/forumdisplay.php?f=277)
-   -   Development Updates (https://www.subsim.com/radioroom/showthread.php?t=226377)

jgsky 02-27-21 11:21 AM

Quote:

Originally Posted by Aktungbby (Post 2732845)
jgsky!:Kaleun_Salute:

My Pleasure:03:

Usurpator 03-05-21 01:52 PM

Weekly update
 
Hello everyone!
This week I've continued working on the U-boat's new compartments, mainly UV unwrapping and preparing for texturing. Koji is working on the new merchant ships. Axel is working on the netcode. Oscar just became a father so he's on parental leave for the rest of the month. When he gets back he will continue working on the water asset.

Lost At Sea 03-05-21 10:51 PM

Thx Devs, and congrats to Oscar ! :)

Lost

VDraculaV 03-08-21 09:49 PM

My congratulations to Oscar and all the best for the baby! :yeah::Kaleun_Cheers:

Usurpator 03-12-21 08:55 PM

Weekly update
 
Hello everyone!
This week I've continued working on the U-boat's new compartments, still UV unwrapping and preparing for texturing. Koji is working on the new merchant ships. Axel is working on the netcode.

kojac 03-13-21 04:07 AM

Nemám data. Jinak jsem covid vězněm.
Jsem bývalý grafický workoholik.
Teď si neužívám důchod.
Kojac

Torpex77 03-14-21 07:42 PM

Quote:

Originally Posted by Onkel Neal (Post 2425069)
We just got back from Kiel, spent 10 hours going over the U-995, inside and out. We're just about to emerge from silent running....

http://www.subsim.com/radioroom/pict...pictureid=9108

http://www.subsim.com/radioroom/pict...pictureid=9110

My CO on the Pasadena was a Buck Ensign on the USS Seawolf SSN 575. This boat was built identical to a Balao class but much bigger to house the Reactor equipment and a few other spaces. Anyhow, He and I got into a discussion about how much more responsive those boats, the one with the controls AFT of the screws were over the Modern Nuke boats. There is a pivot effect that the sims dont model very well at all. Hopefully someday someone will get it, as it helps the subs maneuver better.

Usurpator 03-19-21 02:15 PM

Weekly update
 
Hello everyone!

This week I've continued working on the U-boat's new compartments, focusing on UV mapping and preparing for texturing.
The engine room, crew accommodation compartment and the galley are now unwrapped. Koji is modeling new merchant ships. Axel is working on the netcode. Here are some work in progress screenshots of the engine room and the crew accommodation area with a basic texture applied.

https://cdn.discordapp.com/attachmen...6493/img_1.png

https://cdn.discordapp.com/attachmen...2522/img_2.png

https://cdn.discordapp.com/attachmen...0502/img_3.png

Nordmann 03-19-21 06:48 PM

Nice! I haven't bought Wolfpack yet, but once the whole boat is accessible, then I'll definitely be very tempted.

Torpex77 03-19-21 11:25 PM

Love it!
 
Quote:

Originally Posted by Usurpator (Post 2737441)
Hello everyone!

This week I've continued working on the U-boat's new compartments, focusing on UV mapping and preparing for texturing.
The engine room, crew accommodation compartment and the galley are now unwrapped. Koji is modeling new merchant ships. Axel is working on the netcode. Here are some work in progress screenshots of the engine room and the crew accommodation area with a basic texture applied.

https://cdn.discordapp.com/attachmen...6493/img_1.png

https://cdn.discordapp.com/attachmen...2522/img_2.png

https://cdn.discordapp.com/attachmen...0502/img_3.png

You know the way your doing this , your work is absolutely One of a Kind!! Absolutely awesome.

Usurpator 03-26-21 01:32 PM

Weekly update
 
Hello everyone!
This week I've started texturing some of the new compartments.
Koji is modeling new merchant ships. Axel is working on the netcode.
Here are some screenshots of the crew accommodation area and the galley with a few textures applied. The materials and textures are still work in progress.

https://cdn.discordapp.com/attachmen...29584408/1.png

https://cdn.discordapp.com/attachmen...89118474/2.png

https://cdn.discordapp.com/attachmen...00990494/4.png

https://cdn.discordapp.com/attachmen...74377216/5.png

Jimbuna 03-26-21 02:23 PM

Coming along very nicely :salute:

Torpex77 03-27-21 09:01 AM

Super work! :)

Catfish 03-27-21 10:17 AM

Just Wow! Historically corrrect as far as i know, and the interior looks so real :o

Aktungbby 03-27-21 10:27 AM

welcome aboard!
 
KOJAK! :Kaleun_Salute:

snak3gam3r! 03-30-21 04:06 PM

Quote:

Originally Posted by Usurpator (Post 2737441)
Hello everyone!

This week I've continued working on the U-boat's new compartments, focusing on UV mapping and preparing for texturing.
The engine room, crew accommodation compartment and the galley are now unwrapped. Koji is modeling new merchant ships. Axel is working on the netcode. Here are some work in progress screenshots of the engine room and the crew accommodation area with a basic texture applied.

https://cdn.discordapp.com/attachmen...6493/img_1.png

https://cdn.discordapp.com/attachmen...2522/img_2.png

https://cdn.discordapp.com/attachmen...0502/img_3.png

All of these pictures look absolutely incredible. The best part of this U-boat is definitely the engine room.

Aktungbby 03-30-21 04:19 PM

Welcome aboard!
 
snak3Gam3r!:Kaleun_Salute:

Usurpator 04-02-21 05:38 AM

Weekly update
 
Happy Easter everyone!
I am still working on texturing the new compartments. Koji is working on the merchant ships and Axel is working on the netcode. Next week, Oscar will return and continue working on the new water asset. Here are some work in progress screenshots of the officers accommodation area with a basic texture applied.

https://cdn.discordapp.com/attachmen...83286824/1.png

https://cdn.discordapp.com/attachmen...89501962/2.png

blackswan40 04-02-21 06:04 AM

Could we have a sneak peak of Koji's ships please

Usurpator 04-09-21 01:37 PM

Quote:

Originally Posted by blackswan40 (Post 2739893)
Could we have a sneak peak of Koji's ships please

Yes! Check out the latest development update on Steam: https://store.steampowered.com/news/...73656378969501


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