Ai subs in Sh4, how important it for you
It was missing in SH3, considering this is a dynamic naval sim how important do think computer controlled subs in SH4 is....
No matter which side the subs are on (or both), thats not relevant. just weather the devs should take the time to include Sub AI this time around. |
I voted yes. US subs doing ops together was very common and certainly could belong in this sim.
It would definately be not a deal breaker for me but I would certainly like it. |
I voted Yes as well. After playing the original Silent Hunter, it will seem odd if they are not present. I would'nt expect to encounter them on a regular basis, but it would add alot knowing they may be lurking out there at periscope depth.
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I voted yes.
Of course, I would still buy it if it was just me, my boat and I against the Japanese but, it would be so much more enjoyable with a little help from my friends. ;) |
It would be nice to have an AI sub or two around, especially towards the end of 1944, when american used wolfpacks for the first time. I would still by the game if they didn't have it in. but it would be nice...:yep:
Just remeber to say please to the dev's when you ask... |
Please devs please.... If they do AI for submarines I will model and add all the ones they will likely leave out, like british and dutch, I dont care what it takes, ill do it!
Ill even find a way to import the IX/C/D2 so we can have rare encounters with Monsun boats in asia. :rock: If there is also Ai for aircraft launch torpeedos and rocket attacks - the possibilies for adding planes is endless too! I hope the game is easier to mod (add units) than SH3 |
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So no chickening out afterwards or complain you do not have enough time, or whatever, to do it :arrgh!: |
i wish they would work on an AI system that referenced an editable text file for the list of AI actions available.....im sure it is within the bounds of reason to do....then users could edit the complexity of the AI behavoiur to try to get the best out of it ...given a comprehensive list of possible AI actions we could edit away to our hearts content..SH2 allowed for various AI "stances" to be written into the mission file which were flawed but at least gave some room for experimentation.....an extension of that concept but giving greater scope would be something that would keep folks modding away for many a year...
just allowing the user some access to the basic AI instructions by some route or another would be a nice touch especaily given the stae of play regarding AI in the franchise right now..at the end of the day any game that is played as single player is completely ruled by the AI...the AI is the game when all is said and done...it's un avoidable |
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maybe I'll post a few screenies every now and then to torment people... - Now that definatley wont happen!..... |
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[Fondly pats DVD disc with my 600-ship, 200 planes, 500 historical events in the .scr and .rnd files, 60-nation, multi-language bug-free expansion pack for Grey Wolves] |
rest assured if I can achieve anything like i suggested, ill share it with everyone :up:
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I vote YES !!!
:up::up::up: I want see IJN subs on every earea in pacific. IF POSSIBLE I WANT drive them.... |
If we cant drive them, we should at least be able to shoot them. :stare:
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I'd be somewhat dissappointed should there not be any AI subs, That would not, however, put me off the game.
-Phantom |
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