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-   -   DSubs - abstract multiplayer subsim (https://www.subsim.com/radioroom/showthread.php?t=240394)

Boris-Barboris 05-27-21 02:57 AM

Bugifx update with small tweaks and support for watching replays from arbitrary simulator:
  • make campaign label a button in scenario selection screen, unbind from onMouseEnter event (prevents unintuitive hover behaviour)
  • fix right click on contact breaking merge mode
  • fade out sensor data rays based on the relative age of the last ray, not absolute age
  • use sub rotation as tacview vel when speed is zero
  • improve error handling of coop ip address window (fixes crashes when entered address is invalid)
  • add classify and describe options to waterfall ray data pictogram context menu
  • simulator_id text field in replay window, A and D hotkeys for time scrolling

https://github.com/Boris-Barboris/ds...ses/tag/v0.3.1


Added circle arena without bots (only fish) for pure pvp.

johnnyrey 01-22-22 02:23 PM

I just discovered this - are you still working on it? It looks amazing!

Boris-Barboris 01-22-22 05:45 PM

Quote:

Originally Posted by johnnyrey (Post 2789322)
I just discovered this - are you still working on it? It looks amazing!


Yes, but much slower than I would like too. Man proposes, IRL disposes.

Boris-Barboris 12-18-22 08:53 AM

dsubs_demo v0.4.0
 
https://github.com/Boris-Barboris/ds...ses/tag/v0.4.0


New release that features torpedo wire-guidance functionality.


Demonstration video:
https://youtu.be/LNd4vVVRPhA


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