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How many of you play DiD style?
Be honest guys, how many of you start a new career after your boat has been sunk, instead of going back to a previous save?
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I might try it one day, but with all my careers up to this point I've just loaded saved games after I die.
-Phantom |
Always play DiD no matter what the cause of my death.No other way to play for me.Full "realism" all the way.
Resistence is futile..Save game reloads are irrelevant..you will be assimilated into the realism collective.:rotfl: |
As much as it sucks, I restart.
Take my sig pic for example. I found a huge convoy that was protected only by a Flower Corvette (or so I thought). After having dispatched the escort, I surfaced and accelerated to flank to catch the convoy. No sooner than I broke the surface I clicked on the bridge icon to find this destroyer bearing down on me. I had just enough time to catch a screenshot of my impending demise. :dead: |
I'm still on my first career, and I want to sample the war from beginning to end.
Subesequent careers tho', I might consider DiD. |
The only thing that's been killing me is friendly minefields and subnets when I leave harbour. So I just reload.
BTW, I only just found the extra maps hidden on the nav screen.:oops: That should solve a few problems.:rotfl: |
Quote:
I've never read of escorts doing this, hiding in the midst of a convoy. |
Sink them
"Sink them all"
Kptl z see Thomasson |
Once I buy a new pc that can actually handle SHIII I'm going to pllay a 100% DID GW campaign.
Of course it will be a tough learning school since I consistently got killed almost once per patrol at 79% realism...and sometimes more than once! Kind regards, Eichenlaub |
I always play DiD inless I get killed by som stupid time compression issue while sailing in heavy fog. Makes me think twice before I attack a heavily escorted convoy.
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Want to get adrenalin
Play with all realism setting and dont save.
Make a go and you will see you get adrenalin like never before. I had to quit, because my stomach didnt take it. When playing I use a 72% realism setting and save few times per patrol. But I have thumbrule that reload only if error caused system to crash. If was stupid and get killed then punish me by eating only half pizza and give rest to dog. |
DID; no t matter what.
Even unknown at TC go to black screen DID. The idea that it wasn't fair for the game(enemy) to do that, well, when you show me a real Kaleun that got to reset I will consider it. I have been sunk for unknown reasons but a look at the games minefields (GW) and I can see there are more than just the harbors. Look through a complete list of U-Boats and see how many were sunk with no explanation from either side. That is not intended to be condescending to those that play at different levels as what ever level you enjoy is the right one. But, I play to simulate as much as possible and by continuing to tweak it harder and harder keeps the challenge high. Wulfmann |
I think youll find that a large majority of this forums users will answer yes to DiD.
Now ask this over at UBI and it will either get closed due to flame wars or some dork will skew the results. Anyhow I voted yes. |
I voted no. My intention is to play DiD with the exception of game bugs. However since I'm currently learning SH3 I've been messing around a lot with tactics and how things work, so have been restarting a lot with secondary careers. :)
My main kaleun has died twice but I restarted him both times. First time was when I smashed into the Kiel lighthouse at the end of the run. No sense dying due to a graphical limitation of the game map!! Not really realistic that a u-boat captain would run into a light house in a friendly port. The second time turned out to be mines, but I'd thought the game crashed or something since it happened so fast. |
Absolutley
I makes you really worry when 2 or 3 DD's and vettes are on top of you.
great for realism. :yep: |
Yup.
I really get that feeling of "Nooooooo! Damn!" when I'm taking heavy damage or when I'm otherwise really close to death. Especially when I've had a great patrol or survived for over a year. |
DiD...THE ONLY WAY I KNOW :arrgh!:
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For me, while part of the allure of SHIII (and RUb and GW) is being able to play commanding a sub, much more of the allure is the ability to simulate doing do in a very realistc fashion.
I guess, from what I've read so far, I'm into the 'total immersion' aspect. And part of that is the understanding that, in real life, there are no reset-buttons to fatal goofs and/or miscalculations. Admittedly, in the beginning, while I was learning the commands, and gaining experience in 'this-does-that-and-most-likely-will-result-in-<blank>' I did a lot of 'save-and-recover's. But after the first week I switched to full realism, with the exception of torpedo data still being automatic (now and then I play manual data only, but I justify using auto as an actual U-boat would have three people involved in data collection and input while I'm just a feeble singleton player) and, once I felt I knew what was what, I started a career with the understanding and acceptance that dead would be dead. Now I have, at times, made exceptions to that. One, for instance, was learning --the hard way-- that my home port was mined (ouch). I hadn't realized that RUb included that. Another was encountering an aircraft while on patrol, where my boat had one heavy and two light flak stations. My normal response to sighted aircraft is to become very interested in running a crash dive drill. But this time I wanted to see what it was like to actually engage an enemy aircraft. It's painful. Ouch. There are times I leave port for a patrol that I'll 'stand on the bridge', gazing sternwards, watching the dock recede behind. I imagine what it was like, seeing that for real. Thinking, 'Will I ever see this again?' Wondering if that might be my last sight, ever, of home. There was the time I spent two and a half real-time hours trying to evade four DD escorts. It seemed nothing I did worked. I finally kept creeping, meter by meter, lower and lower, until I finally hit a depth where my hull started cracking and getting damaged. I crept up one meter then kept trying to silent run my way free, all the time hearing virtual non-stop pings and the occassional high-speed screws overhead. Again I kept picturing what that must have been like for real. Dust heavy in the air from prior ash-canning. The air thick, clammy, humid. Unable to see the ships above; no idea where they were, if this next attack run had your name on it . . . It just wouldn't be the same for me if I simply nonchalantly went, 'Oh well, I'll just reload the last save'. Albrecht von Hesse |
Do I play Dead is Dead?.... well, let's put it this way: I've never seen the end of he war :dead:
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I also do DID!
IT makes everything more nevre-whackin' if a you know that re-load is no option!:rock: This is half the fun!:|\\ |
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