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-   -   GW Opening Screen Music (https://www.subsim.com/radioroom/showthread.php?t=97944)

scrapser 09-10-06 09:54 PM

GW Opening Screen Music
 
Can someone tell me what the music is that plays once Grey Wolves is loaded?

Thanks

scrapser

Captain Nemo 09-11-06 06:43 AM

Quote:

Originally Posted by scrapser
Can someone tell me what the music is that plays once Grey Wolves is loaded?

Thanks

scrapser

See http://www.subsim.com/radioroom/show...ighlight=music

Nemo

scrapser 09-11-06 07:03 AM

Quote:

Originally Posted by Captain Nemo
Quote:

Originally Posted by scrapser
Can someone tell me what the music is that plays once Grey Wolves is loaded?

Thanks

scrapser

See http://www.subsim.com/radioroom/show...ighlight=music

Nemo

That thread doesn't answer the question either.

What is the name and artist (composer) of the music? Is it Wagner's "The Ring"? I'd reall like to know so I can buy the full work.

Thanks

scrapser

poor sailor 09-11-06 07:24 AM

"Escape from Mantua" from the movie "Romeo and Juliet" composed by Craig Armstrong

scrapser 09-11-06 02:57 PM

I just checked the listen files on Amazon for the CD and that title sounds nothing like the music in Grey Wolves. Are you sure this is the track?

Thanks

scrapser

poor sailor 09-11-06 03:21 PM

Quote:

Originally Posted by scrapser
I just checked the listen files on Amazon for the CD and that title sounds nothing like the music in Grey Wolves. Are you sure this is the track?

Thanks

scrapser

Information about this music title I was founded in TGW readme and I don't know nothing else about that.:hmm:

scrapser 09-11-06 06:33 PM

Thanks...I just dug down and found the same document. I guess the clip provided on Amazon is another segment from the track (sounds like disco music...really!).

scrapser

Pablo 09-11-06 08:10 PM

Quote:

Originally Posted by scrapser
Can someone tell me what the music is that plays once Grey Wolves is loaded?

Thanks

scrapser

Hi!

The music is "Escape," composed for the movie soundtrack "Plunkett and Macleane" by Craig Armstrong. You can find it on a CD of Armstrong's collected movie soundtracks at Amazon.com, here:

http://www.amazon.com/gp/product/B00...music&v=glance

Pablo

scrapser 09-12-06 11:14 AM

Quote:

Originally Posted by Pablo
Quote:

Originally Posted by scrapser
Can someone tell me what the music is that plays once Grey Wolves is loaded?

Thanks

scrapser

Hi!

The music is "Escape," composed for the movie soundtrack "Plunkett and Macleane" by Craig Armstrong. You can find it on a CD of Armstrong's collected movie soundtracks at Amazon.com, here:

http://www.amazon.com/gp/product/B00...music&v=glance

Pablo

Bingo! Thanks to everyone for the help.

scrapser

Safe-Keeper 09-12-06 11:53 AM

And good music it is, too. Very atmospheric.

What surprised me was the Suicide Run theme from Call of Duty being used in the Death Screen. I never saw that coming.

oRGy 09-13-06 12:11 PM

Sorry but...
 
I'd point out that unless the GW team have express permission from the copyright holders of those music pieces, it is illegal to distribute them with the GW mod.

Kpt. Lehmann 09-13-06 02:31 PM

Quote:

Originally Posted by oRGy
I'd point out that unless the GW team have express permission from the copyright holders of those music pieces, it is illegal to distribute them with the GW mod.

Kind of like the Das Boot sound elements in your mod right? (Improved U-boat 1.2) ... or the ones in NYGM.. or any other mod that uses Das Boot imagery. Many of the big modders here have pushed right into the "grey area" including yourself.

Your versions of IUb also use a Das Boot periscope movie sequence by W_Clear. (That I had the pleasure of working on with him more than a year ago...)

Were you granted legal permission to use Das Boot footage? ...Or were you doing it for the love of the game for no profit like the rest of us.

People who live in glass houses shouldn't throw stones.

kylania 09-13-06 02:38 PM

Quote:

Originally Posted by oRGy
I'd point out that unless the GW team have express permission from the copyright holders of those music pieces, it is illegal to distribute them with the GW mod.

It's not being used to commercial purposes, and in fact judging by this thread it's inclusion has actually sold more copies of CD than had it not been featured. :) Free advertising!

GT182 09-13-06 03:52 PM

No matter if it's in a free mod or one for profit, it's illegal to use unless you have been granted permission by the original artist, or whomever hold the copywrite. Why do what we're all against. It only adds fuel to the fire of the copywrite issues that have been ongoing.

Kpt. Lehmann 09-13-06 03:57 PM

Quote:

Originally Posted by Kpt. Lehmann
Quote:

Originally Posted by oRGy
I'd point out that unless the GW team have express permission from the copyright holders of those music pieces, it is illegal to distribute them with the GW mod.

Kind of like the Das Boot sound elements in your mod right? (Improved U-boat 1.2) ... or the ones in NYGM.. or any other mod that uses Das Boot imagery. Many of the big modders here have pushed right into the "grey area" including yourself.

Your versions of IUb also use a Das Boot periscope movie sequence by W_Clear. (That I had the pleasure of working on with him more than a year ago...)

Were you granted legal permission to use Das Boot footage? ...Or were you doing it for the love of the game for no profit like the rest of us.

People who live in glass houses shouldn't throw stones.

To oRgy and all concerned...

Strictly speaking, you may be correct. However, using tracks and video segments in mods is pretty common practice (for example, you use tracks and video from Das Boot in your Iub 1.2). Also, GW and GWX are not a commercial enterprises, so we are not selling the tracks any more than they are sold through the radio. If the copyright owner objects, we would gladly remove the tracks.

In the meantime we are more than happy to ensure that proper crediting and reference to the full original works is given... so that users may be able to find and buy more than the little teasers they get from us.

What we have done in the end is nothing more than give these guys free advertising, and helped sell their product.

Dowly 09-13-06 04:24 PM

Ok, these are my personal opinions, nothing to do with the rest of the dev team.

If IŽd make a list of all the mods that use something copyrighted, the list would circle the earth 50 times. Of course, you are right that we, and you and some other modders here have broken the copyright law. But think about it. Almost everything in commercial games, movies and music records have been copyrighted. Most of the soundpacks made for SHIII are breaking the law, what about the gramophone packs?

The copyright owners have much bigger things to worry about than a one of their tracks used in a freeware mod; piracy.

oRGy 09-13-06 06:26 PM

I don't maintain IuB anymore but there was no music or video from Das Boot used, just a few short sound samples (from other mods, I didn't sample them myself). This would probably fall into the "fair-use" category. Some old 1920's gramophone music was there too, most of which would be public domain by now. I believe the video was added by the maintainer of 1.03, nothing to do with me. I was also going to make a "copyright-free" version of the mod for inclusion on magazine CD covers and so on but never got around to it.

In this case the music tracks are added gratuituously in their entirety and are done so entirely knowingly. It is risky to have that sort of music as part of any mod, so my advice would be to remove it and replace it with original or non-copyrighted music. The music industry has a notorious record for prosecuting even minor cases, which is why I bring this up.

Dowly 09-13-06 07:32 PM

But can you give me one example where mod has been sued for having copyrighted music on it? The loss to copyright owner is so minor, that it is not worth the money nor time to sue a mod. Even Youtube has videos taken from movies and the site is still standing and the videos are there. There is of course always a chance that the copyright owner of the music/movie clip plays the mod and takes action. But I find the chance to be almost as low as winning in lottery.

Pants 09-13-06 07:41 PM

Dont want to listen to so called " copyrighted " music / sound bites simple
A) Download the mod and remove the sounds
B) Dont Download the mod
C) Download the mod and play with no speakers / headphones plugged in

Boris 09-14-06 02:03 AM

The very worst thing that can happen is that... if in the very unlikely event that the copyright holders find the mod and actually care about enforcing it in such a fickle thing... then they will ask us to remove it. No big deal.

We are certainly not using their material for profit, we acknowledge it's use, and if anything it's publicity and is to everyone's advantage.

The fact is that GW is better with this material than without it, and it hurts no one.


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