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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   New unit ready for download (https://www.subsim.com/radioroom/showthread.php?t=97880)

DivingDuck 09-09-06 01:35 PM

New unit ready for download
 
Moin,

my fishing boat has come to a final stage. You may download V1.0 here:

http://www.filefactory.com/file/57a3e6/


http://www.a7700.de/extern/10Skins.jpg

Since all of the 10 skins shown above are included the downloadsize is 16.58MB.

Have fun ,
DivingDuck

09-09-06 01:42 PM

Incredible detail. Thank you! :up:

mr chris 09-09-06 02:10 PM

Great stuff Duck:up: will Download now. Is it ok if i place this version over the beta one i downloaded last week?

Kpt. Lehmann 09-09-06 02:18 PM

Beautiful work Diving Duck!!! :up: :up: :up:

Shahed 09-09-06 02:38 PM

Awesome man ! Keep em coming !

DivingDuck 09-09-06 02:47 PM

Moin,
Quote:

Originally Posted by mr chris
Great stuff Duck:up: will Download now. Is it ok if i place this version over the beta one i downloaded last week?

It´s no problem. Changes between Beta 0.91 and Final 1.0 are of minor nature.

Regards,
DivingDuck

Rose 09-09-06 02:49 PM

If this is possible, will it be possible to make a real sailing vessel such as a schooner or yawl?

jaxa 09-09-06 02:50 PM

Looks fantastic!

DivingDuck 09-09-06 03:14 PM

Moin,
Quote:

Originally Posted by Rose
If this is possible, will it be possible to make a real sailing vessel such as a schooner or yawl?

Should be possible. After detaching the propeller and removing the engine sound we should get a sailing vessel. But unfortunately it´s not possible to animate the sails.

Btw, a sailing vessel could be my next project. Decision is not made yet.

Regards,
DivingDuck

Rose 09-09-06 03:19 PM

I'm assuming it would be too hard to implement true sailing physics, i.e. actually having the wind propel the boat, different points of sail (beating, reaching, running, etc.)... So if you did make a large schooner w/o the engine, how would it move? Would you have an "invisible" propellor moving the ship?

Oh, and by the way, wonderful work :D.

DivingDuck 09-09-06 03:40 PM

Moin

Quote:

Originally Posted by Rose
I'm assuming it would be too hard to implement true sailing physics, i.e. actually having the wind propel the boat, different points of sail (beating, reaching, running, etc.)... So if you did make a large schooner w/o the engine, how would it move? Would you have an "invisible" propellor moving the ship?

Yes, it would be a vessel driven by an invisible propeller. In fact I have no idea how to implement physics calculating routines. I don´t even know whether this is possible or not.

Quote:

Oh, and by the way, wonderful work :D.
Thanks.

Regards,
DivingDuck

THE_MASK 09-09-06 05:14 PM

I clicked on the link but it only gives the details . I couldnt see a download button . Cheers , looks fantastic:rock:Found it thanks

kylania 09-09-06 05:20 PM

Wow, that's absolutely beautiful!

WilhelmSchulz. 09-09-06 06:19 PM

Do they have running lights?

Venatore 09-09-06 08:05 PM

GW TEAM take note of this mod PLEASE !!!!!!!!!!:rock::up::o:smug::D:p:yep:;):()1::ahoy:

VonHelsching 09-10-06 12:19 AM

Excellent addition. Impressive skins too!

terrapin 09-10-06 12:27 AM

Quote:

Originally Posted by DivingDuck
Moin,

my fishing boat has come to a final stage. You may download V1.0 here:

http://www.filefactory.com/file/57a3e6/


http://www.a7700.de/extern/10Skins.jpg

Since all of the 10 skins shown above are included the downloadsize is 16.58MB.

Have fun ,
DivingDuck

Liebe Tauchende Ente,

würde es Ihnen was ausmachen, og. Datei auch auf http://rapid****.realsimulation.com zur allg. VÖ auf UBRS hochzuladen? Danke!


Dear Diving Duck,

would you mind uploading the mentioned file to rapid****.realsimcom für publication also?

PS: Your late beta is at our Section of our Download Central already :)

kylania 09-10-06 02:46 AM

hmm.. I must have done this wrong, you should be able to see these under the musuem right?

DivingDuck 09-10-06 02:51 AM

Moin,

@WilhelmSchulz:
Quote:

Do they have running lights?
No, they don´t. But if someone could tell how to add lights I would light up the boat.

@terrapin:
Quote:

Would you mind uploading the mentioned file to rapid****.realsimcom für publication also?
Hab´s hochgeladen. But keep in mind: no commercial use! No exclusiv right of use. Free to use for everyone.

Regards,
DivingDuck

Lupo 09-10-06 02:55 AM

hi DivingDuck!

:up: :rock: :p !!!!!!!!!!!!!!!!!!!!!!

mfg lupo!


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