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Ultra received: SH4 update here!!!!!
Yup, time to lift the veil. Keep an eye on the Subsim.com news. Hours away.
UPDATE 8/23/2006 1100 CST: SH4 Dev Team Interview with art and screens http://www.subsim.com/ssr/sh4/sh4_interview1.php __________ |
Keeping a weather eye open, thanks for the warning. Lets hope it's all positive:up:
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:rock:
PD |
Keeping an eye out ;)
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ALARM!
*My eyes Stare at the Subsim front Page* |
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what link was that Safe-Keeper, I just get a "Page not Found" error :doh:
Waiting :lurk: |
Joking, joking:p...
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:D XO, float the radio buoy!
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Up periscope. :D
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I still don't see the target?:ping:
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still nothing from BDU ...
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Stand by, I'm adding some last minute content just received.
http://www.subsim.com/ssr/sh4/sh4_in1.jpg |
:o :huh: :-? :zzz:
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How much longer do we have to standby? The suspense is killing me! :huh::dead:
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About an hour, probably less.
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Harbinger of doom.
Please [makers of SHIV] make the ocean surface slightly transparent from above! It isn't too much to ask.
Judging by the photos, the makers of SHIV are using the same graphics engine as SHIII. I can't say I blame them, as it costs alot of money to develop and produce a game from scratch and there is a limited market for this sort of sim/game. I'm still gonna buy it, just like the rest of you, but just be realistic in your expectations. They're probably just building new models, adding a few new graphical touches and tweaking the Campaign structure. If I'm right, then it's not so bad, afterall SH3 is very good and the Greywolves team are bringing it ever closer to perfection. I think they're wisely keeping what made SHIII good and, having taken a few notes from the subsim forums, are aware of what could make SHIV great. |
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Ah news at last!:rock:
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