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-   -   Any1 remember the game "688 Attack Sub" for Sega? (https://www.subsim.com/radioroom/showthread.php?t=92227)

GunnersMate 04-18-06 11:04 AM

Any1 remember the game "688 Attack Sub" for Sega?
 
This was the first sub simulator (simulator period) I ever played. About 7 years ago I bought an old Sega system just to play that one game. Great memories. :()1:


PS - Anyone know where I can fimd an emulator for it?

Three14 04-18-06 01:15 PM

I'm not positive, but wasn't that just a port of the PC version?

Looks like it is!
http://en.wikipedia.org/wiki/688_Attack_Sub

DW's own roots can be traced back to that very game!
http://www.subsim.com/ssr/simhist.html

MaHuJa 04-18-06 02:53 PM

Runs great in dosbox, by the way.

Apocal 04-18-06 07:11 PM

My second subsim, after Silent Service for NES. Goulash RULED! Although I also liked the training mission against the Dallas where there was a Red no-play and you could sink the Dallas, with a corresponding nastygram from up higher.

I-25 04-18-06 07:50 PM

ahhh 688 yep my first sub sim too my first game on the Sega... still got it, still play it! :up:

Syxx_Killer 04-18-06 09:47 PM

I remember it well. It wasn't my first subsim. That honor goes to Command: Aces of the Deep. It was, however, the first nuke subsim I ever played. :cool:

Bellman 04-18-06 09:58 PM

Was'nt that the one where you got a 'sonar' picture of your immediate outside view front and side. If so I remember
great fun lurking, dodging and weaving in sea valleys. Dropping into depressions - doing a heli over seamounts -
A lot of fun - a long time ago !

SeaQueen 04-19-06 04:48 AM

Quote:

Originally Posted by Three14
I'm not positive, but wasn't that just a port of the PC version?

Looks like it is!
http://en.wikipedia.org/wiki/688_Attack_Sub

DW's own roots can be traced back to that very game!
http://www.subsim.com/ssr/simhist.html

I did that one. I was always a bigger fan of Red Storm Rising, though. I really liked the manual that came with all of Microprose's sims, actually.

Kirk 04-19-06 08:50 AM

Ah yes. Think you guys are referring to Jane's 688I. Loved that game. But my very first was 'Gato' as in the Gato Class sub. Then I went to I think 'Silent Service.' Then by that time all of the modern ones came out. OK. I am yapping here. Cya.

GunnersMate 04-19-06 10:14 AM

Quote:

Originally Posted by Bellman
Was'nt that the one where you got a 'sonar' picture of your immediate outside view front and side. If so I remember
great fun lurking, dodging and weaving in sea valleys. Dropping into depressions - doing a heli over seamounts -
A lot of fun - a long time ago !

There was a "3-D" wireframe of the surrounding seafloor. There was a scenario where you had to transit the strait of Gibraltar w/o being counter detected. I used to park my boat about 20 ft off the floor and run it at flank ala "Red Route 1". Great times :rock:

Jakobs 04-19-06 10:38 AM

Re: Any1 remember the game "688 Attack Sub" for Se
 
Quote:

Originally Posted by GunnersMate
This was the first sub simulator (simulator period) I ever played. About 7 years ago I bought an old Sega system just to play that one game. Great memories. :()1:


PS - Anyone know where I can fimd an emulator for it?

688 Attack Sub was my first sub simulator too. :yep:

I learned a lot (especially beluga whale's sound) :smug: and I had a lot of fun. :rock:

Konovalov 04-19-06 12:34 PM

First sub sim for me was Sierra's Fast Attack followed by Janes 688i whith it's sexy spiral bound manual. :D

Pirate 04-19-06 01:37 PM

hehe

My first subsim was Sub Battle Simulator, 16 years ago!!! lol

LuftWolf 04-20-06 11:47 AM

My first sim was Gato for the Apple IIE and my first IBM game was 688. :rock:

Ah good times. :cool:

OneShot 04-20-06 12:46 PM

Silent Service, roughly 17 years ago for the Commodore C64 along with Gunship (for the C64 too). Dang, long time ...

Oberon 04-20-06 01:30 PM

Silent Service on the original NES :up:
Then it was Fast Attack, and that was the sim I really kinda broke my subsimming teeth on, learning to line the dots and not to torpedo myself! :-?
Then it was Sub Command, then Silent Hunter II...and at the moment that's where I'm at...hopefully Dangerous Waters soon! :up: :up: :up:

LuftWolf 04-20-06 01:37 PM

It really sucks that the number and quality of console sims has actually GONE DOWN since 1988... :damn: :cry:

Oberon 04-20-06 01:41 PM

Quote:

Originally Posted by LuftWolf
It really sucks that the number and quality of console sims has actually GONE DOWN since 1988... :damn: :cry:

It's an FPS world... :damn:

(although I'd like to add, some FPS's are great [MOH: Allied Assault for example, one of my favourites] but it's when you get 'generic FPS 1' and 'generic FPS 2' that things start getting stupid)

kgsuarez 04-20-06 03:38 PM

Personally, I am totally annoyed at the multitude of FPS games out now. It seems that all anyone wants to do is shoot at eachother. Whatever, I suck at FPS games. My aim is terrible.

I have always been a simmer. My first computer game was Flight Simulator. I think on Windows 3.1 on my first computer. It might have been on Windows 95 though.

After being obsessed with U-boats for sometime I wondered if there was a sim for U-boat warfare. It wasn't long before I came across SHII. Eventually I heard about CAoD and its dynamic campaign. I swear, to this day the idea of a dynamic campaign and a career mode is the coolest thing to me. After I got tired of U-boats I got SC. Wow... what a game. I loved it. When SHIII came out I got it and played it intensly for a while. Then I wanted to go back to nukes, and DW waters was out.

Wouldn't it be cool if there was a modern naval warfare game that had a dynamic campaign? Maybe it could be set in the Cold War era. You could choose a starting date and faction (USA or USSR) and pick a name and stuff, like in SHIII and CAoD. You could start out on a diesel boat and eventually work your way up to nukes (or something to that effect). I don't really know how it would work, but I like the RPG type effect that this feature would add to the genre. What do you guys think? It'd be neat to leave port and go out on a patrol or something instead of just being dropped into battle the way SC and DW do it. Crew managment and damage control and stuff.. man that would be neat. :hmm:

goldorak 04-20-06 03:53 PM

Quote:

Originally Posted by kgsuarez
Wouldn't it be cool if there was a modern naval warfare game that had a dynamic campaign? Maybe it could be set in the Cold War era. You could choose a starting date and faction (USA or USSR) and pick a name and stuff, like in SHIII and CAoD. You could start out on a diesel boat and eventually work your way up to nukes (or something to that effect). I don't really know how it would work, but I like the RPG type effect that this feature would add to the genre. What do you guys think? It'd be neat to leave port and go out on a patrol or something instead of just being dropped into battle the way SC and DW do it. Crew managment and damage control and stuff.. man that would be neat. :hmm:

I don't think that a dynamic campaign based on the cold war would be lets say fun ? :yep:
There is nothing interesting in the cold war, submarines trailing other submarines what fun yeah :roll:
What we need is a fictional scenario based mostly in post cold war years with a confrontation between regional powers, in southeast asia, middle east, "put your favorite hot spot on earth here" ?
Think Falcon 4 dynamic campaign engine in naval terms.


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