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-   -   New Ship Released - Chatham Transport and Hospital Ship 1.0 (https://www.subsim.com/radioroom/showthread.php?t=91849)

AG124 04-09-06 12:59 PM

New Ship Released - Chatham Transport and Hospital Ship 1.0
 
Due to popular demand, I am releasing version 1.0 of the Chatham Troop Transport. I have also cloned a Hospital Ship version for the Red Cross. Both ships can be found on my FileShare page. :yep:

http://img129.imageshack.us/img129/4623/ncthsil8bt.jpg

http://img448.imageshack.us/img448/3441/ch013mc.jpg

http://img373.imageshack.us/img373/5310/chthos1zu.jpg

Boris 04-09-06 03:30 PM

Awesome, 2 for the price of 1. Thanks AG! :up:

Looking forward to more! (no pressure)

JonZ 04-09-06 04:34 PM

So how the things work?

Is it going to randomly appear like a cargo and forcing me to watch it at 16x or it just as rare like the other Red Cross ship?

GlobalExplorer 04-09-06 04:41 PM

Absolutely beautiful.

And, good to see you are releasing more and more ..

AG124 04-09-06 05:00 PM

The Regular Troop version should occasionally appear, but only rarely. The Hospital Ship version will need to be scripted in manually. I believe that all current hospital ship entries are specific to Iambecomelife's hospital ship.

Woof1701 04-09-06 05:37 PM

@AG124

Beautiful, just beautiful! Thanks a lot.
Could I make a tiny request though? Since I use a low contrast version of the new Recognition manual by JONZ, the entries to the manual for your Coastal Tanker, Whalefactory Ship and now this work of art, are simply a little too bright to match. Is it possible for you to provide a low contrast version for us? Would be really great. Thanks!

AG124 04-09-06 05:57 PM

JonZ usually makes those low contrast versions. I could probably do it if I knew what options to choose (and it is probably something simple, like lowering the level of brightness and/or contrast). But I am afraid my version would not match the other low contrast pages by JonZ. Maybe he could make one that fits, or tell me exactly what levels of reduction to use. :hmm:

JetSnake 04-10-06 12:24 AM

Thanks for more. I finally ran across one of your converted whale factory ships off Cape Hatteras today and sent it to the bottom. I can't wait to sink more of your creations. :up:

Boris 04-10-06 12:41 AM

Quote:

Originally Posted by AG124
JonZ usually makes those low contrast versions. I could probably do it if I knew what options to choose (and it is probably something simple, like lowering the level of brightness and/or contrast). But I am afraid my version would not match the other low contrast pages by JonZ. Maybe he could make one that fits, or tell me exactly what levels of reduction to use. :hmm:

I just made them darker in paint-shop myself... took me all of 2 mins matching the shade is no big deal, i just copied a section of the white from the new ships and compared it with one of the other pages until it matched.

For anyone who wants low contrast pages:
http://rapidshare.de/files/17625879/...trast.rar.html

Woof1701 04-10-06 02:31 AM

Quote:

Originally Posted by Boris
Quote:

Originally Posted by AG124
JonZ usually makes those low contrast versions. I could probably do it if I knew what options to choose (and it is probably something simple, like lowering the level of brightness and/or contrast). But I am afraid my version would not match the other low contrast pages by JonZ. Maybe he could make one that fits, or tell me exactly what levels of reduction to use. :hmm:

I just made them darker in paint-shop myself... took me all of 2 mins matching the shade is no big deal, i just copied a section of the white from the new ships and compared it with one of the other pages until it matched.

For anyone who wants low contrast pages:
http://rapidshare.de/files/17625879/...trast.rar.html



Great :)
:rock: :rock: :rock:

AG124 04-10-06 01:11 PM

Also sometime,if anyone is interested, I can release a cloned Hospital Ship version of the Troop Transport. I need to replace the landing crafts with lifeboats though. :cool:

http://img138.imageshack.us/img138/2065/trhos4gf.jpg

Herr Karl 04-10-06 02:20 PM

Are these ship mods compatible with GW? I mean, just install via JSGME and the damage model is compatible?

I've been relunctant to try these fantastic ship models because I haven't seen anything that addresses this issue.

TIA :rock:

AG124 04-10-06 02:24 PM

None of the ships I have released should cause any problems with Grey Wolves.

I am not sure if they will appear in the campaign though - But I think the only one which won't appear is the Hospital Ship.

Herr Karl 04-10-06 02:37 PM

Thanks for the quick response, and thank you for making the new ship types for all of us.

There already is a Hospital Ship with GW, but it would be nice to see yours in the campaign also. I'll let you know if I spot it.

:up: :up:

AG124 04-10-06 03:49 PM

Yes, I know about that Hospital Ship. The skin was made by Iambecomelife. What I meant was that all RedCross 103 entries in the rnd layer of Grey Wolves are probably specific to that one ship (NHOS) and so the Chatham Hospital Ship (NCHH) won't show up unless it is manually scripted in (or some of the RedCross 103 entries are made generic by deleting the class reference).

Boris 04-10-06 03:56 PM

Sure, release if the hospital ship if you have the time, I know you're probably busy with other things though...
I managed to make a campaign rnd that doesn't crash the game, and includes a lot of new ships in convoys...I guess I'll just have to wait till i run into them on patrol now.
I really need to replace some of the small and medium merchants though.

iambecomelife 04-10-06 04:57 PM

Nice job w/the new model and the hospital ship. This is such a far cry from earlier sims where it was basically impossible to diversify shipping.

I definitely agree that the hospital ships should all be under the Red Cross nationality - otherwise a very large number of the transports that the campaign spawns will be hospital ships. Plus, the SH3 AI has no sense of ethics, and will sink them on sight if they're of enemy nationality. I remember creating a single mission where a German hospital ship passed through an allied convoy. The British DD's on escort duty hesitated for a long moment... Then they reduced her to a flaming wreck and went on their merry way. :dead: It would be interesting for SH4 to have enemy units interacting in more complex ways. For instance, sparing humanitarian craft, not firing on superior forces to avoid detection, letting small targets go to conserve ammo, and maybe even attempting to capture merchant vessels.

AG124 04-10-06 06:21 PM

Looks like I can't replace the landing craft with lifeboats - the textures will not match and it will take a lot of time to position them correctly (since the landing crafts are not attached to their davits/cranes). I don't have that much time right now. :( maybe later. Of course if anyone wants a hospital ship with landing crafts, then let me know. :rotfl:

Iambecomelife, you should release your liner hospital ship skin from the MVP with a PPL clone and make another hospital ship yourself. :yep: I cloned one with that skin (just for my own purposes). and it looks really good.

CWorth 04-10-06 11:10 PM

Quote:

Originally Posted by AG124
None of the ships I have released should cause any problems with Grey Wolves.

I am not sure if they will appear in the campaign though - But I think the only one which won't appear is the Hospital Ship.

Being they are a class 103 I dont think they will appear unless you manually enter them into the .RND or.SCR file.It could always be changed to a class 102 which will spawn randomly but I am not sure how often it will show up or if it will show up too often.

So I will hold off downloading until someone with more understanding of the editor than I have places them into the Grey Wolves campaign.However they look terrific and will add much to the game.

Boris 04-10-06 11:45 PM

I put a lot of the new ships into the games convoys, using the GW/NYGM UC campaign rnd.
I haven't had time to test it extensively though.

I can upload it if you like?


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