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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [MOD] New water pressure effects! (https://www.subsim.com/radioroom/showthread.php?t=86291)

ICBM 11-06-05 12:34 PM

[MOD] New water pressure effects!
 
From the readme:

******************

Sound Mod by ICBM, original 'creaks' sample by Alligator

-- WHAT DO WE HAVE HERE? --

This Mod enhances the 'depth' immersion by modifying the Creaks_Level2,3,4 sound effects.
I found that the stock effects where to 'clean' and did not gave me the the idea that there
is water outside my boat.. So I remixed the stock sound with Alligator's 'groaning' sound
and came up with this, a lot more convincing imho.


-- INSTALLATION --

***************Recommendation:*****************
-Delete or backup Creaks_Level1, I found it a bit weird that even at a mear 15m this sound
kicks in..
***********************************************

Use JSGME to install or copy it manually over your SH3, if you do make backups!



Have fun and stay above crush depth. :up:

- ICBM'

http://rapidshare.de/files/7272535/I...fects.rar.html

oRGy 11-06-05 12:51 PM

Cool.

Did you know the original creak effects are used in the RPG game Morrowind?

ICBM 11-06-05 01:05 PM

Quote:

Originally Posted by oRGy
Cool.

Did you know the original creak effects are used in the RPG game Morrowind?

Yep, when entering the Dwarfen tunnels. :D I immediately recognized them.

gouldjg 11-06-05 01:30 PM

Nice sounds

I am looking for one of the previous sound that replaced 1 or 2 glass breaking sounds with popping bolts.

Any ideas which one it was?

Saves me dl 300 megs of sounds as I lost my older backups

The Avon Lady 11-06-05 02:39 PM

Nice creepy sounds. :o

Download mirror.

:up:

Hartmann 11-06-05 03:17 PM

Nice :up: but...

scary sounds :dead:

Sulikate 11-06-05 03:32 PM

I like it, sounds pretty creepy indeed

Marhkimov 11-07-05 01:42 AM

cool, i've been looking for new creak effects. :up:

Jungman 11-07-05 02:31 AM

Eine Geist, mein Unterseeboot haben! :cool:

(That is my best German. My sub has a ghost!). Creepy.

EDIT: Have a spirit, my submarine! Is not quite what I meant.

Mein Unterseeboot hat eine Geist! :rotfl:

rulle34 11-07-05 04:01 AM

Really nice sound :up: Good work and gives more immersion :up:

About sounds at 15m, waterpressure makes hull to make noices. It's not so strange at all.

Dowly 11-07-05 06:39 AM

Thanks! :up:

Schultzy 11-07-05 09:47 AM

Excellent FX lads, really bloody scary!!

Great job! :arrgh!:

ICBM 11-07-05 10:41 AM

I want to upload it to Realsimulation but for some dorked reason my comp can't acces that site. Terrapin, can you upload it on my behalf?

Marhkimov 11-07-05 11:34 AM

Hey Dowly,


OT, but I love your sig...

http://img484.imageshack.us/img484/7059/abava8lw.jpg


It looks awesome! :up:

Sturm 11-07-05 12:03 PM

Quote:

Originally Posted by marhkimov
Hey Dowly,


OT, but I love your sig...

http://img484.imageshack.us/img484/7059/abava8lw.jpg


It looks awesome! :up:

Yes it does. Maybe because it's from U-571. ;)

edit: and oh yes those creaks are really creepy :up:

Gairith 11-07-05 01:07 PM

Quote:

Originally Posted by oRGy
Cool.

Did you know the original creak effects are used in the RPG game Morrowind?

Heard them in a movie I seen just recently too. Started yelling rip-off at the TV.

Dowly 11-07-05 01:56 PM

Quote:

Originally Posted by Sturm
Quote:

Originally Posted by marhkimov
Hey Dowly,


OT, but I love your sig...

http://img484.imageshack.us/img484/7059/abava8lw.jpg


It looks awesome! :up:

Yes it does. Maybe because it's from U-571. ;)

edit: and oh yes those creaks are really creepy :up:


Yep, noticed that scene when watching U-571 and though that it would make a nice sig. :) Sorry for the OT! Carry on! ;)

Average Joe 11-07-05 07:13 PM

Re: [MOD] New water pressure effects!
 
Quote:

Originally Posted by ICBM
From the readme:

******************

Sound Mod by ICBM, original 'creaks' sample by Alligator

-- WHAT DO WE HAVE HERE? --


I found that the stock effects where to 'clean' and did not gave me the the idea that there
is water outside my boat.. So I remixed the stock sound with Alligator's 'groaning' sound
and came up with this, a lot more convincing imho.http://rapidshare.de/files/7272535/I...fects.rar.html

Just did a deep diving run with your mod. Yes it is now -much- more convincing I'm in the 'depths''.

Heck even the Officers looked a bit more worried :stare:

Very nice! :up:
__

Btw, those loud 'creaks and groans' , they make a lot of noise. In reality, could those noises be picked up while being hunted by enemy DD's, etc. ?

Marhkimov 11-07-05 07:15 PM

@ ICBM

Although I like your sounds, you should try mixing the alligator with the creaking sounds from IUB. I don't know where oRGy got those creaks from, but they are even more wicked than the stock ones... They seem harmless if you listen to them by themselves, but with the volume cranked up and at 200m, you'll definately wet your pants. :yep:



EDIT: I uploaded the IUB creaks seperately onto rapidshare if you wanna try them:

http://rapidshare.de/files/7333623/IUB_creaks.rar.html

ENtek-IO 11-08-05 11:29 PM

They were used in a Movie and a Fantasy GAme??
What kind of lame bull**** is that?
MAkes one really wonder who selected the people in the Art department for morrowind,someone should fire that guy.


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