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I like the new patch
I like the way it fixes majority of bugs I have been dealing with since last year, I love the way it moves trough my HD directories giving me the smell of special game and the atmopsphere of a real modern simulation and also letting' me the sensation that money spent for DW are a big deal and not a waste of own resources, I like playing both in SP both MP sessions challenging mates via tactic games supported from strong simulation... :huh: :o
Wait ! Wait a while ! I am waking up from a nice dream :sunny: I was doin'.... where is my ...but where is all that stuff I have just been playing with.. where ? Where ? I am almost scared how real it seemed that damned dream..... :stare: :o I have just came back to reality, no patches since months and motnhs, no game to have fun with , ooooppsss, ok I have a new demo to have fun with , definetely cool. Boomer |
Boomer did you buy the game?
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Re: I like the new patch
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Does anyone know which bugs the 1.02 demo has fixed?
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Click to clear bug/fault/cheat on Kilo BB is not now possible at long ranges. IMO.I havent observed it occuring
at ranges above 20 nm appx. ( yet. ) Whether it still exists at ranges below, but approaching, 20 nm is a close call as sonar traces may be deemed (by some)to be present. Magic emanations ? If you are not aware of this it was carried over, and overlooked by the Beta testers, from SC. By carefully, but tediously, clicking at bearings a couple of degrees apart, followed at each selection by clicking the 'assign tracker' button, contacts could be found which gave no other trace whatever on BB or NB. No SS statement, on this, and other issues, so perhaps they hold their fire pending initial field reactions and any last minute pre-launching adjustments ? That seems a very sensible way to proceed. |
:sunny: Lifting thoughts from criticism my first impressions are very favourable:-
The graphic adjustments are subtle and running the game seems a smoother sophisticated experience. I am sure that a lot of little things have been tweaked, adjusted and balanced. The aggregate is impressive. Cant put my finger on why but its just a more pleasant ride now. Not one for 'rubber-knecking' at the scenery but she feels a real 'drivers car' now. :|\ :rock: |
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If you need their confirmation I can provide details to them to track my order but this doesn't solve issues :yep: It is a tour I have made to see what happened and discover nothing new... Cheers Boomer |
Well, we can't release the v1.02 Patch until the Retail build (which is also v1.02) is approved by Gamespy (they are reviewing it currently)... Then the game will be considered GOLD for RETAIL and we can construct the v1.02 Patch that will be released to the public...
This is the tentative README we have assembled for the v1.02 Patch. Some things may still change, but this is the majority of it... Quote:
I thought Boomer had given up on DW and on SCS? Yet here he is again, taking pleasure in another set of "parting shots" at us and our lack of customer service and satisfaction (according to him)... Oh, how I have missed him though. :cool: |
Boomer,
Maybe you should try our mod, and also realize that such complaining is now out of style here. ;) :up: Then again, you'll probably just start complaining about our hard work too, so on second though, don't download our mod. :zzz: |
Nah Boomer I believe you I just couldn't remember.
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:sunny: Thanks for bringing us up to speed Jamie.
Good to receive confirmation of the removal of the Kilo BB Sound cheat and an improvement in the way that TMA on submarines handles "manual solutions" :|\ |
Solid list SCS, nice to see the biggies covered.
cheers |
ASROC launch transients/crew warnings PULLLLEEEEEEEEEESE!!!!!! :dead:
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I gave up with DW and I also assume DWX men did the same.
Anyway as I stated months ago occasionally I come back to check what's going on on my 45 euros .....I don't even remember how many months ago...almost a year I think Sadly, I notice the Seahawk , even on 102 readme fix list , is still a rebel and can't be ordered to dip its sonar where and when the FFG want this to be done. I assume the rebel state of FFG helos is not intended therefore helos without sonar control are hostile rebels and not allied. I consider helos unplayable. I don't want to mention how platforms physics won't be fixed, I still remember FFG loosing 20+ knots while hard ruddering at flank speed :lol: or subs aceleration to flank within few seconds like dragsters... :huh: - If someone is startt to thinking that these are my opinions only, I encourage him to use the search function on old posts in this forum looking for real Canadian Navy FFG men ( and others helo real ex-pilots ) who witnessed what I am saying. ( I believe XXXX has already started this search :up: ) - if anyone ( old friends I have here ) may say I am lacking sex , well , :) these are not your own businesses. Please correct me if helos and physics have been fixed, it's quite a while I don't join here. Boomer |
Instead of continualy critising DW for its shortcomings why don't you give a try on the LW mod ?
How come many people are enjoying DW now more then ever with the LW mod and you are still bitching on minor issues. I really think you never gave DW a chance, nothing will make you change your opinion, either with the LW mod or the future DWX mod. |
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Boomer if all you are going to do is throw mud in the face of SCS then why bother coming back. 1.02 is getting the killer ones sorted out, about other stuff I couldn't say. Grow up. |
Goldark.:lol:
BA = A Lurker and a Flusher ? :rotfl: :-j |
There was not a fix already in one of the MOD for the Helo dipping?
And yes that would be great to change that outstanding speed that we are loosing on the FFG when we do a hard turn. I am not complaining here.... I cam imagine it is feasible to change that last one since the speed of the sub (unrealistic acceleration was done either with the MOD or the 1.02) As well I`ll be looking at tables of real life FFG hard turns (how much speed you lose..) Thanks Mau |
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1) Modify the layout of the ASTAC station and specifically the Helo Control panel (art and code changes). 2) Create a new right click sub-menu on the NAV screen when the MH-60 is selected (only available when a sync/link is present). We would prefer to do both... But the ASTAC change will require some re-thinking and we did not want to rush it for the Retail release. But I did want you to know that we do recognize the shortcoming, and would very much like to improve upon the current implementation. - Jamie |
Jamie! :up: :up: :rock: :rock:
Thanks, those are tops on my mind! :rock: :rock: :arrgh!: |
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