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Voice Recognition & Sonar
I love the voice recognition in DW except for a couple bugs. Not sure if anyone else has this problem.
After using VR for a while in the game, it suddenly refuses to recognize sonar commands. Most other voice commands are recognized fine. I can do sonar functions via mouse or keyboard but can no longer use the voice commands for sonar. Also torpedo launching. They have never worked. I've trained the VR many times to make sure it can recognize my commands. It prints them out fine in testing. The game just isn't recognizing them. The other problem is commands being recognized but not acted upon. For instance if I give the command to change course, I will get a positive response but the course isn't changed. I have to keep telling the helm to do the same thing over and over again as if he's disobeying me. lol Anyone else with these problems? |
i do i no longer use VR
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Hey Shock Troop. Did you "train" the voice recognition software? I haven't had many problems myself. I think VR adds alot of dimension to DW as you give orders using your voice.
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Ya, I trained it many times.
Like I said, I've tested the VR on text software and it's recognizing the words correctly. The game isn't getting it right or it's totally ignoring the commands. Dunno why. I also have a really nice headset with super clear mic quality. It definately adds immersion to the game. I just wish I could depend on it more. |
I've encountered the sonar recognition problem exactly as you've described.
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Re: Voice Recognition & Sonar
I have had a similar problem when trying to use voice command to GOTO THE ATO SCREEN. It fails to go to that screen. All the other screens seem to work fine when I use voice commands to go them. It's just the ATO sceeen that gives me fits. I think that maybe I am misspronouncing the command or something.
Like Shock Troop I have a new headset with a nice mic and I have trained the ms voice commands using the Orsan Wells War of the Worlds and the Bill Gates speech training modules. I'll go train my voice with a few more training modules in the future to see if that helps. My keyboard commands all work ok and the task bar in the DW screen will take me to the ATO screen as well. It's just the voice command for one command that fails for me. All the other commands seem to work great. Quote:
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This is apparently a bug in the system that has nothing to do with training your VR system. I just revert to the keyboard commands (F2) for sonar when this happens. Sure hope they've fixed this in 1.02.
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Same problem here...bad luck it happens for an important command... :cry:
Will they fix this problem in the next patch?... |
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Which in my book is just fine seing as how there is many more important things to fix. All the same good luck to you VR users. |
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I make up for it by being a whiz on the TMA, ahem. :|\ :know: |
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This is most certainly NOT the first time this issue has been mentioned. I put it into the "wish list" when DW was first released. Others have mentioned it many times since then. Not that this means it will be addressed since it wasn't addressed in the first patch :damn: and there were other more pressing issues that needed to fixed first. I would like to think it will be addressed since VR is part of the game and it should perform as intended. :hmm:
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Well no need to take my head off.... J/K must have missed it in that super long post of wishes lol.
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Re: Voice Recognition & Sonar
Note: I rebooted my computer and started the demo again and the problem went away. So I was not misspronouncing the ATO Screen Command Evidently. After the reboot (no other changes were made) the demo game started accepting my voice command to "Goto the ATO Screen". So this is an intermittant type of bug possibly. I can always use the F(X) command where X is the number 1 though 9. I can't remember which keyboard command is used for the ATO screen at this time "(. I normally just get the manual out to figure that out or use the Commands button on the taskbar in the game.
[quote="moose1am"]I have had a similar problem when trying to use voice command to GOTO THE ATO SCREEN. It fails to go to that screen. All the other screens seem to work fine when I use voice commands to go them. It's just the ATO sceeen that gives me fits. I think that maybe I am misspronouncing the command or something. |
Voice Commands Revisited after installing Patch 1.03 bd 367
I have not tried the voice commands with the PC3 as yet. I did use voice commands with the SeaWolf and not I am having problems with the GOTO SONAR voice command not working after a few times. It works ok after I train my microphone and start the game up but then after a while it won't goto the sonar screen anymore. The So something is changing.
I noticed when I was setting up the microphone voice system using Microsoft's speech software that there was a check box that dealt with training the voice while you use the system. I am wondering if the mic is picking up breathing sounds or external sounds and messing up my voice training? Yes I trained my voice using several of the MS voice training programs. I have a new set of Altec Lansing Mic/headset, a new Sound Card SoundBlaster Audigy 2 ZS Sound Card, and a old Dell Dimension XPS T550 Computer. I had to buy the new sound card to get DW to even work when DW first came out. Not really sure right now which sound card drivers I am using. Probably the ones that came with the card. I am using DX 9c right now. Going to go play with the Microsoft speech software settings to see if that will help any. I wonder if a new thread that talks about using and setting up MS Speech Software for DW would be good? One of the things that drew me to DW was the Voice Command feature. It ads some realism to the game and without it the game is not the same to me. Also I would like to be able to use a Voice over internet program someday while playing DW Over the internet with others. I use to use VOIP in my online multiplayer flight sim games. There are two or three VOIP programs out there that were free back in 2000. Roger Wilco and Team Speak were two that I remember. |
Check out this thread on the "Go To Sonar" issue. :cool:
http://www.sonalystscombatsims.com/p...opic.php?t=317 |
Hey Moose, the Go to Sonar thing still exists. Another member of the community and I have been posting about it over on the SCS forum. He was going to try playing with the "accuracy" sliders in VR setup to see if that helps. Haven't heard back yet but it sounded promising. Another thing you should note about VOIP stuff. I was tearing my hair out trying to use both Ventrillo or Team Speak and DW voice command at the same time. Voice command would stop working almost entirely. Usually about the same time I started screaming "Launch active decoy Deep, Right full rudder, All ahead Flank!" :rotfl: The programs conflict over who has control of the microphone. I fixed this by using two separate mikes. One for DW and one for Ventrillo. And for what it's worth I always use push to talk when using voice command.
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Voice Commands Did a search on this topic and learned thing
Thanks Driftwood and Lonewolf:
I tried doing a search and read about this problem. Seems that before the last three patchs people were having this same problem. It may be something to do with MS Speech Software. I am going to setup DW to only Accept Voice Commands when I push a "push to talk button". I think that will help. I was leaving the voice mic open all the time and if I talked to my self I found that it was training the speech program still. Also there is a check box on the MS Speech Training advanced settings somewhere that if checked will tell the program to train your voice recognition while you are using the mic. Not sure if you all know where that button is or how it works. I am thinking that I may need to turn that off. Especially if I leave the mic on in DW. It may be hearing me breath or cough and retraining the voice recognition software while I am playing DW. Wish I could show a screen shot of that page from my computer in here. Goto the Speech Recognition Tab and then click on the Settings Button. Now look down at the bottom left hand side of the screen that pops up. There is a check box that can be use to have the program adapt to the background noise while in use. Do you all check or uncheck that check box? I am going to move the top slider to the right a bit to see if that helps clear up the Goto Sonar Screen Voice Recog Problem. Quote:
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We're sort of at the mercy of Microsoft with this one, guys.
I'll take a look into the potential for some strangeness with that particular command in code (perhaps it's sharing a duplicate ID with another command and it's being thrown out altogether by the game when recognized) but I'm not sure there's anything we can do otherwise... :-? |
Maybe there is something on the Microsoft FAQ or the MS Web site for technical issues that I can research. Right now I am just going to retrain a few more times and uncheck the adapt to the background noice check box on the Setting page for MS Voice Recognition Software.
I'll see if that helps. I am also going to move the top slider to the right in the setting tab Dialog Box. Quote:
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