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First imported model: Vosper
Thanks to wonderful Sansal's tool, I succeeded to import entirely new external model to SH3 which happened to be British PT boat Vosper. :D Below are a couple of screenshots of it. Textures and the damage model need some work, otherwise it is functining fine.
http://usx218.fysik.uu.se/users/Serg...s/Vosper01.jpg http://usx218.fysik.uu.se/users/Serg...s/Vosper02.jpg |
:o :o :o :o :o
:rock: :rock: :rock: :rock: :rock: MASTER!!!!!! Managing to import a whole new model will really open this sim up now I have a feeling. |
Ahh!
Now i see the light! Good work man! :rock: |
Just....
Sweet. :huh: |
Sergei, if I didn't think you'd hit me I would kiss you. Anyone who's been here for awhile knows this is something I've complained about since the game was released. The Elco 80-foot PT boat is a favorite of mine, but the thing didn't exist until November 1942 and as far as I know the British never used them!
A real live Vosper 73-footer? I LOVE YOU, MAN! :cool: :up: :sunny: :rock: |
Holy crap... I love the sweet smell of ships in the morning :lol:
Niiiiiiiiiice! |
Nice work sergbuto :up:
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Yahoo!!!! :up:
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It's happened. It's finally happened!!!!! :huh: :o :up:
:D :D :D :D :D :D Congratulations, Sergbuto, you have taken the first step of any of us in expanding the SH3 roster to include whatever we want and in filling in the ommissions of the developers (no offence to them, they did a good job with the ships they did put in). I just don't know what else to say - I was so shocked to see this thread I really wasn't expecting it so soon. :) :D :D Now, if only Ubisoft doesn't care. :-? It's too late to stop the work though - the tool has already been developed by Sansal. So I think we should just proceed as we like. I assume we will soon see ships from Sergbuto, Iambecomelife, Cdr Gibbs, and others. :hmm: BTW - Is there any way to protect these new creations? I don't want to see X1 get themselves a whole new roster of ships. :o :hulk: I believe I have heard of something called a "poor man's copyright", wherein you send a letter of copyright to yourself through the mail and it becomes official. I thought I heard of something like this when some guy sued Britney Spears over the song "Sometimes," saying he had filed this type of copyright and it was legitimate. I don't really know... Anyway...NEW SHIPS!!!!! :rotfl: :rotfl: :rotfl: |
From a non-technical and more general point of view, I'm just curious... I'm sure we ALL are!
1. When you say that the damage model needs work, do you mean that it doesn't blow up quite nicely yet? Or that it doesn't incur the black scarring marks?... From a gaming standpoint, I hope you make it explode nicely... As long as it goes ka-BOOOOM, who cares about black marks (much...)? *It would be cool if damage could deform your Vosper, but I'm being realistic in assuming you won't be able to do that... 2. Have modellers gotten to the point where they can add reflections to their models? I noticed that in your screenshots, the Vosper currently does not have a reflection. Just wondering. 3. Does a Vosper really travel that low in the water? Although I'm no Vosper expert, the waterline looks quite high. 4. As realistic and as detailed as your Vosper is, it won't be much more useful (or ahem... useless) as an Elco... I guess what I'm getting at here is: warships may be cool, but it'd be even cooler to have more merchants. Yep, so the question is, WHEN? 5. I'm running under the assumption that modellers soon will be able to import more things than just ships, such as airplanes, subs, guns, torpedoes, weapons in general, and other various objects... am I right? or am I right?? (please, I hope I'm right :lol: ) Thanks, and nice work by the way... SH3 keeps chuggin' along. :yep: |
Excellent!
:up: -Jeff |
:up: :yep: :yep: :yep: :yep:
YOU DID IT AGAIN!!!! Now it is possible, may be some day we will get the GRAF ZEPPELIN :88) I would like to know how to create it, but I only know Autocad. By the way, take a look to this site http://www.dreadnoughtproject.org/. There is many 3D models and blueprints :|\ http://img232.imageshack.us/img232/1856/graf5be.jpg |
Superb job :up: , I was planning to do it by myself but your work is great. It is one of the most widelly used MTB, are you planning to do the early versions? (not only for UK, also for Norway)
Keep the good job! |
Awesome!!! :rock: :rock:
Will the Vosper appear in the campaign when and where our little friend the Elco shows up? Can the Elco be taken away from the Bitish and fully replaced with the Vosper? |
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Excellent job on this model!:yep: |
so wait, this means there can be new ship models in SH3?
:/\rlz: |
You RULE Sergbuto!!!!
Along with the congratulations, will you give a laymans tutorial on how to import new models using Sansals new tool so we can all contribute models? I'm sure you'll be flooded with more questions from us eager beavers so just answer what you like, if any. How many polys did you use? What scale (if any) do the models need to adhere to to appear at correct size ingame? Do we just follow the suggested polycount mentioned in the 'Ubisoft need new model thread'? Can you export existing objects such as funnels,hulls,guns,etc to cut down having to remake the same things to use on other new ships? Can we finally get a uboat with a flagstaff? Either way, excellent news! Finally a real breakthrough in the game! Excellent Serbuto! :up: |
Another thing I was wondering, will the Vosper be able to be skinned with different schemes?
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any idea for a reasonable poly level in this game?
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Sergbutooooooooooooooooooooooooooooooooooooooooooo ooooo.......YOU DO IT !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :rotfl: :rotfl: :rotfl: :up:
I guess that the windowed version will be released next friday. This game is us now :rock: |
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