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-   -   '43 FlakWagen SuperSub (https://www.subsim.com/radioroom/showthread.php?t=82273)

Duke of Earl 07-16-05 06:33 PM

'43 FlakWagen SuperSub
 
Well, the Sub Roster for Single Missions was gettin' a bit stale for my tastes... so I juiced up the '43 IXB a bit by doing some creative editing of the Basic.cfg file... now, it's a Super Sub... :rotfl:

Here is the complete edited text for the '1943 IXB' section of the Basic.cfg file:

Quote:


Year4=1943
ForeTube40=3;T1
ForeTube41=3
ForeTube42=3
ForeTube43=3
ForeResIntern40=0
ForeResIntern41=0
ForeResIntern42=3
ForeResIntern43=3
ForeResExtern40=0
ForeResExtern41=0
ForeResExtern42=0
ForeResExtern43=3
ForeResExtern44=3
ForeResExtra40=3
ForeResExtra41=3
AftTubes40=3
AftTubes41=3
AftResIntern40=0
AftResIntern41=3
AftResExtern40=0
AftResExtern41=3
;Z01_40=9 ; VIIC/3
;M01_40=0
;A01_40=10
;S01_40=4
Z01_40=8 ; VIIC/4
M01_40=0
S01_40=5
S02_40=5
S03_40=5
SuperCharger_40=1261 ; -1
Snorkel_40=1262 ; -1
Batteries_40=1266 ; 1268
AftBatteries_40=1266 ; 1268
Hydrophone_40=1272 ; 1270
Sonar_40=1274 ; -1
Radar_40=1276 ; 1275
RadarWarningReceiver_40=1282 ; 1280
Decoy_Launcher_40=1285 ; 1284
SonarCoatings_40=1303 ; -1
RadarCoatings_40=1305 ; -1
Renown4=4000

It's got the VIIC/4 tower, 3 (yes, 3) Quad 20mm Flak, 105mm Deck Gun (just in case), 20 knot engines, MAK 800 quick charge batteries, snorkel, upgraded FuMO radar, Naxos, Chin Hydrophone array, Nibelung Active Sonar, sonar coating, radar coating, and some other stuff... but, just a standard '43 torpedo loadout of T-1's and T-3's...

It's really quite good.. so, if you want to test drive the FlakWagen, then just comment out all of your current configuration text by putting the ';' in front of each line, then insert the modified text...

That way, if you don't like it, you can just delete the modified text, remove the ';'s' and you will still have your original configuration text...

Oh, and be sure to make a back up copy of your basic.cfg file too before making any changes...

Now, I made this FlakWagen configuration only for Single Missions.. and that's all I use it for.. my campaign boat is a VIIB...

Known issues: It might screw up your campaign boat if you're already using a IXB, so be very careful... the Message box might say that 'Sonar set is destroyed' when the Mission initializes, but I don't think so cause the 'Sende' button still works.. the Snorkel has some minor clipping with the VIIC/4 tower on the Starboard side... the Stern Radio wires are bent in the wrong place (nothing new about that)... on the Weapon Status screen, only 3 units of 1000 rounds of 20mm ammo are shown, but, you do have more ammo than that... also, the Flak Gun pictures are screwed up at the top of the Weapon Status Screen (2 pictures are shown for the XXI dual flak guns instead of Quad guns) and the Deck Gun is identifed as a Quad 20mm flakgun... on the F7 screen, all 3 Flakguns appear, but the DeckGun is not visually shown on the Sub image... however, I believe that the Deck Gun damage zone does still exist (cause you can man the deck gun on the surface)...

Ok, now go have some fun with the FlakWagen... it's a blast... :rock:

Cordialement, Duke of Earl

Type941 07-17-05 03:55 AM

post a pic of it! :)

Duke of Earl 07-17-05 01:58 PM

Quote:

Originally Posted by Type941
post a pic of it! :)

Ok, but it will have to be something with PhotoBucket or ImageShack or something like that...

Cordialement, Duke of Earl

Twelvefield 07-17-05 02:19 PM

Go for it!

Jace11 07-17-05 03:26 PM

SCREENSHOT!!!!!

v!por 07-17-05 03:29 PM

Relentless, Unrealistic? AC attacks
 
Gents:

Ok... it is early 43... and yes I cheated and mod'ed the cunning tower/aa emplacements....

I had the 2x quad, 1x 37 flak tower.... I was hit by three waives of PBY s.... a total of three the first waive... at night... 4 the next and the last was 6!...... we shot down all and I think the last one either got a lucky hit in the aft deck or crashed into my deck.... I went down... and .. oh ya.. I am going to cheat like .... and come back with the super sub... with the snorkel and fast charge....

Just joking but....anyone know how to mod to the newer fuel type with the O2 mixed in with the fuel. (Walter turbo?)... ok.. so it is a bit modern..... and unrealistic.... but how realistic is 12 PBY s hittting me in one small spot off of the North coast of Spain?? :<)

This many PBy sorties can not be possible? If so...poor submariner... brave as hell as they never were short volunteers.... knowing the incredible odds!.... either we must stay submerged for the most part would the snorkle help?

Duke of Earl 07-17-05 10:37 PM

Ok... here's some photos...

A few minor display issues here... but, the Deck Gun is definitely there...
http://img341.imageshack.us/img341/7...kwagen18dk.jpg

Flak Class of '43...
http://img341.imageshack.us/img341/3...kwagen24ty.jpg

I wish the Quads WERE independantly targetable...
http://img322.imageshack.us/img322/3...kwagen33bu.jpg

We got your back...
http://img305.imageshack.us/img305/3...kwagen46zu.jpg

Not only can we shoot down jabos.. but we can barbecue brat's at the same time with the FuMO...
http://img305.imageshack.us/img305/2...kwagen54go.jpg

Somehow, the appearance of the Snorkel molded into the Tower looks better...
http://img308.imageshack.us/img308/8...kwagen66pm.jpg

After exterminating 8 Elco's in JuJu's 'Elco Preview' mission, I've still got plenty of ammo left over... also, some minor visual issues at the top...
http://img308.imageshack.us/img308/8...kwagen70am.jpg

Minor visual clipping issue between the Snorkel and Starboard side of the Tower... I can live with it..
http://img311.imageshack.us/img311/1...kwagen89ir.jpg

Cordialement, Duke of Earl

August 07-17-05 10:50 PM

I must say thats one badass looking boat!

Duke of Earl 07-17-05 11:21 PM

Hmmmmm... :hmm: .... 40mm Pom-Poms from a DD sure would be nice... where's my Supply Officer?... :rotfl:

By the way, I forgot the Chin Hydrophone Array photo's.. but, I'd have to shoot ya' if you did see 'em anyhow..

Cordialement, Duke of Earl

Krieg-Schwein 07-18-05 01:05 AM

How about a rear Cannon too! :up: :up:

Duke of Earl 07-18-05 01:20 AM

Well, I did think about also puttin the 37mm on the aft deck... but, I think that real estate is already taken by the rear-most 20mm quad... could be a possiblity though...

Cordialement, Duke of Earl

mrfritz44 07-18-05 08:04 AM

Has anyone figured out how to have your flak gunners target enemy warships? It would be nice to have those flak guns laying down suppressing fire on a Corvette while you smoke it with that deck gun.

I wasn't able to do it............

Fritz

_alphaBeta_ 07-18-05 08:30 AM

Very nice indeed.

BTW - what mod are you using for the menu bar? I'm liking the easy to read dials and the officer buttons. I found a transparent mod, but that doesn't have the clear dials and buttons like the one in your screenshot.

http://img341.imageshack.us/img341/7...kwagen18dk.jpg

Duke of Earl 07-18-05 09:13 AM

@mrFritz44... I believe that the AI won't shoot at surface targets with Flak because that's hard-coded.. what I do is shoot a Quad till it's empty, then I use the T - G - F keys to jump to the next Quad while the other reloads.. it works pretty good..

@alphabeta... the Officer Station button mod and the Dials button mod I got from either the SubSim download zone or U-boot.RealSimulation.com... also, there's a Mods Sticky at the beginning of this Forum with a lot of mod thread links, but it might be a little out of date...

When all 3 Quads open up on the leading Swordfish in a formation.. it's murder.. the next Swordfish gets a little bit closer, then he's a midair fireball too... gives me more time to enjoy the Hollywood mod.. :rotfl:

Cordialement, Duke of Earl

Type941 07-18-05 03:59 PM

Quote:

Originally Posted by Duke of Earl
gives me more time to enjoy the Hollywood mod.. :rotfl:

Sorry for OT, but Hollywood mod - what's that? Like big explosions and smoke from guns?

Duke of Earl 07-18-05 08:55 PM

Its a mod of the Damage Zones in the SH3 ships, planes and subs... available at U-boot.RealSimulation.com... it 'enhances' the dramatic effects of otherwise dull catatroshophic explosions for more 'sensational' appeal.. i.e. 'Hollywood' style

There are different versions.. I have the reallly-over-the-top version... where, when something explodes, not only are the flames 10 times bigger'n'better, but dozens of little guys go shootin out all over the place... along with with a dumptruck load of shrapnel...

So, when a plane a explodes in mid-air, I see a nice'n'big fireball... lotsa smoke.. and tons of debris come rainin down, including a little pilot-guy waving his arms and legs all over the place... I call him the 'stunt-man'...

Turns a ho-hum shoot down into a major studio production... I highly recommend it.. :up:

Cordialement, Duke of Earl

Duke of Earl 07-19-05 02:23 AM

Well, my Supply Officer did it again... he found me some pom-poms... well actually, a Dual 37mm mount for the 1943 IXB... so, he gets an extra porkchop for dinner.. :rotfl:

So, here is the '43 FlakWagen Mark II mod text for the Basic.cfg file... same warnings as before... make sure you make a backup copy of your Basic.cfg file before you change anything:

Quote:


Year4=1943 ; FlakWagen
ForeTube40=3
ForeTube41=3
ForeTube42=3
ForeTube43=3
ForeResIntern40=0
ForeResIntern41=0
ForeResIntern42=3
ForeResIntern43=3
ForeResExtern40=0
ForeResExtern41=0
ForeResExtern42=0
ForeResExtern43=3
ForeResExtern44=3
ForeResExtra40=3
ForeResExtra41=3
AftTubes40=3
AftTubes41=3
AftResIntern40=0
AftResIntern41=3
AftResExtern40=0
AftResExtern41=3
;Z01_40=9 ; VIIC/3
;M01_40=0
;A01_40=10
;S01_40=4
Z01_40=8 ; VIIC/4
M01_40=0
S01_40=2
S02_40=5
S03_40=5
SuperCharger_40=1261 ; -1
Snorkel_40=1262 ; -1
Batteries_40=1266 ; 1268
AftBatteries_40=1266 ; 1268
Hydrophone_40=1272 ; 1270
Sonar_40=1273 ; -1
Radar_40=1276 ; 1275
RadarWarningReceiver_40=1282 ; 1280
Decoy_Launcher_40=1285 ; 1284
SonarCoatings_40=1303 ; -1
RadarCoatings_40=1305 ; -1
Renown4=4000

Known issues: Same as before... also, the FlakWagen configuration does not show up in the Museum (Top Secret and all that)... on the F7 screen, there is NO damage zone for the Forward Deck/Deck Gun/Snorkel, so, if they are damaged, you CANNOT repair them... although the Ammo Status Screen does not show any 20mm lots, you do have plenty... watch out for that Dual 37mm.. it has practically NO reload time, so it can go dry real quick... finally, I used Wolfie's TweekSUB to add another external eel forward (now 6) and 2 more aft (now 4)... this should not cause any CTD or funny flashing screens becasue it's supposed to be within the limits of the SH3 engine, but no guarantees... one more thing, I changed the Active Sonar to SGerat so that 'Sonar Set is destroyed' message doesn't popup when the Mission initializes.. you can change it back to the Niebelung if you want to..

Ok, some photos:

'43 Flak Class #2
http://img315.imageshack.us/img315/8...wagenb19ty.jpg

Here's the Dual 37mm...
http://img329.imageshack.us/img329/5...wagenb26ef.jpg

Meet the new Shooter.... by the way, the Gunners really do turn the handwheels when shooting..
http://img334.imageshack.us/img334/6...wagenb30az.jpg

A view from Forward.. same 'ole 105... don't think there are any more mount spots to use on this model...
http://img334.imageshack.us/img334/5...wagenb46nb.jpg

And a view from Aft...
http://img346.imageshack.us/img346/4...wagenb55aq.jpg

When the Boat is high...
http://img346.imageshack.us/img346/7...wagenb62hi.jpg

Your feet are dry...
http://img330.imageshack.us/img330/7...wagenb72ox.jpg

When the Boat is low...
http://img101.imageshack.us/img101/1...wagenb82wj.jpg

Your feet are, well you know.. wet...
http://img335.imageshack.us/img335/5...wagenb98vl.jpg

Ok, the obligatory action stations shot...
http://img335.imageshack.us/img335/3...agenb109vq.jpg

Just a few visual issues on the Ammo Status screen..
http://img335.imageshack.us/img335/6...agenb114es.jpg

Well, it's not quite the UBERSUB.. but I like it.. hope you do too..
http://img335.imageshack.us/img335/9...agenb129dj.jpg

Any problems, let me know and I'll see what I can do... remember, backup your Basic.cfg file first..

Cordialement, Duke of Earl

mrfritz44 07-19-05 06:51 AM

If I'm in a campaign in 1941 and don't want to wait for these flak and conning tower options to become available, could someone outline the steps necessary to allow me to buy this configuration two years ahead of schedule?

I have a Type VIIC currently and want to experiment a bit.

Cdre Gibs 07-19-05 08:53 AM

I made the U -Flack Type VIIC for online use ages AGO and even made a thread related to this called "U-Flack Online" but no1 was bloody interested so I deleted it

The U-Flack tweak is no biggy and very easy to do.

Under the group heading [SUBMARINE_AMMO3]; VIIC change these lines to whats below

Year 1942
;Z01_30=6; VIIC/2
;M01_30=0
;A01_30=10
;A02_30=10
Z01_30=8; VIIC/4
S01_30=5
S02_30=5
S03_30=5

Year 1943
;Z01_40=6 ; VIIC/2
;M01_40=0
;A01_40=10
;A02_40=10
Z01_40=8; VIIC/4
S01_40=2
S02_40=5
S03_40=5

Year 1944
;Z01_50=7 ; VIIC/3
;M01_50=0
;A01_50=10
;A02_50=10
;S01_50=2
Z01_50=8; VIIC/4
S01_50=2
S02_50=2
S03_50=2

And a small twist on the 45 Boat

Year 1945
Z01_60=7 ; VIIC/3
M01_60=0
A01_60=10
A02_60=10
S01_60=2

(Exert from the SS MOD)

mrfritz44 07-19-05 09:23 AM

Excellent! Thank you very much. I must have missed the post because I am very interested.

Also, what would I add to allow acoustic torps in 41? I'm looking to really spice things up.

Thanks,

Fritz


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