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Translation from the Devs - no more patches
:rotfl: I was a bit early saying that last month, but now its official.
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Um... OK. We knew that, more or less.
What does that have to do with SHIII mods that we didn't know before? Namely, that many things need to get fixed and we've always been up here exactly for that. :roll: |
Re: Translation from the Devs - no more patches
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Nothing new to see here, folks. Move along. It's just Seaboy acting like his normal self. :roll:
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that kinda stinks because look at diablo 2 (old game I know) game went from 1.01 to 1.02, 1.03 all the way to 1.10 thats 10 patches in like 3 years I believe
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Well, if there are no more official patches, that stinks on ice! That means the IXD2 and XXI will never be fixed.. :down:
Unless the add-on does something about it. Maybe one day we'll see an SDK; then the remaining problems can finally be fixed... |
It's great news for mod-makers. It means we won't have to reverse-engineer mods to suit the seemingly never-ending stream of official patches.
As for the XXI and the IXD2, as far as I can see they should be easily fixed by modding. As I understand it, the XXI's problem is simply that its batteries don't last long enough - should be as easy as pie to fix that (but maybe people were too busy worrying about whether the devs would do it that they never asked a modder to do it, LOL). Not sure what the IXD2's problem is, but mod-makers may be able to fix that too. Tell me what the exact problems are and I'll see what I can do about them. |
Beery, there is another problem with the type XXI. The battery doesn't last long enough, true (easily fixed), but the battery also never fully recharges and it takes much longer to recharge than it historically did.
If you could, and considering your track record, I don't doubt that you could, fix those two bugs the sub would; for the most part be fixed. There is still the issue of the snorkel radar being destroyed at port and the defective active sonar, but I can live with those. I just would like the battery bug to be fixed. |
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That's probably the reason that they developed this snorchel mounted device, so if it's possible to mod that too it'll be great /Rulle |
Beery, much as User 1834 said:
!. Battery life and recharge rate. 2. Snorkel radar destroyed. 3. Active Sonar not working. 4. Some are still not happy with the torpedo reload times. These are the problems I've read about. They were more than enough to keep me from ever playing with the XXI. |
So what's wrong with the IXD2?
As for the battery life, I was looking at the Type XXI battery last night, and it seems about right to me (285 miles at 6 knots). Of course that's just the nominal range. I haven't tested it in practice. |
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Anyway, I'll look into it later today. If you're into it, CCIP, maybe you could look into it too? If we can't find any simple solutions, maybe we can do a call for a combined effort to get this stuff fixed, like we did with the deck gun and ASW issues. |
What we want is the SDK now :hmm:
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Well, I'm suspecting it to be something with the equipement files.
Here's a useful post I found in the thread about the XXI: Quote:
As far as battery recharge times, I'm not totally sure about this... but for torpedo reloads I'm pretty sure I could reduce them overall - but I'm entirely convinced on whether it would really work as it's supposed to. So far as I'm aware, the XXI's auto-reload system worked in a way that it had one reload done within a couple of minutes for all six tubes simultaneously, and then after that the reloading/preparing the 2nd load would be manual again... but like I said, if someone gives me a good reason and a good possible reload time, I can probably adjust this :) Personally, I haven't touched the XXI in the game and don't really plan to. And I'm not too sure about the IXD, but I suppose we may as well try and see if their issues can be fixed. |
The other problem with the IXD I've read about is it starting with the stern stuck inside the concrete of the sub pen. Was this fixed in a patch, or someone's mod? I haven't made it as far as having one of these boats yet (all the patches and new mods have me constantly reinstalling), but hope to get one soon, and would like to know if the "Philadelphia Experiment" bug, the destroyed sonar and flickering control room lights are/can be fixed...
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As for my own concern regarding these issues, the XXI hardly concerns me at all, but I may as well fix these things since they are of concern to a number of folks. The IXD2 is a larger concern for me, since the IXD2 did actually serve in combat, so I'd like to get it fixed. |
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