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The mod has been updated with additional flags of Belgium, Denmark, Ireland, and Panama. Flags for very small vessels are still missing in the game and will be added in future versions of the mod.
Download is available on my site. |
Cool! Thanks Serg.
I'm going to edit my DefSide.cfg to add these in, anyone want a copy? It's pretty easy to do yourself, but if you want to save yourself some extra work... |
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According to a number of requests I have added more flags in the new version (3.0) of the mod. The full list now looks like this
-Turkey and Bulgaria (Black Sea) -Denmark and Finland (North Europe) -Belgium, Czechia, Estonia, Hungary, Ireland, Latvia, Lithuania, and Slovakia (Europe) -Portugal and Spain (Eastern Atlantic) -Albania, Croatia, RSI/Republica Sociale Italiana and Yugoslavia (Med) -Colombia, Mexico, and Panama (Carribean) -Argentina (South Atlantic) as well as a Red Cross flag. Download is on my site. |
Great work as usual Sergei!
Thanks for RSI and Red Cross! ;) Rubini. |
Lots of thanks Sergei! :up:
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Like to see Argentina (my country) inside the game! :up:
thanks Sergei! :rock: :arrgh!: |
Any chance for the addition of duplicate entries for America, Sweden, and other nations that appear in convoys, but need to always be 'at War' with Germany? The flags need not change, but rather a new entry for each needs to exist called something like AmericaWar, SwedenWar, ect.
If I could determine the record boundaries I'd try making a copy of one with a different name, but it was mentioned the name has to be the same length as an existing entry. I suppose the length of each entry is included in the file? (i.e. they're not fixed length, but variable with a header or foot indicating total length?) :hmm: |
Format of DAT files has been described by lurbz. Make a search for his nick. If you still have a problem, you can always replace one of barely used country names with a new name of the same length using a hex-editor, say Czechia for USAtWar, and then change the texture of the corresponding flag.
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I found a copy of lurbz's DAT file spec from last Fall which I have saved in a text file now. :up: |
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ref@datafull.com Thanks, Ref |
if thats the mod i downloaded a few days ago the argentinian flag's sun is missing.... it should look like this:
http://www.portalargentino.net/simbolos/bandarge.png :yep: anyway, its good to have Argentina added to such a good game :yep: and the intention is what counts :up: also, i wouldnt be able to do it myself so, as we say in argentina: "es lo que hay" :/\k: |
Whats the story behind the sun? Ive always wondered. :hmm:
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/me wonders if the ChessMaster 10 DAT extract actually correctly reimports stuff for copying one flag to another existing country's flag TGA.
:hmm: My install is hosed, so I need to reinstall. I'm CTD even with all the mods I thought I had installed removed when visiting the museum... |
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Also, the DatTexExtract for CM 10th Ed. does know how to correctly 'repack' the DAT file. So, you can modify the TGAs and they'll be repacked correctly, as long as the bit depth is the same as specified when viewing it. (i.e. some flags are 24-bit and others 16-bit, so the TGAs have to match up or some magic has to happen.) So, I replaced Australia's TGA, Australian_m.tga, with American.tga, then repacked. The result is Australia now has a US flag. Strangely, even the small merchants had the US flag without modifying flagS.dat. I don't know why that is. Maybe only small warships require flagS.dat updated. Anyway, this means I can modify Sergbuto's excellent Nationality Mod v3.0 and reflag some nations that don't currently appear in the campaign and that no one's had any aspirations to add thus far with flags for Sweden, America, and others that are neutral, but still show up in convoys and thus need to be sinkable without penality. As suggested by Serbuto, I'll pick some random name of equal length to the lucky nations and then represent those in the Roster and in the DefSide.cfg as enemy. I kind of feel bad it's taken about a year for this to happen. Oh well, better late than never... (Plus Panama was missing until November.) This will mostly solve the issue of neutrals in convoys at the expense of several of the new nations added to the Nationality Mod. It's not a perflect solution, but as there wasn't much movement on including some of the newer nations in the Nationality Mod, it's something I personally can live with, at least. I'll see if I can't complete this Monday or Tuesday night. Then I can update IC accordingly and see if it doesn't crash. :up: |
@jasonb885
Thank's :up: Ref |
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FlagS.dat is applied to - PTBoat's (both sides) Fishing boats 1, 2 & 3 (Fishing boat, small coastal vessel, trawler) only. All other ships use Flag.dat Hope that clears things up for you. |
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So, no harm, no foul. Thanks for clearing up the flagS.dat item. :up: |
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