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Crashes when the periscope gets splashed.
Hi all,
When the periscope gets wet and goes blurry, on "up periscope" or in rough weather, the graphics slow down and a crash occurs that freezes the whole computer. It happens on any time compression. Just wondering if anyone else had noticed this since I am having trouble isolating a pattern with it...sometimes I'll load the game up and no slowdown and sometimes it slows down. This is with the same background programmes running etc. My specs are: Windows XP Service pack 2 AMD Athalon 1994 MHz 512K RAM RADEON 9500 Graphics card |
Hi guys, I think I have a new problem for you. Couldn't seem to find it in any other threads. After the past couple of missions, while in-base, I can't acces the box with my medals in it, nor can I do anything with the boat. I can get to the crew management screen and some of the logs, but nothing else. I also noticed when I go to start a mission that my assigned grid is 'NULL'. Any idea what's going on?? Thanks!
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Its a bug, now that i read yours for i only thought i had this problem. I found to fix it for me was to start a new campaign and dont choose Kiel as my starting base, You should only get NULL if you stopped at a friendly port that is not your base. So if your base is kiel but you returned to Wehelmshaven base instead then you wont be able to access your Uboat only the crew, you then have to leave and return to your base. This is what NULL is for. But now i notice that NULL pops up even when returning to the proper base??? My proper base was KIEL.
I started a new campaign and choose Wehelmshaven and haven't got the problem since. |
random CTD every time I play
Hello all:
I do not know is this is related with the well known "automatic crew management" bug, but I'm having CTD's in a random frequency while playing my career. Those CTD's are more common when I'm managing my crew "one by one". I'm using an ATI X300 with catalyst drivers, an Intel CPU 3,2, 1 Gb RAM, XP SP2. Any help is welcome, cause I really like this game. |
Response to GordonMull:
I have also seen the problem with the periscope transitioning through the water as it is being raised... and the system slows way down to a crawl. I can eventually get out of the periscope screen by typing a keyboard command to go directly to another screen. Seeing this transition on another system (which works), I think it may have to do with the water effect on the lens of the periscope (a graphics issue). On the system where I see this system slow-down, I am using DirectX 9.0b (rather than the recommened 9.0c). It is on a laptop (XP, SP2) with 768MB mem and an nVida fx5600-Go. Other than this issue, the game seems to run fine. It is the DirectX version and the laptop display drivers that I list as my primary suspect. |
Midgetsub,
Cheers for the reply. :up: I had directX 9c installed before but have just upgraded to 768 MB RAM which seems to have cleared it up....so far. EDIT: Seems it only temporarily cleared up but just in case anyone else is having this problem see: http://www.subsim.com/phpBB/viewtopic.php?t=40897 This has fixed the issue. |
resolved bugs
Hi Neal
There are more resolved topics: see quoted items below. Himmelreiter Quote:
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GordonMull:
I am glad your scope issue "cleared up". This last weekend I upgraded my old DX 9.0b drivers (for nVidia FX5600 go - laptop) with new version 80.40 drivers (DX 9.0c). http://www.laptopvideo2go.com/forum/...showtopic=7427 And, gosh, they worked! Now I can use the periscope as it was meant to be used! (no more slowing down to a crawl when the scope lens transitioned through the surface of the water). At this poiint, it seems all aspects of SH3 are working now (I have 768 MB memory). |
HELP!
I haven't had any problems with SH before, but for the last months there've been a few issues with the graphics...
The game will, every few seconds, lag. Just kinda jump! Nothing very serious, but definitely noticable, especially in external view. Got a nifty lil' laptop: Inspiron 6000 1024 Mb RAM, 1.6 GHz, ATI Radeon X300, 128 Mb. Is this enough? Didn't I hear something about problems with ATI...? |
Problem solving:
A couple of people reported various problems/odd crashes with patches up to version 1.3 Strongly advise a complete uninstall, then patching to version 1.4b over a CLEAN install. (This fixed some save-CTD's, time-compression CTD's, and crew-shifting CTD's for me.) Patch here: http://www.silent-hunteriii.com/uk/home.php Couple obvious things to double-check first: -Make sure your video card meets game reqirements -Make sure your DVD drive/burner is working normally -Make sure you choose the right patch for your situation (i.e. european/us version) Also recommend not attempting to play the game before you patch. And for what it's worth, I chose NOT to install Gameshadow. If this doesn't work, you could also try the "clean out Starforce first" approach posted earlier in this thread. |
Issue: In Saved Careers, Uboat Type is overwritten for all saves with default starting Uboat Type.
For example: I started a career in 1942 with a Type VII with Type 3 Conning Tower. After saving and coming back to reload, all saves for this career, except for the one After Patrol One, appear as Type IIa. ???? |
Whatever is corrupting the saves in this case is altering the Main.cfg file.
This is from my Main.cfg in the SH3 folder in My Documents. Notice that the Submarine Type and Submarine Version has been changed to 0 and the name has been erased. [PLAYER] Name=G-W Schulz Rank=10 Experience=0.000000 Renown=0.000000 RenownNavalAcademy=0.000000 NrOff=4 Patrols=0 ShipsSunk=0 TorpedoesFired=0 TotalTonnage=0 SubmarineType=0 SubmarineVersion=0 SubmarineName= SubmarineEmblem=No SubmarineEmblemIdx=-1 NrPettyOff=14 NrSeamen=16 CurrentYear=0 LastMission=Data/SingleMissions/Test/Test.mis Careers=1 |
I can't patch up to 1.2. The first patch came in fine (Once I got the US version, because I'm an idiot)... Then 1.2, 1.3, 1.4b, nada. I get the "unknown version" of missionengine.dll or de_menu.txt... Tried with both the US and AMEA version. Not working.
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Quote:
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updated sh3 ati radeon 9200 problems
hi i bought sh3 a couple of months ago i just updated my drivers and installed the game and the game version was 1.1 the game ran perfectly fine then i decided to update i updated it to 1.4b and when i run the game the video plays then the load screen pops up when the load screen finishes the game exits and my computer goes back to the desktop how can i fix this so i can play online
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Anyone get BSOD after game exit?
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BSOD as in B*ll Sh*t On Delevery ?
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As in,
Blue Screen of Death(The Defualt Protection Error screen windows OSs' give when they have a *usually* unrecoverable crash until it is forced into a Cold Boot.) I have an odd problem, I have an ATI gfx card. It can't run SH3 on the surface but it does great when submerged I think it is because the sea surface uses a higher shader and my Radeon 7500 is old it has 128 ddr and a 1,5ghz oricessor with 512 ddr. Anywho, when I came online one day my comp told me to update to DirectX9.0c December Release. So I did, after this it informed me my Catalyst(ATI's Driver suite) needed to be updated. After doing both MY SH3 won't load! :( It goes to the CD Checker when it passes that, nothing. I thought it was just taking its time but I waited hours and it never took hours before and still nothing. It is like after CD Check the process is terminated. I'm noticing the new drivers are doing that alot with my games. What is the deal, anyone know how I can fix this? Mustang |
Mustang, delete or rename both wmv video files in data\movies\intro, that should fix the problem.
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okay,
I deleted both and it was still a no-go so I uninstalled, rebooted, reinstalled, rebooted and now SH3 keeps telling me about an exception error with this info, Code:
AppName: sh3.exe AppVer: 1.4.0.1 ModName: msctf.dll the error seems to come from the Detection tool, now everytime I install SH3 it dosn't ask me for my CD-Key and it dosn't ask me to reboot anymore. |
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