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Attack disc and GWX3
Is there an attack disc included with GWX? I've looked around and seen that UJagds mod apparently has one that you can use in the attack periscope however I don't want to add other mods on top of GWX for fear of corrupting it or causing conflicts.
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I think there is an attack disc included in ARB wide gui, working very well with GWX :yep:
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Is that included with GWX or is it a seperate mod
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Not included. But just checked and stock ARB doesn’t have it finally...i confused with Ahnenerbe wide gui for Ccom12 who has it, sorry.
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I always used MaGui Final mod with GWX. Worked very well.
https://www.subsim.com/radioroom/sho...d.php?t=166320 Greetings, Marcel |
:haha: Figured out the attack discs in ARB... had to click left bottom icon first (Navigator and WE), then mouse over top screen:
https://i.goopics.net/yxw99.jpg https://i.goopics.net/YrwbJ.jpg https://i.goopics.net/JPdm1.jpg https://i.goopics.net/pdkWd.jpg Is that you were looking for? |
I wasn't, but that is very nice! Does it work well?
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Yes sir :yep:
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Where can I find an intruciotn how to use these dics?
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Hi Sal check this out
Gutteds Solution Solver https://www.subsim.com/radioroom/sho...d.php?t=240575 https://www.youtube.com/watch?v=L7mNRTI7rd8 https://www.youtube.com/watch?v=xbhfMwnqLgI If you have a ipad you can get this for around £5-6 https://www.poutybatface.com/subbuddy Hope this helps you |
Thank You, that helps a lot.:Kaleun_Cheers:
gutte Jagd! Quote:
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welcome aboard!
sal!:Kaleun_Salute:
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Community written Attackdisk manual. Should be somewhere in the download section here.
https://www.subsim.com/radioroom/sho...d.php?t=126824 Edit: GWX does not have attack disks in it. The most sophisticated 'sliderule' in it is the nomograph. (to compute time, speed, distance problems) You need mods on top of it that are compatible. Magui, ARB and the older Ujagd and OLC mod are the ones that have them to my knowledge. |
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http://www.mediafire.com/view/rrxzd4...54-41.png/file http://www.mediafire.com/view/4w4n3f...55-21.png/file http://www.mediafire.com/view/oqxr50...55-42.png/file |
To get the full map with ARB you need to patch the SH3.exe with The special Tycho patch.
Main thread: https://www.subsim.com/radioroom/sho...37&postcount=1 From read me: How to install: !!! FIRST MAKE A BACKUP OF SH3.EXE FILE IN THE GAME FOLDER !!! 1. Copy files in the folder ARB WideGui 1920x1080 into the game folder. 2. Copy files in the folder TychoSh3Patch_v3 into the game folder. 3. Run the TychoSh3Patch.bat TychoSh3Patch - expand Nav and Attack maps render limit from 1024x1024 to 2048x2048. http://www.subsim.com/radioroom/showthread.php?t=231140 |
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My SH3.EXE is patched in order of priority as below... 1.(SH3-H.sie_V16B1-Patch-Kit) 2.(Stiebler4C_V16B1) 3.(ARB WideGui 1920x1080 final) 4.(TychoSh3Patch_v3) 5.(ARB WideGui 1920x1080 hotfix v0.3) 6.(TychoSh3Patch_v3) 7.(ARB WideGui 1920x1080 hotfix v0.3.1) http://www.mediafire.com/view/9r0dxl...26-20.png/file http://www.mediafire.com/view/zg19p3...18-17.png/file http://www.mediafire.com/view/owuww6...49-26.png/file |
TychoSH3Patch comes with a configuration file which has the map section commented by default. The version that comes with ARB has a configuration file that should work but only changes the map, you can use it as a reference. Perhaps this is because it is not working.
Regards, Diego |
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http://www.mediafire.com/view/oi9bb1...27-57.png/file http://www.mediafire.com/view/p34fws...28-13.png/file I noted down modifications .. 1. remove.bat patch for sh3.exe 2. modify TychoSh3Patch.map, uncomment in the front of address "@@@" in Nav. and Attack map sections http://www.mediafire.com/view/0c9bz5...odify.JPG/file then modify address and save file. a8e75 > a8e78 a8e7a > a8e7d 109003 > 109006 109008 > 10900b 3. TychoSh3Patch.bat patch again sh3.exe then make a copy to SilentHunterIII game folder. 4. modify Maps.cfg from :\SilentHunterIII\data\Menu\cfg http://www.mediafire.com/view/6hf6kj...1080..JPG/file |
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