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Bearing change tables for speed
Hi All,
I’ve made tables for the method I use in my Comprehensive tutorial in my sig (computing target speed based on his bearing change over one minute). I’ve put a link to it in my sig. I used a self made whiz wheel in my tutorial but wanted to make the tables for ease of use So people could print them off and keep them at their desk. Instructions are in the document. Tutorial is written using SH3 but of course the methods work for Wolfpack as well.:Kaleun_Thumbs_Up: Edit: Please also find a link below to an excel file I created that does the grunt work for you, just plug and chug! This is set to read-only to keep the integrity of the file, so please download for yourself (File - Download As - Excel)! https://docs.google.com/spreadsheets...it?usp=sharing |
Wow, this is helpful. Tables are a great asset, I'm going to add these to my command book.
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Wanted to have a look-see, but it says i need permission. You sure you have it set to public?
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I have made a change to this file, adding the historical fixed wire speed method table from the 1938 Kriegsmarine Torpedo shooting regulations, as well as adding a little background about historical methods of finding speed. Link has been updated in my signature.
Could someone please confirm they can open it? |
I can.
BTW it reminds me of another bearing change method which is Ekelund Ranging. But looks like the Auswanderungsverfahren is not a bearing only method. |
Could I request that you increase the font size of the explanation text - by the time you've zoomed in enough to read it, you can't scroll down and see all the tables.
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Thank you :Kaleun_Salute:
May I also point out the size / scale of the first table could be bigger to match the size / scale of the second table - it would minimise wasted space when printed out (smaller borders too?) and make reading everything clearer when on a computer screen, where everything can be the same size. Thanks for everything you've been doing to contribute to the game and community btw. |
Edited OP to include a link to an Excel file I created that does the number crunching for you!:up:
It is read-only so don't rely on it too much in a pinch (kidding, just download a copy for yourself - File, Download As, Excel). |
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That's brilliant; thank you!
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Derstosstrup, do you have templates for those slideruler disk for Auswanderungsverfahren and Ausdamphverfahren? I feel a creative urge coming up.
And once I figure them out, I might even redraw them in CAD software. |
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Ok, in the mean time I had another run through of your documents and the tvre.org site explanation of Auswanderung and Ausdamphverfahren. Seems very do-able to recreate these. However, is it me or does "Drawing 21. Rundschieber für Auswanderungsverfahren “B” [12]" have crooked scales? 170 hm distance with 2.5 degree bearing change should show 24 nm/h (according to conversion factor 6000/1852) instead of 23. When I compare different marks each takes another value for meters per nautical mile. Same goes for Drawing 22. Not to German standards if you ask me. ;)
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I suppose one could recalibrate the wheel, that’s beyond my capabilities at the moment! Been using my excel file instead as my wheel needs some repair. |
At first I wondered if Germany adhered to a different nautical mile standard at that time. But there was a standard adopted in 1929 according to the wiki. And the other value for nm to km don't differ that much. So it's probably draftsman's error. I will just stick to the math formulas and make my own scales.
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OK folks, another update to this file - I have added a tab for Ausdampfverfahren (method of calcing speed by achieving a constant bearing to target, then deriving target speed from own speed, that bearing, and AOB). I've been playing around with this method in WP while overtaking targets, and it works very well.
The long and short - While overtaking, pick a ship and a feature on that ship and adjust speed (use the 10 slower function on the EOT too!) so the bearing moves only a little, then fine-tune with course adjustments until the bearing line in the UZO stays on that spot on the ship over at least a couple minutes. Then, without moving the UZO: 1. Note the exact bearing per the TDC to the 10th of a degree. 2. Note exact own speed to the 10th of a knot. 3. Estimate the ship's AOB. Input these values into the "Ausdampfen" tab and it will calc the target's speed. Obviously the initial AOB estimate will likely be inaccurate - as the approach unfolds, you will be able to refine his course and thus will be able to "go back" and adjust the initial AOB (and thus the speed estimate) accordingly. Please let me know if that doesn't make sense!:doh: |
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