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Harbour Charts
I'm in the process of making a number of harbour charts based on the NavBuoy User Charts. Here are two examples:
http://www.subsim.com/radioroom/pict...pictureid=8672 http://www.subsim.com/radioroom/pict...pictureid=8665 I'd like to scan the Sh5 files for info like water depths, land and sea objects, etc, because physically going to the locations and mapping everything is very time comsuming. Does anyone know what the proper files are that would give this info? And any other help would be greatly appreciated. :yep: |
Nice!!! Looking forward to this. :up:
Thanks! |
Sober already created exactly the same mod. :yep:
Note that in game charts number is limited to 50...Sjizzle can tell you more about Sobers charts and charts in general... |
[REL] SH5 Map viewer/gradient editor
This app lets you adjust the colour of the map gradients. This could reduce the number of depth readings that you would need to add:hmmm: |
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For viewing buoys, etc. on map, you need to run Mission Editor, open a campaign project, and select the appropriate mis layer. IIRC buoys are on a separate layer, identical for all the campaigns, but Trevally can give you more details on this topic. :salute: |
oooh lighthouses :D
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data\Campaigns\CampaignProjects\Total_Germany\harb our.mis open with notepad or text editor each bouy has a location in this format:- [Unit 693] Name=_Buoy_G2_FL#1305 " " Long=-674703.000000 Lat=6941362.000000 This lat long are in meters. I cant remember if there is a way to convert:hmm2: |
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Okay that's great advice I'll get on it. :yeah: |
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Just an update.
I've done 23 charts so far, not as detailed as I'd like but info is sometimes impossible or just hard to come by. Also too much info is not always good. http://www.subsim.com/radioroom/pict...pictureid=8722 I got hung up on Stavanger when I noticed the buoys were pointing to a dead end and thought it might be nice to change that. But it's proving to be a little more complicated working with the editor. Also was hoping to add lighthouses to certain areas but I don't have the skill for that, the existing ones I believe are about 83 meters and can be used for DR in navigation or even distance determination with this formula: http://www.subsim.com/radioroom/show...postcount=4335 Anway, more work to go. :salute: |
Very nice. :rock:
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:shucks: Just working on the British Isles at the moment. Will probably package the files according to region so folks using other charts won't lose any past the 50 limit.
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I believe the limitation is 50 dds files altogether in the game .
Seems to me that a lot of dds pictures could be made into one dds file . http://i68.tinypic.com/2u6h9pj.jpg |
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any news ?
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These are the charts I've done so far:
Baltic >----------------------------------- Kattegat Kiel Langelandsbaelt Memel Oresund British >---------------------------------- Cardiff Dundee Edinburgh, Rosyth, & Methil Falmouth Glasgow Grimsby Harwich Invergordon Kilbrannan Sound Milford Loch Ewe Scapa Flow Shetland Southampton & Portsmouth Stornoway Mediterranean >---------------------------- La Spezia Piraeus Toulon Monsun >----------------------------------- Addu Attol Penang Singapur NW Europe >-------------------------------- Brest Heligoland La Pallice Lorient St Nazaire Ushant Wadden Sea Willhelmshaven Scandinavia >------------------------------- Bergen Middle Bergen NW Bergen South Narvik Stavanger Trondheim Southern Atlantic >------------------------- Western Atlantic >-------------------------- Just starting on the Americas and will add to Monsun & Med later. I've grouped them into regions in the .cfg files so you only have to enable the region you'll be patrolling in. British Isles are so far the largest; might divide that up. I have also changed the harbour.mis files in various Campaigns but will have to get Sober and Vecko to test that with their MegaMods. |
:salute:
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:yeah:
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Just an update; finished British Isles, West and South Atlantic charts. Very little time as I'm busy with real life but still motoring on. :yep:
http://www.subsim.com/radioroom/pict...pictureid=8776 http://www.subsim.com/radioroom/pict...pictureid=8777 http://www.subsim.com/radioroom/pict...pictureid=8778 More to come. |
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