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Ahnenerbe WideGui 1920 x 1080 Final
Ahnenerbe WideGui 1920 x 1080 Final
Download link Hi all, captains !! This is the final version of the Ahnenerbe WideGui 1920 x 1080 Final, in which there was a number of changes, both large and small. Has been added to the console and enhanced devices. The navigation and attack maps are now visible at the bottom edge. Added gramophone, which is always at the top of the console for easy access. Change the location of AOB devices. Added additional icons on the left pane crops up. UZO now has zoom from x6 to x10. So as you will find some other changes and amendments, some of them are shown in the screenshots. During testing, performance problems were identified with the mods as WBs USAM v69.61.1, as well as the GWX 3 Wilhemshafen, St Naz, Schluese and xtra ships V7. The reasons are not fully identified and are not entirely clear, perhaps somewhere not coincide with a resolution of 1920x1080 or d3d9.dll with some models of units or their texture. Nothing yet on this issue I can not truthfully say. With stock GWX and SH3 vanilla works flawlessly. In general, the case of each, use the GUI or not. In the future, I will look for reasons CTD and with the above mods. Previous version Ahnenerbe WideGui 1920 x 1080 can be downloaded from SH3COMMUNITYMODS (User: Maik, Password: Woelfe), screenshots are for illustrative purposes. Compatibility with other megamods not checked. All the best and good luck !! ++ Ahnenerbe ++ Link: Ahnenerbe WideGui 1920 x 1080 Final README 1. Ahnenerbe WideGui 1920 x 1080 Final is established through JSGME. 2. In the documentation folder additional mods (generally graphic). To copy in the MODS folder and to use at will. Only amendment to the relation of the Shortcuts for German U-Boats Compilation Mod folder..... It is actual only for mods of German U-Boats Compilation. 3. The SH3 Commander folder for those who uses SH3 Commander from JoneSoft. The folder merges with the main folder of the program. It not only for mods of German U-Boats Compilation, more definitely not for it (but works and with it). There are files for display of numbers of torpedo tubes for each type of the boat, otherwise, you would observe only a pure black circle on the device TDC. It as in OLC GUI, only I in menu_1024_768.ini copied everything on the and a lot of things anew, therefore this SH3 Commander folder only for mods of Ahnenerbe WideGui 1920 x 1080 Final. 4. I used the d3d9.dll and d3d9.ini files from mods of WideScreen 1920x1080 Project from vanjast, which author is Seeadler. I don't bear responsibility for them as they were created not by me. Therefore, I to predict the reasons of some distortions or other bugs in many respects not in forces. Here most likely each user which can be connected with the hardware of the computer or other nuances can have different reasons. My work in mods is an adjustment and a correcting of graphic files and other menus under permission 1920x1080, and also some part of own additions and some corrections from mods of Widescreen GUI for GWX (Conus), which formed a basis of this work. +++++++++++++++++++++++++++++++++++++++++++++ Makman94 for NYGM (special thanks):salute: Ahnenerbe WideGui 1920 x 1080 Final - FILES for NYGM v3.6D here are all the necessary files that are adapting ''Ahnenerbe WideGui 1920 x 1080 Final'' on NYGM v3.6D's needs. Installation on NYGM v3.6D -------------------------- 1.Ahnenerbe WideGui 1920 x 1080 Final 2.Ahnenerbe WideGui 1920 x 1080 Final - FILES for NYGM v3.6D Link: http://speedy.sh/Hec7A/Ahnenerbe-Wid...NYGM-v3.6D.rar Enjoy http://i66.fastpic.ru/big/2014/1115/...b3ab9171ef.jpg http://i68.fastpic.ru/big/2014/1115/...10d07521ea.jpg http://i68.fastpic.ru/big/2014/1115/...bb74a70bea.jpg http://i64.fastpic.ru/big/2014/1115/...422ccfbfe8.jpg http://i63.fastpic.ru/big/2014/1115/...d99dc09028.jpg http://i65.fastpic.ru/big/2014/1115/...fcc3bb7479.jpg +++++++++++++++++++++++++++++++++++++++++++++++ Hi all !! This mod was created on the basis of Conus' SH3GWXWS 2.3 1360x768 with subsequent global changes under resolution of 1920x1080. Were processed image files, and added with a residence permit in menu_1024_768.ini and Dials.cfg, where too much has changed. The mod includes developments Hitman, ONELIFECRISIS, makman94, Tycho and vanjast, for a huge thanks to them. For variety, add some optional files, use as desired. In the future, I would not mind someone else using developments and alterations of this mod, all in your hands. Happy hunting !! ++Ahnenerbe++ http://i66.fastpic.ru/big/2014/0904/...3291e18ec9.jpg http://i64.fastpic.ru/big/2014/0904/...195673bb88.jpg http://i64.fastpic.ru/big/2014/0904/...7970eb739c.jpg http://i65.fastpic.ru/big/2014/0904/...41b3d8c4fe.jpg http://i67.fastpic.ru/big/2014/0904/...83c1156fe9.jpg http://i63.fastpic.ru/big/2014/0904/...bbd9a4d769.jpg http://i65.fastpic.ru/big/2014/0904/...b89d8c68d3.jpg http://i66.fastpic.ru/big/2014/0904/...bec3103204.jpg http://i67.fastpic.ru/big/2014/0904/...d237cb2f6b.jpg http://i66.fastpic.ru/big/2014/0904/...8320b1fe93.jpg http://i66.fastpic.ru/big/2014/0904/...0537e41b41.jpg http://i63.fastpic.ru/big/2014/0904/...3e77a26d71.jpg http://i68.fastpic.ru/big/2014/0904/...6a674b4268.jpg |
Excellent release. :yeah:
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great work.:salute:
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Some beautiful artwork here, Ahnenerbe! And useful gameplay features, like a draggable watch with a second hand! And a gorgeous and thoroughly useful gyrocompass with a working vernier dial. Very, very sanitary!
If I read your documentation correctly, this mod is directly compatible with unmodded GWX3, yes? Does it also include Hitman's Optics? The graticles look the same. |
This is a real gift! Ahnenerbe, your work is awesome. The attention to detail is impressive. From the loading screen to the GUI is a very beautiful work! :yeah:
Only a question: what is the "60" number in the lower right corner? No problem with it, but I donīt know if indicates something (please see the red arrow). It seems the SH3 HD is a new standard...:rotfl2: http://img742.imageshack.us/img742/8684/cVeApu.jpg Many thanks and all the best! Fitzcarraldo :salute: |
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Ahnenerbe: Nice and classy.. :up:
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:D |
WOO! A GWX COMPATIBLE 1920 x 1080 MOD!!!! Thank you thank you thank you thank you! :yeah::yeah::yeah::yeah:
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Fitzcarraldo :salute: |
Uh just noticed something in the screenies. Number six from the bottom up lower left hand corner. Doesn't that violate a SUBSIM rule?
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Warning graphic image Sure there was no ill intent, more like side-boob at the end of the day :) |
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Image removed. Problem solved. :sunny:
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Awesome.
Quite impressive GUI.:rock::salute::up: |
Hey there!
Thanks guys for the feedback! I made it for myself and so tried, and I hope you also come in handy. Maybe somewhere, and there are some bugs (one for all will not follow), but together can be corrected. Thanks for vanjast push, with the filing of his couture NYGM and I decided to rework the interface GWX. Yes, this GUI is designed for GWX and they supported, as was done on the basis of Conus' SH3GWX WS 2.3 1360x768. However, during the time of use GUI from Conus I have some files then reworked and renamed, so part of the image files from the original GWX will not work, and will show my (I did not change anything in the creation of the GUI, much time has passed and not just hard to remember that I am). But all that was renamed and remade me, everything is working correctly, your problems will not be. To BigWalleye ..... At periscope observation I used a grid of mod from vanjast, for the attack periscope and UZO made myself based on that found on other sites, in particular Russian-speaking that were the many conversations on the optics of the German submarines. Compatible with GWX full, although much will be checked by tests, most importantly, that the main time-consuming and extensive work has already been done, to eliminate some bugs (if there are) is easier. Hours of Tycho I did not shifted, the position on the screen at a resolution of 1920x1080 abound, so there was no point them somewhere to hide, just fixed them in the right place and everything, and of course fitted a second hand look was much better. If you want to detach, it is easier to block menu_1024_768.ini G3F I322 in line Drag = false replaced by Drag = true. fitzcarraldo, as well laugh laugh about the sextant:k_rofl:. By the way, I look at you talking imposition Salvo.tga, so you also need to find a record with menu_1024_768.ini TDC1_2.tga and replaced by standard TDC1.tga, and my file from the TDC to remove. In general, once again thank you all and well used, I hope, I spent my time is not wasted. All the best and good hunting:Kaleun_Salute: !! P.S. I apologize for the online translation, but I think the point is made. |
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And yes...I see the "60"....My mind wasnīt thinking in Real Navigation... Best regards. Fitzcarraldo :salute: |
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All good !! ++ Ahnenerbe ++ |
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