SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Sub/Naval & General Games Discussion (https://www.subsim.com/radioroom/forumdisplay.php?f=177)
-   -   Wargame: AirLand Battle Official Thread (https://www.subsim.com/radioroom/showthread.php?t=204320)

Krauter 05-11-13 07:17 PM

Wargame: AirLand Battle Official Thread
 
Just so the W:EE thread can remain focus on European Escalation.

Krauter 05-11-13 07:19 PM

Anyone feel like doing a themed battle? I was reading on the forum about a themed Vietnam War decks that people are doing. I was wondering if anyone wanted to do some battles with similar themes?

PM me on Steam

reignofdeath 05-11-13 09:25 PM

Meh, I dont know if Im into the whole themed battle idea, I like just going in with a deck and trying to win

andritsos 05-13-13 12:30 PM

I bought it, and apparently i have the feeling to be the successor of world in conflict ( my favourite tactical game i ever played ) , but on a bigger scale even tho maybe less chaotic.
However until now i have a bit of a hard time to get used to the whole game, the controls with the mouse and that in my opinion it seems more clumsy compared to WiC for now. Is there a way to make the camera rotate by putting the mouse on the sides of the screen?

but i am in love about the huge quantity of vehicles/ planes

reignofdeath 05-13-13 09:44 PM

Quote:

Originally Posted by andritsos (Post 2056076)
I bought it, and apparently i have the feeling to be the successor of world in conflict ( my favourite tactical game i ever played ) , but on a bigger scale even tho maybe less chaotic.
However until now i have a bit of a hard time to get used to the whole game, the controls with the mouse and that in my opinion it seems more clumsy compared to WiC for now. Is there a way to make the camera rotate by putting the mouse on the sides of the screen?

but i am in love about the huge quantity of vehicles/ planes

You should be able to make it rotate by holding the mouse scroll wheel down and moving the mouse left or right:up:
Its different and takes some getting used to but its a great game I think!

reignofdeath 05-21-13 10:03 PM

Thoughts on the newest patch?! Go!

andritsos 05-24-13 06:17 AM

One thing i find quite annoying with all the latest matches i had played is that there is too much 'camping'/ 'bubbling'. like players rushing to reach a sort of place in the middle or just below the middle of their map, and ammassing their units there/SAM's and doing nothing. Just waiting for any attempt to sparehead.
So in whatever attempt you do to attack them to break this boring stalemate( or i am not able to) , you are getting crushed.
Also when an opportunity arises if there's some movement and i go for it, most of the times my other teammates do nothing to support and stay in their respective bubble/camping leading again to catastrophic results ( my deck alone cant cope to CAS, push forward and support all at the same time). Maybe its me that i wouldnt want to wait minutes and minutes doing close to nothing apart some micronaging of infantry


Lastly a noticeable change i saw was in SAM's, now their range is incredibly nerfed against helos( IMHO, i'd prefer if the become a bit more agile)

Arclight 05-24-13 07:20 AM

IR SAMs do well against helos; their effectiveness against fixed-wing was reduced because the regular MANPADS/IR-SAM spam made use of ground attack planes suicidal at best.

I'm guessing you're a NATO player?

Biggles 05-24-13 07:38 AM

http://www.youtube.com/watch?v=N8XF8KtWBDU

Oberon 05-24-13 07:45 AM

Damn...tactical nuclear strikes...that's a game changer right there.

I hope that they do a DLC with this kind of campaign ported to Germany/West Europe. That would be...beautiful.

One week to go... :yep:

bertieck476 05-24-13 01:20 PM

It looks awesome in the vid.

jangles 05-28-13 08:41 AM

I just bought this on Friday, I never played EE.

I was a bit lost for the first hour or two, but it is really growing on me now that I have an small sliver of an idea of what to do.

I love the units, I have Harriers and Lynx Heli's!, two of my favourite aircraft of all time.

My only concern is that it's all a bit fast, I would like an option to slow it all down a bit, or is that just me getting old?

Arclight 05-28-13 10:30 AM

Nah, prefer slower games too. Lower point games tend to be slower; 3 player with 2k points or 4 player with 3k. It's getting really tight if you tweak it down for 2 player teams (only 500 each).

Tried the tutorials? Can take your time in those.

reignofdeath 05-28-13 10:10 PM

Quote:

Originally Posted by Arclight (Post 2064083)
Nah, prefer slower games too. Lower point games tend to be slower; 3 player with 2k points or 4 player with 3k. It's getting really tight if you tweak it down for 2 player teams (only 500 each).

Tried the tutorials? Can take your time in those.

I do quite like the low points games as well.. albeit I cant buy as much off the bat, but I enjoy really having to think about wether or not you can afford the decision. Only prob is if you get beat in your first push, and the opponent picks up on that, you can get rushed into defeat since you have no real defense after that.

I would prefer a less economy, maybe a few points less per sector?? I quite liked how EEs was set up.

Oberon 05-29-13 02:37 PM

Liking the look of the campaign so far, just completed the very short campaign, feel a bit sorry for Aalborg but orders are orders. Pity that the map doesn't show the devastation of a tactical nuke strike, but could be a tricky thing to code. All in all, so far so good. :yep:

danlisa 05-30-13 07:44 AM

Perhaps a rather dumb question - Is there any benefit of having EE installed while playing Airland? Unit/Map sharing etc?

Raptor1 05-30-13 07:47 AM

Quote:

Originally Posted by danlisa (Post 2065010)
Perhaps a rather dumb question - Is there any benefit of having EE installed while playing Airland? Unit/Map sharing etc?

No.

Oberon 05-30-13 08:17 AM

I think Eugen could make a killing on a paid DLC if they did a Central Europe map with the treatment that they've given Scandinavia. The map could go from Paris to Poznan and from Flensburg to Innsbruck. :yep:

Nippelspanner 05-30-13 03:32 PM

Love Wargame, but I'm rther unhappy with some of Eugens descisions regarding ALB.

I hate to say, but I indeed have the feeling that 'PACT is OP'. This is because the excessive amounts of cheap units. If you lose units as a NATO player, it is a hard punishment, because mostly, they are gone. PACT loses them, laughs, shakes it off and simply orders the same crap again.

Then there is a horrible lack of some units in every Nations deck. I mean, for what do we have the feature of mono-decks (i.e. one nation only) like Sweden, if they have like no AA at all except one IR guided unit?
(CAP as AA is quite ineffective against PACT. As soon as PACT sees "oh, hes got his precious CAPs airborne" they just send 3-5 cheap planes and bang, be gone, NATO CAP...)

Germany for example is a very strong "minor" Nation in this game, yet, why don't we have the F-4 Phantom as a fighter/bomber/SEAD jet available? The F4 was THE plane during this time in the German Air Force.

Or the AA. Brits have the Rapier. Awesome in real life (AFAIK?) and ingame it sucks, same as the 3-shot I-HAWK that mostly misses 2 out of 3 shots, then starts eating up your supply trucks.

Lately, they cut the number of ATGMs down on both sides, still it is crap. Bradley's now have 4 ATGMs, ok - but 3 out of 4 miss the target, wth?

I could continue for a while but... nah...pointless. Would be interested in your opinions though. Is PACT OP? I play Wargame since EE and always had the feeling that Eugen favors PACT in some ways... Can't say I like it...

Gosh, sorry for the rant but I really needed to get this off my chest :nope:

Oberon 05-30-13 05:51 PM

I had the same feeling when the original EE came out, but back then it was due to ATGM spam, it seemed like everything that had a track on it and a sickle and hammer had an ATGM launcher bolted on top for luck, but that is how it is, that is what the Soviet designers did, so I guess that I can't complain too much.

The problem with NATO is that it's hard to balance since in the real life war scenario, NATO would have taken an absolute pounding, and the Soviets would have used spam wave assaults, usually with cheap units, and then sending in the more expensive units to drive a wedge into the cracks formed by the cheap unit spam.
The SAMs do need looking at though, I had a Hind throwing rockets at me in a game earlier from outside my Tracked Rapier range, given that the Rapier in real life can go up to 6km, and the S-5 rocket only 4, then that Hind should have received a guided missile in its face.
Equally though, there was a problem in the beta that the SAMs were a little too powerful and there was little point in actually using helicopters, but I think the SAMs got nerfed just a little too much.

Stick with it, it's hard and NATO can be very tough but you'll get there. :yep:

EDIT: The best SAM unit for Anti-helo in NATO seems to be the Chapparal A1, it can out range any PACT missile, guided or otherwise, and isn't a slouch against aircraft either.


All times are GMT -5. The time now is 08:09 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.