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-MOD- Real RPM Hydrophone merchants 2.0 -up to 100 rpm by hydrophone-
MOD and THREAD closed.
NEW MOD VERSIONS (may/03/2013) HERE: http://www.subsim.com/radioroom/showthread.php?t=204151 |
Great and hard work :up:
Unfortunately, for most players this mod can not be used as is.. I have looked into the mod and I see that I need to edit it manually to make mod work properly.. because now it's not compatible with - New UIs by TDW Open Horizons II by Trevally Enhanced Funnel Smoke by HanSolo Ship Inertia by TDW |
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These values are the ones that have changed within the file. "Sim" for each merchant. If these values are changed then the "RPM table" fails. And "propeller_4_hyd.wav" included on this mod. ------------------------------------- All other values are for the "ship inertia_1_1_0" because I have made changes with the "ship_inertia_" installed. ----------------------- Why is not compatible with NEUis and Open Horizons? I have also installed. This "mod" contains its parameters. Except the 2 parameters that I changed on each ship. Could you tell me the differences??? So I can make it compatible. Greetings and thanks for answering.:-) |
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Are any actual files being overwritten between OHII and ship inertia? Ship inertia only changes the sim files - OHII only changes the cfg files |
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I just tried to install it via the JSGME and there was a warning about identical files :yep:.. And you didn't mention on what basis do you make your mod, which files you used - stock or.. For example: I don't use Ship Inertia usually because this mod causes CTD at the campaign start.. so, if you did your changes on the base of this mod, I think I will have a CTD using it.. |
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I have not looked at the details.. now will do and let you know :yep: EDIT: ooops.. again new avatar :D |
Okay, I have looked again.. JSGME warnings were not only about folders, there are also many files in the OHII and NewUIs..
EDIT: I mean, Real RPM Hydrophone merchants 2.0 overwrites many files in these mods.. |
OK. I'm making changes to adapt to the "ship inertia". changes on "max_force" and "eng_power". Now is compatible.
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-Modification of the sound file "propeller_4_hyd.wav" for the merchant develop to 100rpm (heard by the hydrophone). -Modification of the files. Dsd. .Sim and. .Cfg of all merchant of the game. |
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I don't ask - what changes do you do? I can read it in the first post.. I asked you - what files do you used as a base to your modifications? |
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Gap,
Thanks for your advice, you helped me a lot with this. ----------------------- Me has ayudado un montón con esto, gracias. :up: |
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Solo lo siento que no pude encontrar los datos que faltaban... |
Vídeo with old versión of rpm chart 1. 1
https://www.youtube.com/watch?v=A7ZtWzvdlrI |
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Hi Macardigan !
Very nice mod and video ! Could you please post the mod list that you were using when you made the video ? ******************** Hola ! El mod y el video son muy buenos ! Puedes indicarme la lista de mods que usaste cuando hiciste el video ? Muchas gracias por este magnifico trabajo. :salute: Txema |
Hola Txema.
Aquí te dejo la lista: ---------------- My mod list: 24Unterseeboot Mod.V.2.0 24Unterseeboot Mejoras juego FX 2.0 OPEN HORIZONS II Light v3 OHII v2 Mission Fix WA Real Environment - Revision_3 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Reworked Morale and Abilities v.1.1 Mis_tdc&diales NewUIs_TDC_7_1_0_Real_Navigation DynEnv v2.9 - 10.III Seafloor (low resolution) DynEnv v2.9 - 11.c.III Sea Plants - Coral Reefs (low resolution) DynEnv v2.9 - No U-Mark DynEnv v2.9 - No Underwater Impurity Patch AI_sub_crew_1_0_2_TheDarkWraith sobers hud sounds V1 SH5 generic patcher 1081 zones bueno sin Real RPM Hydrophone merchants 2.0 (spanish) *En el video uso la versión anterior del mod con la vieja tabla de RPM. ------------------- * In the video using the previous version of the mod with the old RPM table. El mod sobreescribe el "ship Inertia 1.1.0 TDW" si lo tienes instalado ya que éste dejaba sin sonido por el hidrófono a los buques de 1300ton o menos a medias revoluciones. ---------------------- The mod overwrites the "ship TDW 1.1.0 Inertia" if you have it installed since it left mute by the hydrophone to some ships. -------------- |
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