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Axis and Allies Board Game
OH MY GOSH!
This is the greatest board game you will ever play! My friend just got the 1942 Edition for Christmas and we played for like 7 hours. Anybody else play it? :hmm2: I love this game! :rock: |
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Looks pretty fun!
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One of my favorites of the past. I would love to see it done RIGHT as a PC game. The closest I have seen is Iron Blitz. Its close - but the AI isn't all that good. I do like the atari RTS one as well - though it lacks the depth (especially in the naval side) that it needs.
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I have the Axis and Allies Revised edition and ya love it! One of my favorite board games ever.
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I've played Axis & Allies a bit a few years ago. From what I recall it was pretty good, though I prefer games which are somewhat less abstract. I might've actually gotten a copy and played it more if it wasn't so bloody difficult to get people to play board games in general... |
Well, whatever your opinions, I love this. I'm gonna try and get a copy here soon.
I beat my friend pretty badly. He had 3 armies, I had 2. His mistake? He didn't build up his navy. I had complete control of all the oceans. He could not transport troops to reinforce. I invaded America and eliminated them from the war. I mopped up the rest of the US forces. I was almost about to take Panama so I could use the German Navy in Pac Fleet when he quit. I had eliminated America, Trapped the UK on the British Isles, North Africa and Australia, and Trapped the Soviets in Russia. I had come with the Japanese up through the Mideast and had the Soviets surrounded. He surrendered at that point. I was about to have no enemies in the Pacific and only have to deal with Europe and Africa. :sunny: I think we all know who is the Superior Leader. :rotfl2: |
My mother-in-law just got it for my kids for Christmas, so it looks like I'll be learning to play. My first thought on opening the box: "A 31 page book for a board game manual?" That's probably the biggest I've seen. Are the rules pretty easy once you learn them?
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It took me 2 hours almost just to learn how to play. There is a steep learning curve. The easiest way to do it is just to jump in. It should click pretty fast. Wikipedia helped me understand it. The rules are extremely technical but man is it worth it. I have both the 1942 and 1941 Editions on my Amazon wish list. :yeah: You will love the game. :yep: |
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Honestly, as long as its done right with decent graphics and multiplayer capability Id like it. I had an open source one called Triple A, it wasnt bad when you played MP. Plus they had alot of revised editions. The UI was a bit weird to figure out but other than that it worked out well. |
I have not played Axis and Allies for about 25 years :-). I hope they improved the game over that time. When I got it after it first came out, my friends and I played it for weeks. What we found however, was that it was impossible for the Germans to win! Unless they had fantastic dice luck, they could never take out the Solviet Union and once the US came to play it was game over. Maybe its worth a new look....
Kevin |
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Russia. You have enough IPCs to purchase some serious attack units and I use my uboats to fend off all trans ships coming from england. Couole that with a few BBs and a nice load of bombers and you can focus on RU until you wear them down. And once you get that IPC boost from RU land you should be able to quickly steamroll the UK and then help Japand with the US. |
I have this game and think that it's a great "rules light" wargame. The only problem is that I just can't get any of my friends to play it because they think that it's too complicated. I don't get it. It's not complicated at all and pretty "dumbed down" from my perspective. I wonder if "Candyland" would be too complex for them.
I own the original set from the early 90's and the one new rule that's implemented now is the bomber now can carry infantry units and drop them off (think parachute brigade). That's nice because prior to that rule, bombers were actually pretty worthless unless you wanted to use them to do bombing runs which was kind of rare as they were so expensive and ALWAYS got shot down. I think my favorite wargame of this style is "War of the Ring". That thing is FANTASIC. If you like Axis & Allies, you'd probably like "War of the Ring" It's a nice, yet relatively easy step up in "game meat" and it's absolutely EPIC and totally captures the feel of the "Lord of the Rings" books and movies. |
I don't like the Lord Of The Rings stuff. Never could get into it. I saw the movies and just didn't like them.
If there are any other wargames like this that are WW2 or something similar, I'd like to hear about some of them though. |
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I'm not to sure about your theory about bombers. I've seen them grind Germany, UK, and Russia to a halt on more then one occasion. |
Fields of Fire is a great (solitaire) WWII/Korea/Vietnam tactical/operational game.
It includes staff handling and the best thing about is that it features random terrain generation. The only drawback is that the rules are not easy to understand...you need a lot of time in the beginning... |
Back in the day, my friends and I would throw down on some serious A&A action; we'd play for hours and hours but we'd eventually grow tired of it all and do a "mass battle," sort of thing - usually in Asia somewhere - where we'd do some sort of crazy-big troop build up followed by a fight to the finish.
I can still hear one of the guys saying, "We'll accept nothing but an Unconditional Surrender," over and over again as the dice rolled. Good times. |
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It's basically "Red Dawn" the war game. It's a hypothetical Russian/Mexican invasion of the United States. It's a fantastic game and is WELL WORTH picking up. And don't knock "War of the Ring". It's one of the most strategic and well built war games I've ever played. The cool thing about it is that the good guys have a very limited amount of troops that they can recruit. Once you've recruited them all, there's no more. The bad guys, on the other hand have an UNLIMITED amount of troops to recruit and drop on the board. So you get a definite steamroller effect with the good guys just doing their best to hang on and take small victories when they can. I've fought some EPIC crushing fights in that game. The other thing that makes it difficult for the good guys is that there's a political mechanic. Most of the good guy factions have to be convinced to go to war (otherwise, they can't recruit). The only way to do this is to either have them get attacked by the bad guys, or to get one of the main story characters to one of their cities. This sounds REALLY heavily weigted toward the bad guys, but, believe it or not, there's great balance in this game. The good guys have advantages and tricks they can pull that make up for their lack of troops, like sneaking the ring-bearer to the "Crack of Doom" behind the bad guy's backs, etc.. I have a friend who's not a fantasy or Tolkein fan who still loves the hell out of this game. |
But we all know what the most brutal, unforgiving, downright disturbing board game is.
Monopoly. |
In A&A I usually played the Japanese (especially with the optional naval rules)
One time I played as the US and am probably the only one who ever lost the game playing as the US... Japan came across Canada so fast they caught me with my knickers down while I was busy in Asia. :oops: I never lived that down with my posse. :nope: |
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