![]() |
[REL] A little X-MAS Pressie: Super Turms v7 Taster
New Version 2:.
Note: Shift+F or Shift+D / Ctrl+F or Ctrl+D now raises/lowers the flag and puts/removes the crew on deck simultaneously. This seemed like the best compromise as I'm assuming that folks don't sail around on patrol with the crew on deck and/or flag flying. Assuming that you have SuperTurms v6 and its pre-requisite mods such as Anvart's flags/pennant/df antenna and Flakmonkey's Interiors installed then the commands are as follows: Shift+A/Ctrl+A = raises/lowers radio antenna Shift+F or Shift+D/Ctrl+F or Ctrl+D) = crew on deck and flag. Shift+H/Ctrl+H = open/close hatches Shift+V/Ctrl+V = fits/removes DF antenna. Shift+N/Ctrl+N = fits/removes the UZO (Type 7c1 only at present) Shift+O/Ctrl+O = raises/lowers Obs. Periscope. Files now inlcudes for the added torpedo in tubes. Download Link: (Gamefront) http://www.gamefront.com/files/22792...+taster+v2.rar Download Links: (2 parts on Mediafire) http://www.mediafire.com/download.php?c31pqkk0aqdzdzu http://www.mediafire.com/download.php?379v9iuk36gxj89 Hi Folks, As Promised. It is not rocket science as the saying goes but it'll give you a few new things to try out over Christmas. I'll work on the new version more after Christmas: Readme: Aces Super Turms v7 Taster Readme.txt Welcome, This small beta update for my Super Turms v6 mod previews some new features to be released in Super Turms v7. The mod should be installed AFTER Super Turms v6 and also includes two updated versions of optional add-on mods first released Super Turms v6. Additions to Super Turms v6: 1. Most U-boat types (type II, type 7 nd Type 9) now have torpedos in the tubes which are visible when the outer tube doors are open as per the Ccom Mod. 2. Fixed crew on deck positioning problem with type 2 u-boats. 3. The type 7c u-boat has a removable UZO which can be mounted/un-mounted using the SHIFT+N/CTRL+N combination and I have updated the English, French and German commands.cfg files supplied with Super Turms v6. 4. Added chalk board to type 9 control room interior. Optional Mods (these mods should be installed AFTER Super Turms v6 and Aces Super Turms v7 Taster: 1. Updated version of my Aces' Repositioned 105 mm Gun on Types 9b and 9c plus New Type 9b Deck Railings mod with fixed missing topedo hatch and anchor as well as adding the torpedos in the tubes. 2. Updated version of my Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on which now includes added chalk board in the type 7 control room interior, ressurrects my steaming cooking pot in the galley for use with the Ccom torpedo room mod and also fixes the camera out of sectors bug when using Super Turms with the Ccom torpedo room mod. Note: best used if you also use the Ccom Torpedo Room Mod. --- Credits: Many thanks to Testpilot for his kind permission to use his removable UZO code. ---- Kind regards and Happy Christmas and New Year Cheers Aces ----- |
Leigh
I've said it before and will say it again, you sir, are the man :salute: Just one small problermo, I keep trying to save the mediafile link to my xmas stocking, but I keep getting a data file corruption error ??? Do you think it is because my stockings are fishnets and I'm getting a dropout throught the holes ?:) Anywho if Santa don't give you a bloody good pressie this year I'll personally punch the bugger on the nose. Much appreciation. Martin |
Hi Martin,
I'll try the link again me 'ol mate, one sec. Cheers Leigh |
I got it Aces, link is fine. Thanks for the present!
:salute: |
Hi Martin,
It's beacuse you have InterNets :) It works for me but I'm also uploading to Gamefront, will post another linjk as soon as it's finished uploading. Hope to speak over the Christmas festivities. Remember chaps "A mod is for life not just for Christmas" :) Cheers Leigh |
Bloody hells mate.......... :oops:
I got it first attempt from mediafire, looks like my joke back fired. Sorry mate. Yep that chat is on, between boxing day and new years if that suits. Sorry again for any inconvenience, (as they say in IRC land: /Me slaps /Me around with a big large trout) :doh: Embarressed of London |
LOL Martin,
You've had an attack of the Gremlins http://livinginatlanta.files.wordpre.../01/mohawk.jpg If you pedal faster you''ll get a better download rate mate. Yup, speak soon. Cheers Leigh |
Quote:
|
My pleasure,
It's a bit beta and there's quite a bit more that I want to do but it'll give you something to try out. Cheers Aces |
An early xmas pressie http://www.psionguild.org/forums/ima...lies/santa.gif
|
Awesome gift Aces, many thanks and Merry Christmas! :woot::woot::woot:
Only a question: is it compatible with MaGUI commands? (WS or normal screen) Best regards. Fitzcarraldo :salute: |
SSS
Aces,check there http://www.mediafire.com/?c0o204xa4t20s Aces' Super Turms v7 Taster data/Objects-there it is empty |
OOPS! humble apologies about that I thought I'd got all the files, so much to do yesterday. I'm re-compressing now and will re-ujpload shortly. I'll change my first post with tyhe new download links and update it ASAP.
Blame it on another middle age "senior moment" :( Cheers Aces Edit , and yes, this version will have MaGUI widescreen and non-widescreen compatability add-on mods :) |
SSS
Aces,why you use the MaGui mod (version 3.4) instead of the the MaGui mod (Final Version)? |
Quote:
Regards. Fitzcarraldo :salute: |
Please forgive my ignorance, but could anybody please explain a little bit what the MaGui mod does? :oops:
|
Quote:
You the first time at this forum?You joker!LOL http://www.subsim.com/radioroom/imag...n_Confused.gif http://www.subsim.com/radioroom/imag...aleun_Wink.gif http://www.subsim.com/radioroom/show...93&postcount=1 |
Sorry, sorry, sorry, I apologize.... :oops:
This is what happens when you go away for a while... forgot about it! |
DearAces: I leave my feeedback for the Christmas version:
- UZO working fine with MaGUI 3.4 WS. All commands OK. - Cameras in interiors with CCom OK. - Damoīs interior lights OK, but without charcoal. Smoke from the potatoes OK.:woot: - No torpedoes in tubes in external camera, with "Q" (open selected tube pressed). Only tested type VIIC with CCom interiors. Also-and I donīt know if it is a problem with Flakmonkey interiors - the Obs scope in interior view (F2), donīt have animations (up-down). I never see this animation in any interior. Not a problem of your Taster mod, of course, but it is a nice eye candy stuff...for the next release, if it is possible.:03: Best regardsand happy new Year. Fitzcarraldo :salute: |
Quote:
Don't worry Cap, search is your friend, look here mate; http://www.subsim.com/radioroom/show...ight=MAGUI+3.4 Best regards. Fubar2Niner |
All times are GMT -5. The time now is 09:28 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright Đ 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.