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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   who still likes SH4 (https://www.subsim.com/radioroom/showthread.php?t=197738)

Greekgod 08-18-12 05:47 PM

who still likes SH4
 
Look guys I know SH5 and SHO is coming out but seriously. :hmm2: there is no reason to back down Silent hunter 4 when it was a good game to begin with already.

I Just to say Im still a fan of Sh4 because the fires in Sh5 is a bit uncalled for not realistic at all.

Herr-Berbunch 08-18-12 06:00 PM

Asking in the 4 forum will probably get you the answer you're looking for, but not from me, didn't like it even with U-boats added or any mods. I realise that here I'm likely to be a lone, but honest, voice. : salute:

Sailor Steve 08-18-12 06:55 PM

As Herr-Berbunch said, all you have to do is look around to see that many people still play SH4, and many more still play SH3. Your poll has too many variables for me to vote in it, but

WELCOME ABOARD! :sunny:

nikimcbee 08-19-12 08:53 AM

What's SH V?

razark 08-19-12 09:41 AM

Quote:

Originally Posted by nikimcbee (Post 1923257)
What's SH V?

It was a proposed u-boat simulator. I think they scrapped it and went with some other project instead.

troopie 08-19-12 09:45 AM

Quote:

Originally Posted by razark (Post 1923287)
It was a proposed u-boat simulator. I think they scrapped it and went with some other project instead.

Yeah, it was called 'SHO' I think! :D

Webster 08-19-12 04:46 PM

Quote:

Originally Posted by razark (Post 1923287)
It was a proposed u-boat simulator. I think they scrapped it and went with some other project instead.


dont you have to put a quarter in the slot to play that sh5 game? :hmmm:

as steve mentioned, you have way to many random questions on your list and most are not even choices so i dont see anything to vote on either

IMO this is the wrong forum to be asking this question because obviously anyone in this forum is playing sh4. your post should have been in the sh5 forum if you want to know what sh5 players think about sh4

Herr-Berbunch 08-19-12 06:21 PM

:har:

Sorry, I was using Tapatalk on my phone so didn't get to see the poll before I replied above.

Now the other replies all make sense. How can 'What are your opinions on this?' be answered by voting for it? :doh:

Rockin Robbins 08-20-12 11:28 AM

I don't even know how to read the poll! It makes no sense whatever. "What do we think should happen?" Then a list of nonsensical option. I can't answer this poll at all.

I like SH4 a lot. It fixed the save game issue with SH3 that kept me from playing it in career mode. I feel much better playing as the Americans than I do playing as the Germans in a simulator that had zero credibility. After all, the indispensible aspect of the German submarine war was the wolfpack and in SH3 you are the only U-Boat in the universe. U-Boats without wolfpacks is as realistic as American submarines in the Mojave desert.

I also liked the aspect that very little is known publically about the American submarine war, while the U-Boat war has been utterly sainted and deified as if it were some kind of great noble cause. So both sides have been utterly distorted, one by mere omission and the other by hagiography.

I love the atmosphere in SH3, much superior to the bright colors and high contrast SH4 world. I don't care at all that the SH4 world is actually more realistic, the SH3 world just feels authentic.

But it comes down to the fact that I learned a lot from SH4 and comparitively less playing SH3. Its omission of the central unifying fact of the U-Boat war was just too glaring for the rest of the game to stand on its own. With SH4 you are on your own just as American boats were fought.

nikimcbee 08-20-12 12:06 PM

Quote:

I also liked the aspect that very little is known publically about the American submarine war, while the U-Boat war has been utterly sainted and deified as if it were some kind of great noble cause. So both sides have been utterly distorted, one by mere omission and the other by hagiography.
I think that is a great point. I think it's interesting to read about the u-boat war from a merchant sailor's point of view. It's not so glamo(u)rous. Swimming in oil, being in a life raft for days after being horribly burned. Then there's the civilian casualties:nope:. I can only read so much about mothers who drown, cluching their drown baby. (See Lustitana)

aanker 08-20-12 02:31 PM

Welcome Aboard - - I think I understood your question.

Yes, I like SH4 because the graphics are better than SH1, Silent Hunter Commanders Edition, and a few other features. SHCE is better than SH4 in other ways, so I enjoy both.

I only play the US submarines in SH4, mostly in the Pacific. I don't want to play the U-Boats or damage any Allied pixels.... lol

I don't care what anyone else does and signed some page here expressing that we all liked Submarines - no matter what nation they represented.

Unless SHO has US boats and Axis targets, I'm not interested. Even if they did I'm not excited about playing online. I enjoy the solitude of playing SH alone and like having the files on my computer. I realize Online is probably the future but I don't play First Person Shooters.

That answers your questions.

Happy Hunting!

A Hidden Soul 08-20-12 04:07 PM

I still play SH4 I in fact I have a facebook page and youtube account for my experiences and journeys.

Check it out if you wish.

http://www.facebook.com/SilentHunterIvOhioClass

tomoose 08-21-12 09:16 AM

SH4 still the way to go
 
Your poll doesn't make much sense with the various options but anyhow......

SHO, to me, seems to be an attempt by UBI to recoup the expected revenue from SH5 (which obviously wasn't the "blockbuster" they were hoping for). I think it's also partly pandering to the 'console' crowd.

SH4 with the fantastic mods is the only Pacific oriented sub game out there. Sure it has some remaining warts but it is a thoroughly enjoyable and immersive game and is a good effort at trying to simulate the US submarine campaign in the Pacific

SH3, again IMHO, with the supermods is still an excellent U-boat-oriented game (older graphics and missing wolfpacks notwithstanding). SH3 also seems to do a good job of emulating the increasing difficulty for the U-Boat with the improved Allied countermeasures. So I've seen no reason to move to SHO or SH5.

I still believe that if the devs had just fixed/improved SH4 instead of re-inventing the wheel with SH5 they would have been much further ahead but that is water under the bridge.

Having said all that it's still only my opinion, I know there are plenty who would disagree with me.
:salute:

aanker 08-21-12 10:41 AM

Quote:

Originally Posted by tomoose (Post 1924209)
I still believe that if the devs had just fixed/improved SH4 instead of re-inventing the wheel with SH5 they would have been much further ahead but that is water under the bridge.

Having said all that it's still only my opinion, I know there are plenty who would disagree with me.
:salute:

I concur 100%.

SH4 just needs a little fixing - 360 degrees in a circle etc

Rockin Robbins 08-21-12 12:05 PM

SH4 also needs a complete integration of the U-Boat war, not just a band aid add-on. There is absolutely no reason why a single game cannot have ALL of SH3 plus SH4 plus fixes incorporated, like a spherical earth, completely rewritten targeting system to give you an authentic maneuvering board along with more authentic navigation.

It should incorporate the tools the real submariners used in their work, bearing rate tables, stadimeter plots, the entire shebang from the Submarine Torpedo Fire Control Manual, is-was, sextant, more TDC functions.

All this code should be carefully documented so that no fiasco like SH4, where a new dev team was assembled to build on SH3 but discovered that to them, SH3 was just an assembly of incomprehensible black boxes. So they used the black boxes they didn't understand and screwed up lots of things that actually worked right in SH3 but are nerfed in SH4 due to incompetence.

Then Ubi flat out lied to us, telling us that SH4 was brought to us by the same crack team that developed SH3. WRONG!

The drink coaster method of game producing must die. Disbanding dev teams who hit a home run and replacing them with poor draft picks for the sequel is always going to have the same very predictable result. Dev teams must stay together to use what they learned to improve the game.

Then versions have to die. Why is there a SH3 and SH4? It's because they are drink coasters, worth nothing a month after they are released to the market. There should only be Silent Hunter, a continuously evolving and improving game, using all the good stuff they have ever developed and fixing once and for all every bug they developed. It should be updated weekly or monthly and the update released to all who subscribe. Yes, subscribe. And the subscription price should be less than the cost of buying all the drink coasters upon release.

People should pay Ubi or whoever wants to do the job right to make a great simulation that works better and better, not to produce a drink coaster, walk away and then say "we have a NEW drink coaster! TRUST US this time. We won't screw the pooch like last time." That game is very old. I'll never own SH5 or any future drink coaster that pretends to be the next big thing in submarine simulation until people I respect act as guinea pigs and say it's what we've been waiting for. NO MORE SH5s. Ever. When we buy we tell them to kick us again.

I'm done being kicked. I'll gladly buy what I want. Until I see it my money stays securely in my pocket.

SHO is a great experiment. I don't expect it to be a replacement for SH4. If it is a strategy and tactical game of some excellence it will be a step in the right direction. But it will be something other than a submarine simulation as most people on this site define it.

I believe that the most we can hope for SHO is the it opens the door for real progress. Most likely it will just be misinterpreted by Ubi and they will go off on a Sims meets first person shooter popcorn casual game. Hope they're successful but that would mean that we look elsewhere for the simulation we want.

Webster 08-21-12 02:29 PM

Quote:

Originally Posted by Rockin Robbins (Post 1924255)
SH4 also needs a complete integration of the U-Boat war, not just a band aid add-on. There is absolutely no reason why a single game cannot have ALL of SH3 plus SH4 plus fixes incorporated, like a spherical earth, completely rewritten targeting system to give you an authentic maneuvering board along with more authentic navigation.

It should incorporate the tools the real submariners used in their work, bearing rate tables, stadimeter plots, the entire shebang from the Submarine Torpedo Fire Control Manual, is-was, sextant, more TDC functions.


with all the 8gb-16gb games you see today there is no reason this couldnt be done, hell the modders did it for them if they just simply used the examples of what the modders showed them needed to be done.

sh4 should have been a game engine update and american uboat expansion along with better grafics, hell all the sh3 files are still in sh4 anyway. if this were done then sh5 wouldnt have even been needed, they could have used there efforts into new game content and a further campaign expansion

Rockin Robbins 08-21-12 03:02 PM

Quote:

Originally Posted by Webster (Post 1924329)
with all the 8gb-16gb games you see today there is no reason this couldnt be done, hell the modders did it for them if they just simply used the examples of what the modders showed them needed to be done.

sh4 should have been a game engine update and american uboat expansion along with better grafics, hell all the sh3 files are still in sh4 anyway. if this were done then sh5 wouldnt have even been needed, they could have used there efforts into new game content and a further campaign expansion

1000% correct, except that all the SH3 stuff in SH4 is totally screwed up by people who didn't understand what the SH3 devs did. It would take a team of hackers to dissassemble the code, severely scrutinize it, poke it with dirty sharp sticks and figure out how each module works and how it expects to interact with other modules.

This, of course, is nothing that UBI would ever spend the resources to do. If a team from Subsim did, they would be violating every copyright law on the books of several nations. It's just not going to happen anytime soon, unless UBI goes completely broke and dissolves without anybody else picking up rights to the Silent Hunter franchise.

Armistead 08-21-12 10:29 PM

Shame they won't allow us to open up the code....

TheDarkWraith 08-22-12 11:30 AM

Quote:

Originally Posted by Rockin Robbins (Post 1924341)
If a team from Subsim did, they would be violating every copyright law on the books of several nations. It's just not going to happen anytime soon, unless UBI goes completely broke and dissolves without anybody else picking up rights to the Silent Hunter franchise.

You fail to realize there are loop holes for everything :yep: Take a peek over at SH5 Mods Forum - look at my SH5 exe patches to fix bugs and add functionality. I have an app that will patch the exe and act files. It does not violate any copyright rules because I do not release any modified files. I release patch files that my app uses to patch up the end users files. 100% legit and legal because what you do in your own house is your business as long as you don't release it to the public. Having the source code would be much easier but I'm perfectly at home with assembly also.

Let me give you an analogy that proves my point: I own an AR-15. I did a google search for 'how to make AR-15 full auto'. I found a document (plans actually) that show how to make something that you can install in your AR-15 in less than a minute that makes it full auto. Did the author of those plans violate any copyrights or patents? Nope. Freedom of speech, gotta love that American right. I do the same thing - I provide the means, it's up to the end user to decide what to do with those means.

SH5 is a wonderful game. You really should try it patched up and modded :D I just gave SH5 the ability to use independent speed controls for each shaft. More 'improvements' on the way!

Just so this post is relevant to the subject I do not like SH4 - never have. It was supposed to be an improvement over SH3. They failed miserably. I played it 10 mins and then shelved it. It's been collecting dust ever since...

Herr-Berbunch 08-22-12 12:53 PM

Quote:

Originally Posted by TheDarkWraith (Post 1924677)
I played it 10 mins and then shelved it. It's been collecting dust ever since...

Sold mine on Amazon. :03: Garish colours gave me headaches.


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