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dumb AI
i was on patrol off britains coast,submerged ..3 destroyers tried getting me but eventually gave up and sailed away..i surfaced and was just offshore cruising up the coast along some bases (at night)..spotted 4 destroyers all just sitting there..took them all out with 1 torp apeice..they were spread out pretty much and they didn,t react at all when the explosions started..just sat there..it was fun hitting them but not realistic at all..is this a bug or normal??
i was gonna post a shot of my mods but guess it won,t allow me to??? |
That's pretty standard, I've had plenty of similar experiences in stock SH3 + 4.
I guess the devs had more important problems on their hands. Wasn't really an issue in SH3, because you never really got sent into ports. I guess raiding ports is good for a bit of daring fun, but realistically I beleive it was a very rare occurence (steve?) so don't let it bother you too much!;) |
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As far as I know it happened twice. Scapa Flow was almost impossible, and only happened because Admiral Doenitz planned it personally with the help of aerial photography. Following the attack the British reinforced the entrances to the harbor, and after that time any British base should be impossible to penetrate. The other was by Werner Hartenstein in U-156. He observed the harbor at Aruba for several days before deciding it was relatively undefended and making his decision to go ahead with the attack. He sank three small tankers and attempted to set the oil field on fire but failed. http://en.wikipedia.org/wiki/Attack_on_Aruba http://uboat.net/boats/successes/u156.html Basically all the SH games make harbor-raiding much easier than it ever was in real life. |
installing this mod makes a big difference:
IRAI (Intelligent Random AI) by TheDarkWraith http://www.subsim.com/radioroom/showthread.php?t=171973 I sometimes wish that I had not installed this (especially if you have three destroyers circling above you after an attack....) but it is a needed mod! :rock: |
Sober made a great discovery and I think this is the fix to this issue.
He noticed a depth of water that all boat will get stuck at during their patrol waypoints (guarding harbours). This or they are docked, is what is causing this dumb DD. I have been meaning to fix this in OHII - it will happen soon:oops: |
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Have the IRAI mod installed so don't really know why they did nothing.. |
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Thanks flostt for that link:salute: and Thank YOU TDW for all these great add-ons!!! gonna add this in my mod list..
soooo,,,,destroyers docked will just sit there....hmmmm,,, sounds like Scapa Flow is a cake walk!!!! NOW the truth is comin out!!!!:DL:DL just checked and i already have that in my activated mod list!!!! Got so many in there i forget what i have!!! those 3 circling above me were a real pain in the a$# !!!! they seemed to only drop DC,s when they circled back on top of me,,,thought that orange marker was givin me away!!! |
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Yeah I did my first raid on Scapa Flow yesterday and realized that the destroyers was just sitting there. But I was happy because I play from a week back 100% realistic and set of 4 perfect torpedoes sinking the hood and queen elizabeth (if im not mistaking) with those torpedoes and raobf after planning my attack and all from 6000m away. The hit's were maybe just 1min apart after i calculated everything for both attacks and sending them of almost simultaneously. Very happy!!:D
What surprised me was the 2 destroyers following me maybe for 30km as I got out of Scapa Flow with out me noticing them and then attacking me from behind in the fog and I had to replay my escape 3times just because i almost had no batteries left and could only do 1kps submerged in max 70m deep water. So they chased me anyway even if it was not the destroyers in the harbor so I got some realism. |
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http://www.strategypage.com/militaryforums/8-10333.aspx |
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I think I will stay away from harbour raiding, too much of a duckshoot once you get past the patrols... my suspension of disbelief won't stretch that far! |
Maybe no one was onboard? :O:
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Well maybe the Royal Navy thaught: "Aaaaah dont mind he sank the USS Hood instead of the HMS Hood" :D :O: |
Another part of the problem is that in real life you don't dodge around sub nets. They stretch clear across the harbor and have a 'door' which is pulled aside by a tug when ships need to get in or out. One way to do it in the game would have been to have the nets set deep enough that a surface ship could pass over them and a sub would have to do it on the surface.
Whatever the problems with making it work, raiding a merchant port should be difficult and dangerous. Raiding a naval base should be next to impossible. |
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I gotta agree, once you get it out of your system a couple o times such a 'duckshoot' just ain't that much fun.:yawn: |
These people that say its too easy . Are you playing with 100% realism , Real navigation mod , OH2 campaign , and sobers realistic underwater FX2 SH5 mod ?
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Nah, trying to complete a stock career first, it's a bit tedious but I'm getting there.
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