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Want all GMT, TIme changing due to Time Zones
So I'm finally out driving a 7A. And getting irritated at the time when it changes due to time zone, especially because the change can be arbitrary (it jumps back and forth). I want it stick to one, preferably UTC (or GMT as it was known then).
No problem for the little digital clock (can be switched to GMT) or the pocket watch (already GMT only), but the message log is in local time and has that jumping back and forth issue. Anyway to make all the clocks / time stamps use GMT? |
U-boats always (?) used German time, whatever that was called. Don't know why SH5 would change that as surely it's easier!!! :doh:
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SH3 was perfect in that respect. The time always showed GMT (I had to look up UTC), or Zulu Time, as the modern US military call it, but if you moved the cursor over the little clock it would show local time. SH4 only showed the time at your home base, which was very annoying.
I prefer local time myself, but it's best the way SH3 did it, showing both. |
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Thanks, kylania.
And for those wondering, it works a lot better if during one patrol you always see the same time in your logs. GMT is best, but sticking to the time of the base you came from could work just as well. You adjust for the change of when's daylight naturally. Quote:
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You can modifier the log- and journal-frames (make it thicker) to cover the local hour part. Then you have in your entire u-boat area GMT-time. Seeing that your log-time jumps automatically 1 hour forward/backward when corssing a time-zone is a position-cheat and this must be avoided. Most realistic would be to set manually every u-boat clock at any time at any location by yourself. |
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Also, One of the biggest complaints from people playing SH4 is that the sun is high in the sky when the clock says 2 in the morning. That's probably why they made SH5 the way they did, so people wouldn't be confused by the difference between the clock and the sun. I feel the best way is still the way SH3 did it, with GMT showing all the time and the local time showing when you ask for it. |
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:rotfl2: :rock:
Thank you Sober. :Kaleun_Applaud: |
Ah ha, you can click on it too! heh I never really look at GMT since Trevally's scripts work off local time. ;)
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Just not a message log with consistent time. :( And how could that one escape them since the time jump time zones forward and back happens in the North Sea ?!? Where the first patrol of the first campaign puts you !?! |
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From the start I made a decision to have those timestamps be in nautical time. Sounds like I need to add a new user option that lets you specify whether the message log (and thus journal) timestamp is in nautical time or GMT time :hmmm: Or maybe I just need to make it permanently GMT time. What do you all want :06: It really doesn't matter to me. My UIs mod added the nautical time. It didn't exist in stock. Or maybe I added the GMT time....I can't remember but I know I added one of them. |
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This is just like time in a computer or a network. Always store it as one standard: UTC (back then GMT). And then display it either as native or with a time zone offset that can be adjusted. Don't know if you can easily mod SH5 to behave--or you have to work to convince it. Silly Ubisoft. Probably never heard of British Double Summer Time either. Good thing, they'd get it wrong. :P |
I for one would like to keep the option of changing
Nowhere near a U-Boat knowledgable person, so without a search i wouldn't be able to tell you what time options were the norm, but choice to me makes sense for the masses in the long run (only GMT, heck, the UN's about to vote away GMT altogether lol) My 2c worth |
I would prefer an option to choose between GMT and local time for the ship-journal and log-messages. (default: local time for ship-journal and message-log)
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