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And Yet Again The Frustration
Re-installed after the last problems. Been running a new career, playing a couple hours a night. Sank seven small ships over a five-day period. Ran into a large convoy. Made the perfect setup. Went to periscope depth. Sank to 20 meters. Sank to 30 meters. Ordered back up to periscope depth and went to flank speed. Sank to 40 meters. Sank to 50 meters. Got out of the game and once again I'm done with it.
I can't run SH3 the way I want to. SH4 is the better game, but doesn't have any of the good stuff I love in SH3. No better harbors, no canal locks, no ship names. Once again I'm done. |
???
What happened? I don't really understand. |
Was it damage or a realism mod that caused that? Or that horrible "ever falling" bug?
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No damage. No problems. Just dive the Type IX and it keeps on diving. It wouldn't be so bad if it happened the first day, but a month-and-a-half into the patrol, set out in August and it's late September and it's the first time I had to dive.
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Did you order a crash dive at any time during that session?
Recommend the V15E bug fixer by... ummm... drat... here! http://www.subsim.com/radioroom/show...74225&page=157 It's a good hook-up and fixes two of my problems in the same go, no "mod" to load :D |
Nope. This was the first time I dove the entire patrol.
Maybe it's the whole "Type IX in August" thing. I'll try a patrol in the old Type II. What have I got to lose? Or maybe it's a "malfunction" thing. |
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That is a weird one, I've never run into that before.:hmmm: Just out of curiosity, how did you order periscope depth? Was it with the "p" key on the keyboard, or the in game shortcut button, or some other way?
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We'll see what happens. Meanwhile I was motivated to do a little research on August 19 patrols and their outcomes, for which I started another thread. |
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It happens if you have a broken hydroplane... maybe a malfunction. I have a type IXB but malfunctions I leave disabled. Had a similar problem after being damaged from something I dont remember. `Das boot`needed to run at 4-5knt to keep it`s depth but still the trim showed a downed aft. There was no flooding anymore. Anyway... first dive? Did you submit your boat to sea trials? Test max depth, underwater range and buoyance after reaching an area deep enough !:salute: Try start a new patrol and perform some tests before the action time :yeah: |
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This happened to me too. I always thought of Das Boot with the busted dive planes. But the role playing element wears off after it happens a few times and destroy a great patrol. Funny enough it always seems to happen in an IX type for me as well.
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...SS, try without malfunctions - if something is broken it may have the effect you speek of. ??
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That's not something you can turn off mid-patrol. The career is as good as lost.
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Okay, this is interesting. I loaded up the game. Since I saved underwater and within sight of the convoy (this was in frustration after the problem, and was not the cause of the problem) I figured I would get the old 'Death Dive' and be dead. Instead, I found myself in the same position - 60 meters, nose up, full throttle, not climbing at all but only sinking very slowly. Four emergency blows later I finally made the surface. Slunk away from the convoy at slow speed, then headed for home. On the way I ran into a lone ore carrier and put it on the bottom.
Barring sudden encounters with planes and destroyers I should make it home. Then we'll see about getting it fixed. Hopehopehopehopehopehope. |
Jeez Steve,
Don't scare me like that! If you stop playin... well... let's just say things wouldn't be the same around here. If you find the cause of the squirrel let us in on it, I might be using that boat in a while. As far as the mod goes, what is the "Das Boot" mod ya'll are talkin' about? I've got 'malfunctions' selected and am now getting a little bit "iffy" on using it just for this very reason. If it's a malfunction that can be repaired, fine. But what about a 'malfunction' that takes out your boat and crew?! Not so fun. Again, keep us posted on the fix for this. D40 :salute: PS; When ya get mad at the game we can always jump over to the Pacific for a time. |
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http://www.subsim.com/radioroom/show...eless+holidays I got stable for awhile, then it happened again. http://www.subsim.com/radioroom/show...eless+holidays Not to bring up old news, but to show that most of the time I don't play more than I do. If you take a look at threads started by me you'll see that I have spent a lot of time not playing the game, usually because something broke. Quote:
I'm not sure which Das Boot mod you mean. There are several. I use a mod that puts Das Boot officers' faces on the screen, and one that puts them in the Crew Roster in the Damage Screen, and the Das Boot Sound Mod. Quote:
SH3 Commander's Malfunctions and Sabotage functions mostly give you annoying problems, not dangerous ones. The engines won't run at full speed. The periscope has a leak and is blurry all the time. SH3 won't let you repair them, but I'm pretty sure that saving and reloading the game resets everything, so you can 'fix' it after a fashion. Quote:
I also play SH4, but I have a mental problem: I like to run several campaigns, one from each base and in different sub types, but I have to go forward in a linear fashion. This means that any time I have to start over, I need to start over in 1939. So I play SH3, SH4 Op Monsun and Aces Of The Deep still, all at the same time. If I ever get to 1942 I'll play SH4 in the Pacific, as well as reloading SH1. I don't seem to be able to do it any other way. |
I'm wondering if your the victim of a randomised events phenomena?
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Could be, but going to flank speed and full rise didn't help.
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