SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   Which Sound do you guys use?? (https://www.subsim.com/radioroom/showthread.php?t=175078)

fastfed 09-18-10 05:07 PM

Which Sound do you guys use??
 
I though Thompsons sound pack was the norm.. But I am realizing the more I use it (its good though) The more sounds I loose over time..

What are some other good options ? THANKS!

Sailor Steve 09-18-10 08:36 PM

I use the Das Boot Sound Mod, plus a few extras I've picked up along the way.

reignofdeath 09-18-10 08:53 PM

Quote:

Originally Posted by Sailor Steve (Post 1497026)
I use the Das Boot Sound Mod, plus a few extras I've picked up along the way.

Where'd you get it? And does it come with or work with GWX 3.0 Steve?

Capt. Teach 09-18-10 09:41 PM

I use a soundpack of my own creation [of a sorts]. I took several different sound packs ... took the best of those ... combined them ... remixed almost every sound file in them ... and made my own custom sound pack thing. But uh, for german Sailor Steves Das Boot sound pack is a pretty nice one.

However, for SH3 ..... I believe you can just set the voices to german in setup or options ... its been a while since I have thought of it as I have mine set to german voices all the time.

Sailor Steve 09-18-10 10:34 PM

Quote:

Originally Posted by USNSRCaseySmith (Post 1497033)
Where'd you get it? And does it come with or work with GWX 3.0 Steve?

I should have linked it. Sorry about that.
http://www.subsim.com/radioroom/down...do=file&id=978

And a little fix:
http://www.subsim.com/radioroom/down...o=file&id=1528

You might want to download every sound mod you can find, since there are always new sounds out there, and they are easy to drop into the proper slots in the 'Sound' folder.

And any sound file works fine with GWX or any other supermod.

As Capt. Teach said, be sure the 'Voice' option is set to German.

fastfed 09-18-10 11:10 PM

WOW! Thanks for the tip! I had no idea I was to set the voices GERMAN.. I don't speak a lick of the language but, I don't really need to know the words as I can tell by the tone :)

Thanks again!

reignofdeath 09-18-10 11:38 PM

Do I have to redo the install to set it to german??

Quote:

Originally Posted by Sailor Steve (Post 1497083)
I should have linked it. Sorry about that.
http://www.subsim.com/radioroom/down...do=file&id=978

And a little fix:
http://www.subsim.com/radioroom/down...o=file&id=1528

You might want to download every sound mod you can find, since there are always new sounds out there, and they are easy to drop into the proper slots in the 'Sound' folder.

And any sound file works fine with GWX or any other supermod.

As Capt. Teach said, be sure the 'Voice' option is set to German.


Capt. Teach 09-19-10 03:35 AM

Quote:

Originally Posted by USNSRCaseySmith (Post 1497103)
Do I have to redo the install to set it to german??

No sir, I am sure you don't have to re-install to set it to german. I believe though ... you might have to select that at the start of a career when you create the career (for SH3). I have however, been known to be mistaken but I think that is correct. I'll check it tomorrow and post the particulars ... it is pretty late.

:salute:

Jimbuna 09-19-10 08:26 AM

Quote:

Originally Posted by USNSRCaseySmith (Post 1497103)
Do I have to redo the install to set it to german??

When you boot the game up select German sound and English text in the options screen

I simply use the sounds that came with GWX plus a few tweaks of my own.

Gerald 09-19-10 08:49 AM

Is the English national anthem included,
 
Quote:

Originally Posted by jimbuna (Post 1497303)
When you boot the game up select German sound and English text in the options screen

I simply use the sounds that came with GWX plus a few tweaks of my own.

:hmmm:

Redbear 09-19-10 09:42 AM

I use a customized sound pack myself. There are so many great sound mods out there, it's best to try them out. I think you'll find no single sound pack gives you your preference for every sound, so your best bet is to mix-and-match individual sounds.

Sailor Steve 09-19-10 10:12 AM

Quote:

Originally Posted by fastfed (Post 1497093)
I don't speak a lick of the language but, I don't really need to know the words as I can tell by the tone :)

And the subtitles tell you everything you need to know.

Jimbuna 09-19-10 11:01 AM

Quote:

Originally Posted by Vendor (Post 1497313)
:hmmm:

Huh?

Not again, aaaaaaargh! :rotfl2:

U777 09-19-10 12:12 PM

Does this fix the issue in default GWX where the crash dive background sounds cease when the CE announces "current depth 10 meters"?

Sailor Steve 09-19-10 12:23 PM

With DBSM the file plays all the way through.

U777 09-19-10 12:35 PM

Quote:

Originally Posted by Sailor Steve (Post 1497455)
With DBSM the file plays all the way through.

Awesome, thanks!

reignofdeath 09-19-10 01:22 PM

Do I treat DBSM and the fix as normal mods (Putting in folders in the MODS section for JSGME) or just copy straight into the base folder?

fastfed 09-19-10 01:34 PM

Quote:

Originally Posted by USNSRCaseySmith (Post 1497482)
Do I treat DBSM and the fix as normal mods (Putting in folders in the MODS section for JSGME) or just copy straight into the base folder?


All the ones I found so far are, into the mods folder and then JSGME ready.

reignofdeath 09-19-10 02:33 PM

So I put the DBSM and the Fix both in seperate folders and put them into the MOD section but Im not sure if Im getting the right sounds?? every time I click on the CE for example and give him an order i get (Yes Captain[In german of course]) and then he calles out what I ordered (Dive, etc etc) I have it set in German and it still sounds like the same monotonous stock tones, what all sounds does the DBSM include??

Sailor Steve 09-19-10 06:04 PM

Quote:

Originally Posted by USNSRCaseySmith (Post 1497482)
Do I treat DBSM and the fix as normal mods (Putting in folders in the MODS section for JSGME) or just copy straight into the base folder?

Both are JSGME-ready, but I like to do a direct install.

Quote:

So I put the DBSM and the Fix both in seperate folders and put them into the MOD section but Im not sure if Im getting the right sounds?? every time I click on the CE for example and give him an order i get (Yes Captain[In german of course]) and then he calles out what I ordered (Dive, etc etc) I have it set in German and it still sounds like the same monotonous stock tones, what all sounds does the DBSM include??
That's not right. With DBSM there are no "Jawhol, Herr Kaleun"s, not one.

DBSM changes about 70% of the 'Speech' files. When you call for periscope depth it should go directly to Jurgen Prochnow announcing it, and then a full dive routine combining sounds from the stock game and sounds from the movie.

Just double-checked - my bad. Once you open the zipped folder you will find a folder labeled 'DBSM for SH3'. Inside that are a couple more folders. The 'DBSM' folder goes into JSGME, NOT the outer 'DBSM for SH3' folder.

The other folders contain a couple of alternate sounds. Every time a depth charge hits the water you'll hear splashes and Hinrich saying "WASSERBOMB!" Every time a torpedo hits you'll hear Lumprecht telling the off-duty guys it hit, them cheering and him silencing them.

I got tired of hearing them every single time, so the alternate files change those to a blank file for the torpedo hit and just the splashes for the depth charge launch. The bad news is you have to copy and paste them to all nine of the 'Speech' folders.

Also please read all the readmes at least once. They tell what the different files do, and how they've grown, but most especially give credit to the guys who made the original for SH2.


All times are GMT -5. The time now is 08:47 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.