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-   -   Compatibilities, Compatibilities, Compatibilities.. (https://www.subsim.com/radioroom/showthread.php?t=172366)

GMU 07-15-10 04:57 AM

Compatibilities, Compatibilities, Compatibilities..
 
Folks, I wonder when will the individual modders would stop pulling the string each to his side and would start cooperating to solve the problems of incompatibilities between mods ? I understand the mind of modder - each one struggles to make something better than one made it already previously. But seeing let's say ~5 versions of mods that slightly changes the look of one and only stuff is ridiculous. Or when one mod already includes partial already existing feature from another mod is also bad. Freedom of choice works without issues when you actually can choose without being forced to use one or another mod that does not make CTDs or weird behavour/looks of modded stuff.

Sailor Steve 07-15-10 06:45 AM

You say that you understand the mind of the modder, but the rest of your post indicates that you do not.

Most modders start out as regular players who either see something they thing could be better or have an idea they would like to see implemented. They know nothing of how things work, but they go at it and they learn how to do the things they want done.

This means that they make the mods they want, not the ones we want. Some of them just like to mod, and do offer to try to do what people request, but the only criterion is their own desire to do something that appeals to them.

This also means that criticizing the lack of diversity you think you see might make them less responsive, not more. The best reply I can think of is, why don't you decide what you want to see done and start learning how to do it, instead of insisting that creative people do things your way?

GMU 07-15-10 08:17 AM

Are you always like that tattling around and missing the point ? All I ever stated about was incompatibilities between mods! Not a word from me as if I don't like the way moders make their mods or somethin. Problem is that if you find two good mods but they are not compatible between each other then it is a big sucker cuz you are forced to choose one of them. To be outspoken in one's critisism about a lack of cooperation between some moders to narrow quantity of incomatibilities is not a bad thing to talk about as you're probably keen to interpret this your own way. And no I don;t want to start becoming modder myself because I will deffinetly lose the excitement of play.

Sailor Steve 07-15-10 10:01 AM

Maybe it's a misunderstanding because of language problems. If so, I apologize.

What you said was:

Quote:

Folks, I wonder when will the individual modders would stop pulling the string each to his side and would start cooperating to solve the problems of incompatibilities between mods ?
You addressed the general population here, not the modders themselves. It sounds like you're trying to get people to agree with you that the modders should not make the mods they want to, but spend their time making their mods compatible just for you.

Quote:

I understand the mind of modder - each one struggles to make something better than one made it already previously.
Can you show where that is true?

Quote:

But seeing let's say ~5 versions of mods that slightly changes the look of one and only stuff is ridiculous.
Which modders are doing that?

Quote:

Or when one mod already includes partial already existing feature from another mod is also bad.
Which mods do that?

Quote:

Freedom of choice works without issues when you actually can choose without being forced to use one or another mod that does not make CTDs or weird behavour/looks of modded stuff.
Modders make mods. They can make their mods compatible with others if they feel like it. You could have requested compatability between certain mods, but instead you said that what they're doing is "ridiculous", and "bad", and you cited "freedom of choice". You have the freedom to choose not to use mods that don't work together, and the freedom to ask politely if someone would fix certain compatibility issues.

If the modders were working together as a team, then they would have testers whose sole job was to point out conflicts and problems. But they're not. They work alone on what they want to work on.

In my opinion what you should have done was ask if anyone could make 'X' mod work with 'Y' mod, "please". You might have gotten a better response that way.

robbo180265 07-15-10 10:07 AM

I'll also add that with JSGME activating and then deactivating mods is a breeze. So it's not really hard to choose the mods that work together.

SteelViking 07-15-10 10:13 AM

Quote:

Originally Posted by GMU (Post 1444787)
Or when one mod already includes partial already existing feature from another mod is also bad.

What do you mean by this statement, how could including and perhaps IMPROVING on another person's work be bad. If someone wishes to make a mod, and part of what they want done has already been done by someone else, why not save the time of redoing it?

lostsm 07-15-10 03:24 PM

Quote:

Originally Posted by GMU (Post 1444787)
I understand the mind of modder - each one struggles to make something better than one made it already previously.

why is this line of thought found everywhere with games? in other words you're just saying people mod to get famous on a internet forum :doh:

Nisgeis 07-15-10 03:33 PM

Quote:

Originally Posted by lostsm (Post 1445318)
why is this line of thought found everywhere with games? in other words you're just saying people mod to get famous on a internet forum :doh:

I do it to get the ladieeeeeeez :yeah:. It hasn't worked yet though :88).

longam 07-15-10 03:37 PM

Poor OP.

http://www.collectiveroots.org/files...n_of_worms.jpg

SteelViking 07-15-10 03:49 PM

Quote:

Originally Posted by Nisgeis (Post 1445322)
I do it to get the ladieeeeeeez :yeah:. It hasn't worked yet though :88).

:haha:

krashkart 07-15-10 04:27 PM

Quote:

Originally Posted by nisgeis (Post 1445322)
i do it to get the ladieeeeeeez :yeah:. It hasn't worked yet though :88).

Be more aggressive :O:

lostsm 07-15-10 05:18 PM

Quote:

Originally Posted by Nisgeis (Post 1445322)
I do it to get the ladieeeeeeez :yeah:. It hasn't worked yet though :88).

use more flowers and pink stuff

SteelViking 07-15-10 05:35 PM

Quote:

Originally Posted by lostsm (Post 1445408)
use more flowers and pink stuff

That's it! I will make a ladies man interior mod.:har:

krashkart 07-15-10 05:52 PM

Quote:

Originally Posted by SteelViking (Post 1445418)
That's it! I will make a ladies man interior mod.:har:

With a round turntable bed and satin sheets? :DL

Ducimus 07-15-10 06:02 PM

Quote:

Originally Posted by Sailor Steve (Post 1444819)
Most modders start out as regular players who either see something they thing could be better or have an idea they would like to see implemented. They know nothing of how things work, but they go at it and they learn how to do the things they want done.

This means that they make the mods they want, not the ones we want. Some of them just like to mod, and do offer to try to do what people request, but the only criterion is their own desire to do something that appeals to them.

This.

WarlordATF 07-15-10 06:22 PM

If your not willing to fix compatability problems on your own then how can you blame the modders for not doing it? When i started adding Mods to SH4 i saw things i liked in several mods so i asked questions and worked out the issues myself instead of asking modders to do it for me. Why should they be bothered to make the game the way i wanted it when they have already worked so hard to create their version and freely make it available to all of us?

Basicly, if you want things to work together that were not designed to then its up to you to make it yourself. This is a great community here at subsim and most modders will offer advice and help if asked. However being confrontational about how YOU think things should be will get you nowhere around here.

SteelViking 07-15-10 06:42 PM

Quote:

Originally Posted by WarlordATF (Post 1445454)
If your not willing to fix compatability problems on your own then how can you blame the modders for not doing it? When i started adding Mods to SH4 i saw things i liked in several mods so i asked questions and worked out the issues myself instead of asking modders to do it for me. Why should they be bothered to make the game the way i wanted it when they have already worked so hard to create their version and freely make it available to all of us?

Basicly, if you want things to work together that were not designed to then its up to you to make it yourself. This is a great community here at subsim and most modders will offer advice and help if asked. However being confrontational about how YOU think things should be will get you nowhere around here.

Well said:up:

Paajtor 07-15-10 07:00 PM

Quote:

Originally Posted by longam (Post 1445327)

whaahaa :har:

Harmsway! 07-15-10 08:08 PM

I think you have a misunderstanding on how mods are coded. There is not a compatible way and an incompatible way. Any mod will be incompatible with another if it overwrites the same file as the other mod. There is no way to plan for this unless the mods are made with each other in mind.

For example if one mod changes the HUD color while another changes the HUD commands the two will be incompatible unless the two modders share each others work. You can't expect dozen of coders to know what dozen of others are doing. Truth is though there is a lot of collaboration going on. I for one am very appreciative for that.

Without the foreknowledge of what other coders might be doing the only way to write code that has a chance of being compatible when touching the same file is if you can append the code to the file leaving the preexisting code untouched. This normally is not done because it requires special installers to be written for the user. And there is still the chance that one append could be in conflict with another. Such as both mods wanting to change the HUD color. One has to win over the other or crash.

Sailor Steve 07-16-10 12:08 AM

Quote:

Originally Posted by krashkart (Post 1445435)
Quote:

Originally Posted by SteelViking (Post 1445418)
That's it! I will make a ladies man interior mod.:har:

With a round turntable bed and satin sheets? :DL

http://i14.photobucket.com/albums/a3.../16Hccabin.jpg


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