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Stadimeter problems with DarkWraith's UI
Just recently updated to 3.0.5 and I have a serious stadimeter problem, as in it doesn't work.
I lock onto to target, identify it through the command and get the mast height. After inputing the mast height and using the stadimeter, it gives me crazy readings such as 20 meters when the ship is actually 900m away. Also, just out of curiosity, what are the two folders in named "....ByTheDarkWraith" and "...TheDarkWraith" within the original mod folder? Cheers, Jason |
While I'm here, I would love to just input AOB, range, speed, etc through the TDC and have the dialog box just confirm my inputs.
Often times, this does not happen. I mean, I'll set the right AOB, range, target speed, but the line that depicts where the torps go is clearly off. I shut off the TDC (which resets everything) and then I'm forced to type int he readings intot he dialog box to get a solution. Maybe I'm missing something, but perhaps there is a tutorial somewhere that uses the TDC in your mod with effectiveness? J |
I have the same problem - stadimeter never worked for me, ran all of Darkwraiths versions from 2.7 up to the latest now. I get funky readings like you, 20m, 10,000 meters etc. The US guys swear it works -- that is why I can't get rid of the nagging feeling it's related to keyboard layout or / and system language. (and yes I have the latest German menu.txt installed -- there must be something else)
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Let's see why you all are having problems with it. 1) Do you have TDC turned on via the XO TDC Dialog box? 2) Do you have a target locked (spacebar pressed on target or 'lock' pressed)? Once the target is locked and the XO TDC dialog box appears, do you identify the target? After you have identified the target and selected it via checkbox in the XO TDC dialog box, is the proper mast height shown when you click 'range' in the XO TDC dialog box?
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2) Yes, target gets locked and get indentified either by me or through XO. 3) Ahhh... proper mast height is NEVER shown (ship is checked in manual). I have to enter it, and when I do, the funky range readings begin. TD, thanks for helping me out, really appreciate it. Would not want to play SH5 without your mod. |
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When I identify the ship, click on the range box, the mast height shown is 0 not 20, then I try to enter the correct mast height with the results mentioned above. I'm going to log on in a sec here and try again. |
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OK, so logged on again and got better results but still off.
Locked onto target, but before that in the dialog box, there is no option to turn TDC on or off. Locked on and indentified the ship, with the mast height of 36 (checked the box). Input that into the stadimeter and get a range of 988 when the ship is actually 700m away. Does middle of the scope have to be where the water meets the hull to get an accurate reading? |
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When you identifed the ship, what was the mast height shown? Why did you have to enter it? |
I think I know what the problem is here.
Tried to lock to another target, a large steamer (war supplies), and had it identified from the XO. When I went to look for it in the manual, can't find it to enter the mast height. HHhhhmmm, maybe I installed your mod poorly here? :06: |
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The mast height always sets to 0.0... Not sure whats going on. Locked onto target, checked a random ship in the recog manual, checked range mast height = 0.0 Would show a picture but not sure how to take a screenie. |
Hhhhmm, may have to do a clean re-install. I've been downloading and installing so many mods, only god knows what conflicted. I mean, in this situation I uninstalled all the mods and loaded just yours, but same result.
There may be others with this problem, I wonder if the other poster above is in a similar situation. |
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Wondering whether I should reinstall the whole game... *sigh* :cry: |
I don't think it's related to JSGME. I have the exact same problem he is describing. Since all of your versions, TDW.
I have following gut feeling since a long time: 1) incorrect german menu.txt by Paco 2) some problem with keyboard (azerty as I run a french system, think you guys are on qwertzy, so are the Germans -- but not the french 3) conflict with system language or with 2) and 3) mixed Anyway...never got it working. I am close to trying reapers, just to see if it works there. |
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