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-   -   Zombies! What are you going to do when... (https://www.subsim.com/radioroom/showthread.php?t=168764)

Feuer Frei! 04-30-10 08:57 AM

taking down original post due to copyright.

antikristuseke 04-30-10 09:33 AM

Item of Value: Recon infantry reservist papers
Luxury Item: A can of beer
Weapons: AK4 Bayonet and AK4 battle rifle
Transport: VW Iltis

Basically the plan is to form up with the htree privates that were under my command and to go from there. probably take to the swamps and forrests, we are all trained to survive there, we know our equipment and there is no population there thus no zombies.

Raptor1 04-30-10 09:35 AM

It's moot, if only 78% of the world's population are zombies, most chances are the humans aren't in such a bad condition at all. It's the world after the outbreak is dealt with you should be concerned about...

HunterICX 04-30-10 10:00 AM

Item of Value: my necklace (a small version of iron cross)
Luxury Item: a 1.5l bottle of La Chouffe (beer from the Ardennes)
Melee Weapon: Chainsaw
Ranged Weapons -
Weapon#1: Pump action shotgun
Weapon#2: Desert Eagle
Transport: most likely a 4x4 of some sort, or I hotwire whatever I can while on journey

I would probally live day by day and just survive...if I meet others on the way we'll stick together till for whatever reason we go apart.

HunterICX

Feuer Frei! 04-30-10 10:12 AM

deleted due to infringement.

Raptor1 04-30-10 10:37 AM

But 78% zombies means that there are 22% humans, a ratio of barely 3.5:1, so there shouldn't be a reason why the humans couldn't with it in time...

EDIT: Oh, yeah, zombies can't ressurect humans who are already dead, at least in most interpertations of a zombie apocalypse.

Hmph, alright, assuming the humans are classicaly screwed then.

Item of value: No idea, actually.

Luxury item: A board wargame of some manner, I suppose.

Weapons: 1. A knife, not as a melee weapon but more as a utility (Since if you're in close-combat with zombies you are quite dead anyway).

For a ranged weapon, a battle rifle of some type, like the FN FAL (Assuming I'm not allowed to lodge around a HMG, that is), and hope that it has the stopping power to deal with zombies beyond point-blank range.

Transportation: A Ural-4320 truck.

If I could, I'd round up a group of survivors and go up into the mountains, where the zombies would be rarer due to the disparity of the former population and handicapped by their lack of dexterity, so we wouldn't be overrun. For supplies, I'd take my group in raids on nearby (former) population centers with the Ural.

August 04-30-10 11:22 AM

What kind of Zombies are we talking about? Dawn of the Dead slow and stupid Zombies or Omega man fast and scheming Zombies?

Fr8monkey 04-30-10 12:56 PM

Item of Value: Gold and Silver nuggets for barter
Luxury Item: Book of Human History
Melee Weapon: Cricket bat (Chainsaws are too messy and prone to get stuck)
Weapon#1: Ak-47 (can't break them easily and ammo is plentiful)
Weapon#2: Riot Shotgun for close encounters of the worst kind
Transport: Harley Davidson with side car.

HunterICX 04-30-10 01:02 PM

Quote:

Originally Posted by Fr8monkey (Post 1378561)
Melee Weapon: Cricket bat (Chainsaws are too messy and prone to get stuck).

a Chainsaw is too messy?, no that would be a lawnmower! :D

http://www.youtube.com/watch?v=KkUdGkIwMFQ


HunterICX

ajrimmer42 04-30-10 01:42 PM

Item of Value: GPS
Luxury Item: a packet of cheese & onion crisps :D
Melee Weapon: shovel
Weapon#1: L85 w/ silencer and aimpoint
Weapon#2: Spas 12, for those sticky situations
Transport: UAZ

Task Force 04-30-10 02:00 PM

Item of Value: not sure
Luxury Item: computer with games (for when We get to a safe place)

Sword, to chop off some heads.

weapon 1 some kind of shot gun.

weapon 2 hmm, maby a assult rifle/ machine gun

Transprot:Id steal a plane from the airport/Military truck/Toyota Hilux, hey topgear couldnt kill one after it had been Put in salt water/droven through a shed/hit with a wrecking ball/ had a caravan dropped on it/set on fire/ and put on top of a highrise when it was being demolished, and it still worked... kinda .

Oberon 04-30-10 02:42 PM

Item of Value: Petrol or Diesel
Luxury Item: Family photos
Melee Weapon: Katana
Weapon#1: AK-47
Weapon#2: Benelli M3
Transport: Toyota Prius with a few mods, like grills across the windows and rugged tyres, and a horse!

Location: A castle with a well and wall enclosed grounds.
Strategy: Set up base, raid surrounding territory for supplies in the first few months. Focus on agricultural tools and equipment. Attempt to grow food in the castle grounds, livestock to be collected as well. LOTS of bedding to survive the cold winter months. Allow survivors to join as long as they agree to help keep things running. Set up a local militia, and attempt to enforce the castle and its grounds as a safe zone.

XabbaRus 04-30-10 03:32 PM

Zombies should be slow and dumb...

Item of value - Gold sovereigns
Luxury Item - Terry's chocolate Orange...
Weapon 1 - Baseball bat with a blade welded down one side to allow clubbing and slicing.
Weapon 2 - semi auto shotgun with rotary feeder
Transport - Landrover 110 Defender with grilles on window
Location - Ruined castle near where I live which is on an island in a lake.

Schroeder 04-30-10 03:53 PM

The question is:
If a Zombie can survive being a rotten carcase, how are bullets supposed to defeat it?


Item of value: travelling pharmacy with first aid kit

Luxury Item: Girl (if I can find one that is:D)
Weapon one (depending on whether Zombies can be killed by bullets y/n):
Bayonet for H&K G3 / none (if bullets can't stop them no melee weapon will)

Weapon 2 (depending on whether Zombies can be killed by bullets y/n):
H&K G3 with scope (there should still be some around in reserve in Germany and they have a bigger calibre than the newer G36) / Flame-thrower ( It can do what bullets can't)

Transport: motor glider from our air-club

I think I would try to get to Oberon's castle. Seems like he has a plan. (hope he prepares a makeshift runway for me....otherwise I have to take a field)

Task Force 04-30-10 04:20 PM

Dont you know all zombies die when shot in the head. (brain)

but... ya know, a flamethrower would be way more fun.

GoldenRivet 04-30-10 04:29 PM

Im going to grab all my firearms and go to my dads ranch home.

Between the two of us we have two bullets for every individual in the county. (approx)

so assuming everyone in the county went Zombie - we would at least be able to hold out for a while - if not permanently.

Oberon 04-30-10 04:49 PM

Flamethrowers are good, but would probably only work after a period of time, during which the burning zombie has set fire to everything around it. Bullets are good, but what will you do when ammo runs low? Likewise, once the petrol runs out for the flamethrower, all you have is a rather large paperweight. After all, there won't be any arms factories or oil producers around for a while. It's a tricky one since blunt force trauma has minimal affect to the undead, so things like grenades, missiles and concussion based weaponry will have no effect, except perhaps the removal of the odd limb through shrapnel.
Water, likewise, won't do anything because they'll just walk underwater to get at you once they find you. The extreme cold helps, their bodies will freeze up, probably one of the safest places would be far far up north in the Canadian extremes...but of course you'd have to make sure you had PLENTY of provisions and fuel to keep yourself warm, fed and watered.
I do have some concerns about my castle, one of them is weathering sieges, and the other is trust. After all, just because there is a zombie apocalypse, it doesn't mean that the person you think you can trust isn't going to leave you to get eaten so he or her can keep more supplies for him or herself. Like Raptor said, gangs and marauders will become more dangerous than the zombies after time and decay sets in.

Oberon 04-30-10 04:55 PM

*facedesk*

Of course! I forgot one transportation option! A Horse!

Ok, it's not very well armoured, but if you're charging into a zombie horde like a medieval knight you're just asking to get bitten. But a horse is quieter than a car, and doesn't need petrol or diesel. Horses will suddenly become veeery valuable post-apocalypse. So I think one of my first provisions would be to grab a few of them.

Fashioning some form of anti-bite system out of old chainmail or a similar form of metal or plastic, would probably also be a good idea, and a face shield against saliva and blood entering the mouth, nose or eyes.

Task Force 04-30-10 04:56 PM

But wouldnt the gangs and marauders be eventualy eaten by the zombies...

The best idea would to find a nice castle/bunker and hide, till the zombies have all done there thing, the gangs and stuff have all been eaten, and the world is... well, less strange.

@ obi, even better armor the horse. lol

Oberon 04-30-10 05:00 PM

Quote:

Originally Posted by Task Force (Post 1378820)
But wouldnt the gangs and marauders be eventualy eaten by the zombies...

The best idea would to find a nice castle/bunker and hide, till the zombies have all done there thing, the gangs and stuff have all been eaten, and the world is... well, less strange.

You underestimate survival instinct. If anything the gangs and the marauders would probably stand a better chance of survival, after all, they don't have to do much in the way of effort, they just wait for ethical survivors to gather the provisions and then raid them. The gangs would probably last longer than the zombies, because eventually over the period of a few years, the zombies would decompose (I presume) while the gangs would found bases (probably around old military bases or castles too) and sortee out from those to raid the surrounding areas, much like the ethical survivors would do, only the raiders would take from the living and not from the dead.

Armouring the horse is an idea but probably too much effort to be able to be undertaken with such limited resources. Like I said though, you're not taking the horse into combat, the horse would be hidden away and used to carry supplies. If you take a horse into a zombie horde then not only is the horse going to be bitten somewhere (because you can't armour the whole creature) but you're probably going to get pulled off and eaten alive. If an area is known to be infested, then park up outside and sneak in the best you can and get the heck out of dodge asap. Avoiding combat wherever possible is the surest way to live longer.


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