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-   -   So what got cut this time? (https://www.subsim.com/radioroom/showthread.php?t=167632)

Kapitanleutnant 04-12-10 03:37 PM

So what got cut this time?
 
A few months ago there was a very interesting topic listing all the features that had gradually been cut with each iteration of the SH series. Now that 5 is out out I'd be interested to see it updated for this new version.

Off the top of my head:

  • No KM grid map
  • No Type II, IX or XXI (XXI can possibly be excused by the complete lack of the last third of the war.)
  • 1943-1945 (This is staying here until there's concrete information that an expansion will actually be released)
If anybody knows what that old thread was called I'd love to see it again. It was a good (if depressing) read.

bigboywooly 04-12-10 03:49 PM

Subnets
Minefields
Land units
Fishing vessels
MTBs

Ducimus 04-12-10 03:51 PM

Quote:

Originally Posted by bigboywooly (Post 1357299)
Subnets
Minefields
Land units
Fishing vessels
MTBs

Seriously? Missing from the campaign or they just don't work anymore?

ddrgn 04-12-10 03:53 PM

I miss subnets and mines so much ;[

bigboywooly 04-12-10 03:56 PM

Quote:

Originally Posted by Ducimus (Post 1357301)
Seriously? Missing from the campaign or they just don't work anymore?

Both
Subnets,mines and Land units have files
No roster ones though and mines,subnets crash the ME when you add roster cfgs in
Land units show but you can showboat in front of them and they do nothing

http://i60.photobucket.com/albums/h2...rchlights4.jpg

No MTBs for any side and part of one fishing vessel is in the sea folder with most of the files missing :doh:

Kapitanleutnant 04-12-10 03:57 PM

Quote:

Originally Posted by bigboywooly (Post 1357299)
MTBs

You're kidding? They FINALLY manage to get AI units to fire torpedoes and NOW they cut the MTBs? What the hell were they thinking!?

e: I just thought of some more - crew transfers, injuries and deaths.

Ducimus 04-12-10 04:48 PM

Quote:

Originally Posted by bigboywooly (Post 1357306)
Both
Subnets,mines and Land units have files
No roster ones though and mines,subnets crash the ME when you add roster cfgs in Land units show but you can showboat in front of them and they do nothing

http://i60.photobucket.com/albums/h2...rchlights4.jpg

No MTBs for any side and part of one fishing vessel is in the sea folder with most of the files missing :doh:

http://www.subsim.com/radioroom/pict...&pictureid=802

mcarlsonus 04-12-10 04:51 PM

Quote:

Originally Posted by Ducimus (Post 1357301)
Seriously? Missing from the campaign or they just don't work anymore?

MISSING! You need to get the game, dude to see what you're NOT missing! As mentioned, some of code is just scrap verbiage, partially eaten, not totally regurgitated (what's for supper anyway?)

janh 04-12-10 04:54 PM

Quote:

Originally Posted by Kapitanleutnant (Post 1357307)
You're kidding? They FINALLY manage to get AI units to fire torpedoes and NOW they cut the MTBs? What the hell were they thinking!?

Answer: http://en.wikipedia.org/wiki/Revenue

Ducimus 04-12-10 05:11 PM

Quote:

Originally Posted by mcarlsonus (Post 1357370)
MISSING! You need to get the game, dude to see what you're NOT missing! As mentioned, some of code is just scrap verbiage, partially eaten, not totally regurgitated (what's for supper anyway?)

Why yes Margret, I am an idiot.

mcarlsonus 04-12-10 05:21 PM

My response to you, Ducimus, was not intended to be insulting. If it was interpreted that way, my sincere apologies.

Ducimus 04-12-10 05:43 PM

Apologies for what? It's not your fault I'm an idiot! :88)

theluckyone17 04-12-10 05:51 PM

PPPpppppsssshhhhhtttt... If you're an idiot, Ducimus, what do you call TMO? The result of a thousand monkeys pounding away at a keyboard? :D

Back on topic: SH5 (I'm talking stock SH5, not modded) is missing:
  • A compass
  • An easy way to call for battle stations (running to one officer and declaring it in a dialog doesn't count, as far as I'm concerned)
  • "Destroyer on attack run!" - "Depth charges dropped!" (not sure if they were in an earlier version of SH, but I miss 'em regardless)
  • Asking the sonar guy for the closest target, closest warship, etc.
There's gotta be more...

oscar19681 04-12-10 06:08 PM

* no more complete crew management.
* no more full crew.
* no more abilaty to give crew members medals when back from patrol (now you can only give officers a knight cross , and thats it)
* no more captains office.
* no more band playing when leaving/returning to port.
* no more dead crew members (and no more funeral at sea)
* no more crew replacements.
* no more life in the harbours (exepct the u-boat pen)

LukeFF 04-12-10 06:17 PM

Quote:

Originally Posted by theluckyone17 (Post 1357424)
An easy way to call for battle stations (running to one officer and declaring it in a dialog doesn't count, as far as I'm concerned).

Press F7

Shiplord 04-12-10 06:23 PM

- a game interface, that gives the feel to play a WWII game and not Star Trek
- thin plotting lines on the map
- many things which according to the Ubisoft Q&A thread should be in the game

Drifter 04-13-10 02:48 AM

Quote:

Originally Posted by oscar19681 (Post 1357439)
* no more complete crew management.
* no more full crew.
* no more abilaty to give crew members medals when back from patrol (now you can only give officers a knight cross , and thats it)
* no more captains office.
* no more band playing when leaving/returning to port.
* no more dead crew members (and no more funeral at sea)
* no more crew replacements.
* no more life in the harbours (exepct the u-boat pen)

Good list. It's really pathetic how Ubi has cut out so many important features from SH5. Too bad they had to dumb down SH5 so much. Sadly, many of the things missing listed in this thread cannot be added or changed by modders. :nope:

Sgtmonkeynads 04-13-10 03:31 AM

Don't forget about Britains lack of Air Power.

The fact that all ships have been bumped down a notch both in power,and rareness in sh5. I know this has to do with the lack of ships in game. instead of ASW trawlers everywhere we now have DD's. Where DD's should be we now have Crusiers. Where the BlackSwans should be we now have Battleships. Where Battleships used to be rare , we now have the everywhere.

meaning:
The lower vessels that were in sh3, tugs, fishing boats, have been replaced with Destroyers. Stock DD's don't do anything or shoot, so yes they are just fast tugs. Oh and Too many sharpshooting frieghters, these also make up for the lack of escorts doing their job right. Ran into a convoy at 36 X T.C. and every ship had 6 Boffers and 2 large deck cannons, one on bow and one on stern. I was shredded before I could even exit T.C. little lone give a crashdive order.

The Middle units,blackswans, and crusiers, which were once in a while in sh3 are more common in sh5, but play the role DD's did in sh3.

The higher units, Battleships and Carriers, which in sh3 were RARE to see, not to mention even more rare to sink are all over the place in sh5. I can't say that in sh3 I even seen a arrier more than once in four years, but have to comlete missions in sh5 of sinking one or two per campaighn ?

The MEGA units, like Hood and Royal Oak, which in sh3 were almost mythical to find and sink, are now common place in sh5 and have been sunk more than once by all of us.

This is the most...:stare:.....part of the game and I try not to think about it while playing or I just shut it off. This and the UNREAL amount of shipping I have to sink.

You must sink 500,000 tons in 30 days, do not pass go, do not collect $200.00 untill then.

LiveGoat 04-13-10 04:25 AM

I read these lists and I get depressed. The modders have a lot of work to do. I hope they can stick it out to the end.:cry:

Nordmann 04-13-10 04:35 AM

Not to worry, it's probably the last in the series anyway, so just go back to playing SH3. No reason to get all worked up about content, or lack of content, it's always the same with sequels in any case.


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