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Can I start using TDC without Locking first?
Sometimes, at pitch black night or from great distance;
I know the target is there but the XO won't open it's menus unless I'll lock the target first. Is there a way to make those menus available even before the target is visible? :hmmm: Temujin |
Umm... not with the stock UI I don't think, but TDC mods like MultiUI for SH5 include a TDC with dials that's always available for that kind of thing.
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I never lock a target, do my calculations on the map and put the
figures into the tdc. I do use the TheDarkWaith mod. When a kind olcgui will show up i can use the scope for figures. |
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Well, I have news for you..
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So there. About the TheDarkWaith MOD. I tried it and the dials are covering a large part of the periscope itself. Something is wrong with the relational size of the dials beside the scope. (I use 1024 x 768 full screen game display) Maybe there is a way to temporarly take the MOD dials off the screen? Temujin |
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Might I suggest a 1920x1080 (full HD!) monitor for $149 w/free shipping to drastically improve your computering experience? :D |
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I want to do this and have the TDC installed however a couple of things: How do you ID the ship? i.e Recog Manual? How do you bring up stadimeter for range? Or what method of range estimation do you use? IS there any way to get rid of the WO in the scope view? I also find that inputting the AOB a little difficult to manage on the dials as it has not digital mouse over read out(As per Range dial) and the resolution of the dial its self is a little inaccurate. How do you get round this? |
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Don't really need the standimeter. If you've properly plotted the targets course and speed just setup parallel to it. Range will cancel out of a 90 degree shot. If the guy's face is in your way, you need to get a better monitor. Or edit the mod to move the icon. |
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I can raise the resolution up to 1920x1080 but then the game starts to stutter.. A new desktop is on my plans, so bear with me a little longer.. :D Thanks, Temujin |
I'm also interested in a solution for this problem, without using the TheDarkWaith mod. It's a good mod, but personally I hate to have my screen filled with all those dials, I love the simple and clear screens.
Maybe a moder can figure out how to use the default tdc without locking the target. I mean we should input all the data in the default targeting system without being forced to hit the lock button. |
There is also a small dial version.
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I don`t ID a ship. For the range i use the map again. You can precisely
measure the range. Quote:
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I find myself many times very frustrated because I can't shot at a target without lock him down. For example, being in the middle of a convoy and having escort on my tail so I sail with the periscope lowered at minimum under water. I know where my target is, I have all the data .. but I cant shot because the target is not locked. Kinda silly.. I should be able to shot at my targets even under 20 meters depth. |
I understand now.
Valid request, though as far as I know shooting without visual contact was not really done by uboats. |
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Though that era is not represented in SH5, so I forgive you on that one :O: |
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Also is hard to believe that Prien was sailing in Scapa with the scope out all the time, actually I'm sure he poped out the scope just for few moment to update the data about his target then he lowered the scope. Of course, is higher chance to miss without to see the target when you shot, but there is many ocassions when you have to take that chance. |
Yes, I think the OP's point is that even when the player can see the target well enough through the scope, you can't 'Lock' it because the XO (or the game logic) hasn't spotted it / considered it 'spottable' to the average person, and so does not give you the lock option.
There are ways around it with mods, but seems there's no way to get around this with stock SH5 at the moment. |
Think I have the same problem.
I'm shadowing a British merchant, currently <3000m away at night. The crew can see it because they're whispering. However I cannot see any option to lock the target. The only dialogue next to the WO is "Switch off TDC" or "Never mind." So, I cannot use Stadimeter, identification book etc either. I know how to calculate the required data on the map, but I'm annoyed by the lack of help from my WO! I'm using the DarkWraith mod. I tried targeting close range ships in Kiel (yes, I know they're friendlies) but same thing - no WO input. |
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you can do single missions up to 1945 and most of the late war torpedoes/ASW weapons (hedgehog at least) are available as well as a VIIc/41, although as far as I know no one has done one yet. torpedoes available: G7a-t1 G7a-t1 LuT1 g7a-t1 FAT1 G7e-t2 G7e-t3 g7e-t3 FAT2 g7es-TIV g7es-TV g7es-TXI g7ut-TVII being able to use the TDC when you wish would be nice. I have been in situations where I can clearly see and identify the target, but it is not close enough for me to "lock". as a stopgap, if you have a mod like Arclight's periscope mod, you can still determine range/bearing w/o the TDC and get to work early on a solution. |
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