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-   -   [REL] Enhanced Funnel Smoke SH5 (https://www.subsim.com/radioroom/showthread.php?t=166121)

HanSolo78 03-25-10 08:53 AM

[REL] Enhanced Funnel Smoke SH5
 
Hi guys!

This is my attempt to get real funnel smoke and to improve the stock funnel smoke, which hardly exists.
So far I created 6 type of funnel smokes.

1.Light escort funnel smoke
http://img214.imageshack.us/img214/5...0325135106.jpg


2.Diesel Engine Smoke
http://img176.imageshack.us/img176/4...0325143305.jpg


3.Coal Burner Smoke
http://img534.imageshack.us/img534/2...0325202809.jpg


4.Heavy Warship Smoke
http://img263.imageshack.us/img263/3...0325134611.jpg

5.Old coal burner warship smoke
http://img532.imageshack.us/img532/3...0325184028.jpg

6.Coastal vessel smoke (wrong ship here)
http://img707.imageshack.us/img707/8...0325200252.jpg


Mod history:

Version 1.2 2011-2-27
Added better smoke textures
Made coal burner smoke more brown
Added wind dependent smoke

Version 1.1 2011-2-26
Reworked some funnel smokes to recognize the smoke better.

Version 1.0 2010-3-25
Original release of the mod

Download:
Version1.0
Hoster1
Hoster2

Version1.2
Hoster1
Hoster2

kylania 03-25-10 08:55 AM

Looks nice! Any noticeable frame rate hit? I know fire can bring mine to a crawl, but smoke seems OK.

I made up a quick reference image if you wanted to use it. :)

HanSolo78 03-25-10 08:58 AM

Quote:

Originally Posted by kylania (Post 1333273)
Looks nice! Any noticeable frame rate hit? I know fire can bring mine to a crawl, but smoke seems OK.

No.. this mod won´t hit any FPS!

PL_Andrev 03-25-10 11:25 AM

Quote:

Originally Posted by HanSolo78 (Post 1333272)
I think 2 more versions I will add.. coastal ships and maybe old coal burning warship smoke.

Will wait without patience... :D

johan_d 03-25-10 11:38 AM

For me it may be much more smoke.. and darker..

http://www.allworldwars.com/image/047/USSR-Navy099.jpg

Ablemaster 03-25-10 11:43 AM

Funnel smoke has been a major issue i think, i know AOTD addressed it in their mod, realism is a good thing, been able to spot funnel smoke from just over the horizon would make this even better and realistic of course, thanks Hans, look forward to your release.

HanSolo78 03-25-10 02:39 PM

Added 2 more versions.. 1. funnel smoke of old coal warships 2. funnel smoke of coastal vessels (wrong ship showing because of missing one in stock game) Improved coal burning smoke!


@Ablemaster

Have a look at the horizon:

http://img267.imageshack.us/img267/5...0325202727.jpg

coronas 03-25-10 02:46 PM

Perfect! :yep:

:salute:

Ablemaster 03-25-10 02:52 PM

Spot on mate, just what we need , cheers Han

HanSolo78 03-25-10 02:59 PM

Good! :arrgh!:

Now I need men who say me which vessel has which smoke type :ping:
All I know... small/wide chimneys have diesel engines... tall/narrow chimneys have coal burning engines.

jdkbph 03-25-10 03:22 PM

Just as an FYI... the Clemson and Wickes class DDs were oil fired, not coal.

JD

HanSolo78 03-25-10 03:24 PM

Quote:

Originally Posted by jdkbph (Post 1333933)
Just as an FYI... the Clemson and Wickes class DDs were oil fired, not coal.

JD

Thx!

I need more of this info!!

Han

Frederf 03-25-10 03:26 PM

What changed in SH5 over SH4 that allowed diesel/coal smoke differentiation? I remember back in SH4 that it was "one size fits all."

HanSolo78 03-25-10 03:29 PM

Quote:

Originally Posted by Frederf (Post 1333944)
I remember back in SH4 that it was "one size fits all."

That does not make much sense in my mind... vessels had different engine propulsions and did have different smoke types.
A big warship does not make that much smoke like coal burning merchants for example because of detection awareness.

piri_reis 03-25-10 04:24 PM

Quote:

Originally Posted by johan_d (Post 1333525)
For me it may be much more smoke.. and darker..

Yes, same here.

Nice effects Han, I like coal burners' the most :up:

coronas 03-25-10 04:47 PM

Quote:

Originally Posted by HanSolo78 (Post 1333950)
That does not make much sense in my mind... vessels had different engine propulsions and did have different smoke types.
A big warship does not make that much smoke like coal burning merchants for example because of detection awareness.

Yes. Only very old warships were coal burning.
There was a smoke surveillance in convoys . Bad coal make very much smoke than good.
Looks perfect for me.

Sailor Steve 03-25-10 04:58 PM

Quote:

Originally Posted by coronas (Post 1334082)
Yes. Only very old warships were coal burning.

Not even those. Most navies had converted their warships to burn oil by the middle of World War 1, and the British and Americans had converted their oldest ships to oil by 1930. In 1939 there were no coal-fired ships in the major navies.

Frederf 03-25-10 06:42 PM

Quote:

Originally Posted by HanSolo78 (Post 1333950)
That does not make much sense in my mind... vessels had different engine propulsions and did have different smoke types.
A big warship does not make that much smoke like coal burning merchants for example because of detection awareness.

Right, that's why SH3/SH4 sucked. You couldn't make the funnel smoke differ by a great deal between very old freighters and brand new cruisers. I was wondering what changed that such a thing is now possible with SH5.

HanSolo78 03-26-10 02:57 AM

Quote:

Originally Posted by Frederf (Post 1334265)
Right, that's why SH3/SH4 sucked. You couldn't make the funnel smoke differ by a great deal between very old freighters and brand new cruisers. I was wondering what changed that such a thing is now possible with SH5.

Actually nothing :D That was also possible with SH3/4.
I also did this type of funnel smoke mod for stock SH3 and WAC.

The General 03-26-10 03:05 AM

Thank you so much or doing this, SH5 desperately needs better smoke. However, I have a horrible feeling that the devs left it as it is in stock because of the bug that resets the smoke emitters and crew animations whenever the water droplets appear on screen. Have you noticed this?


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