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Can a supermod team beat ubisoft to 1943-1945?
Honest question, which do you all think will come first, a user made expansion of sh5 with more subs and time, or the ubisoft DLC expansion pack that is the whole reason they only made the first half of the war.
If you lot are really that mad at them the best way to get them back would be to defeat the buisiness model and offer a free alternative to their paid suggestion... Thoughts? |
I don't think Ubisoft will release one at all. Mainly due to the fact they know the modders will do it for free whereas they will want to charge £10+ for it as DLC. Either way I wouldn't hold your breath, I think this would take a long time even with dedicated modders
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Rumour has it that there will be a "major update" for sh-5 in the autumn. I dont think this will be a patch of some sort but an addon. I mean its not logical to wait for a " major update " till after the summer if it would be a patch only.
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I don't see the commercial logic of a 43-45 campaign. If it is done right, you would spend all your time being hunted down by aircraft and HK group.
A addon which includes a new sub, say the type IX, with additional missions/mini-campaign makes more sense. That is what they did with the SH4 addon. |
A historical '44 & '45 campaign would be difficult, but not impossible. Given that the outcome of the war can be changed (I believe) by the player's actions, surely then a late war campaign could also be somewhat different from real events?
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oh the devs were already thinking about an add-on or something from this bit of code I found in one of the script files (that was commented out):
##Removed SubmarineTypes (it will be added in the addon) #DescriptionText += "<title>Submarine Types</title>|" # add required sub types for this campaign #for sub in self.CampaignData.RequiredSubTypes: # for pic in SubmarineTypesTextureMap: # if pic[0] == sub: # DescriptionText += pic[1] :|\\ |
I would think a late war extention would be relatively easy as the basis of the game is already there. I would definately like to see a IX sub with greater range etc.
I think a re-supply mission could be cool too and the added bonus of the game getting harder and harder would be definately something I would subscribe to |
Depends on how they want to play it I guess
They could release the rest of war with a sub type - say type 9 - so enough ppl would buy it Or they could release it alone knowing that with the way the dynamic campaign works you could have made a difference up till mid 43 so is worth seeing what happens and release ( sell ) the subs as a seperate DLC Have no doubt there was always going to be an addon in some form or other And whos to say will stop there Guess the Pacific could be released as a DLC also at a later date Files are still seperated as were in SH4 with American and German sub folders Except the campaign So if you wanna play in a fleet boat you will have to buy the original All speculation but a nice way to keep the money coming in with no outlay in producing discs etc |
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What part of "More frequent releases of franchises" do you guys not get? DLC is the only reason the game would have been made with only half the war, a major game company should have no problem making new subs and maps if it means another commercial release out of the same game basically. Its a great idea and i'll be shocked if it doesnt happen.
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Same as the type 2 Files are ingame and indeed does work as an AI unit with some work needing doing on the scopes http://i60.photobucket.com/albums/h2...or/type2-1.jpg And if its in a DLC its a money to fund the work |
Normally, customers are not really interested in just buying a mission pack. They want to see new units. It was the same with all the IL-2 addons. WE would like a 43-45 campaign done right, with additional units and weapons, but the subnuts are still just a small part of the customer base.
Adding a new sub, say a type IX, with improvements to the game, again as per the IL-2 addons makes it easier to sell. Plus, how hard can it be for them to model the interior of a type IX. It is basically just a longer type VII with additional living space. |
*PAUSE*
TypII is ingame !??! How did you !??! |
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and change HumanPlayable=YES to HumanPlayable=NO Make yourself a roster cfg [UnitClass] ClassName=SSTypeIIA UnitType=200 AppearanceDate=19360725 DisappearanceDate=19410101 DisplayName=GE Type IIA and drop into German folder data\Roster\German\Submarine |
Love you mate... Thanks i'll give it a look ;)
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The TypeII already has a detailed exterior in SH5, and has a more detailed interior than SH5 being worked on (originally for SH4 but they are looking to make it work for SH5 too.)
If someone figures out how to get it all in, I believe the work Tomi 099 is doing on the TypeII Engine room (including toilet, lol) and the Torpedo Room which was started by Mikhayl and I believe handed off to Tomi 099 to be finished. Heres the links the Type II Engine Room is UNBELIEVABLE for anyone that has missed this. The problem may be with so much detail it may bring many computers to its knees (I may be wrong, just a guesstimate.) Links (theres an excellent MUST SEE (better than SH5) U-Tube clip of the engine room somewhere in there.) edit: heres a link to one video and his others are there http://www.youtube.com/watch?v=6ihHH...eature=channel Type II Torpedo Room started by Mikhayl and updates on Tomi 099 Engine Room (see page 86 for a couple pics, pictures are scattered.) http://174.123.69.202/~subsimc/radioroom/showthread.php?t=141858&highlight=torpedo+room+tom i Original Engine Room thread http://174.123.69.202/~subsimc/radioroom/showthread.php?t=153853&highlight=engine+room+tomi If you have missed these threads you better look at them. |
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Obv didnt get time to finish the sub completely so removed enough so doesnt show ingame Is lacking other files IIRC - crew waypoint info etc and the scopes,rwr need a good look at But does look good for a future DLC unless they dont go on to complete it A pity wasnt a type 9 tho Tomi and Mikhayls work is exceptional as always |
I would rather see a US subs add on so the pacific war is upgraded to SH-5 standard.
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I just realized that I have never finished a carriere in 1945 nor in SH III neither in SH IV (with Uboat mission and Operation Mosoon). Got fed up in late 1943 by thoses nasty aircraft :cry: War is not always "cool" isn't it ? This is why I take the time to enjoy "Happy times" in SH V right now, the Uboat Golden era. And this remind me that the type VII/C is the only one I used in previous versions of SH (except the type II in '39). So useless to tell you that I am more than Happy with SH V even with the '39-'43 and type VII "restrictions". :D All I need right now is a few official patchs to fix what we can not fix by ourselves. |
I was trying to explain the difference between Gwx and SH5 to a buddy of mine today. Where to start ?
By the end of the conversation he made me change my mind about it all, he said, " Well if this new game was made as hard as the one you say is very realistic, then you shouldn't survive that long. Let a lone till the end of the war. Especially if they want you to hunt down battleships and 500,000 tons of shipping per mission." "Even if you did, you'd be promoted amd taken out of action." That last bit got me thinking of Thompsen, and how the end of Sh5 should be a promotion and a desk job, then once the war starts going badly, in the sequal, your brought back for a mighty return. Now, as for the bet....my money is on the home team. |
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