SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Enhanced Recognition Manual (https://www.subsim.com/radioroom/showthread.php?t=164855)

reaper7 03-14-10 11:39 AM

[REL] Enhanced Recognition Manual
 
Enhanced Ship ID Recognition manual V1.02

This is a version of the stock Silent Hunter 5 ship ID manual, with extra info on the Target displayed.

Info displayed is Length, Mast Height, Draft (Depth in water), Tonnage and last the max speed of target. (Length, Mast and Draft measurments are in meters).

V1.00: Inital conversion of the recon Manual to display ship info.
(JDSME Compatable - Place into MODS folder)
V1.01: Fixed mistake in in files lenght changed to Length.
Changed all entries for Speed to Max Speed.
Changed Font to a darker shade.
V1.02: Adds Missing info to NOL_T3Cimmaron

Stock Recon Manual

http://i236.photobucket.com/albums/f...Standard-1.jpg

http://i236.photobucket.com/albums/f...r-Standard.jpg


Enhanced Recon Manual

http://i236.photobucket.com/albums/f...t-Standard.jpg

http://i236.photobucket.com/albums/f...r-Enhabced.jpg


Download from Here:
http://www.subsim.com/radioroom/down...o=file&id=1606

VirtualVikingX 03-14-10 11:40 AM

Super nice!

MaciejK 03-14-10 12:29 PM

Could it be moved away from the scope so that it doesnt block the view?

TheDarkWraith 03-14-10 12:32 PM

Quote:

Originally Posted by MaciejK (Post 1315149)
Could it be moved away from the scope so that it doesnt block the view?

that is something I'm trying to find and do in my UI mods. I'm adding his great work to them.

sergei 03-14-10 12:38 PM

Nice work :up:

EDIT: Just one thing. I may have spotted a typo
Should be 'Length'

reaper7 03-14-10 01:01 PM

Quote:

Originally Posted by sergei (Post 1315165)
Nice work :up:

EDIT: Just one thing. I may have spotted a typo
Should be 'Length'

:doh: Guess I'm getting dyslexic these days, have them all spelt that way too. Will redo and update soon. Thanks for feedback.

Ok took a look at them, no easy way to fix, will have to restart them from scratch will take about 2 days to finish. If ye want to use current version for now (and just look at that spelling with one eye) and I will post in new version with all fixes.

szultz 03-14-10 01:36 PM

Can you somehow enable the recognition manual for auto TDC mode? I'm more of casual player these times 'cause I have little time to play but would still like to identify ships, to get draft for obvious purposes.
Great mod though!

Stormfly 03-14-10 01:42 PM

nice Thank You ! :DL

piri_reis 03-14-10 02:25 PM

Nice :salute:

Kromus 03-14-10 02:48 PM

Nice! :yeah:

TopCat 03-14-10 03:23 PM

O my god! You guys are so quick! Thank you for this one. Why the h... these features are not in the game.
I'd rather give all the money I had to pay for this game to the mods than to ubi!

coronas 03-14-10 03:28 PM

Nice! :yeah:

reaper7 03-14-10 06:07 PM

Version 1.01 released see first post.

krupp_88mm 03-14-10 06:43 PM

would be perfect if it would ad where to aim from with the stadimeter, i have noticed warships and troopships are generally from the superstructure, destroyers are from the mast, and some freighters are from the smokestacks.. annoying as hell makes the game unplayable for me because i will not use auto targeting auto mapupdate crap

gutted 03-14-10 06:43 PM

Cool, thanks mang! :D

Since this is just texture tweaks, hopefully that data wont change in upcomming patches.

My advice:
Use my parser right now to fetch the data.
Save it to a text file, and store it away.
When patch comes fetch the data again and store it to another file.
Use a file compare (like winmerge) to see if (and what) changed.


I have a feeling some of these mast values might change when the stadimeter gets looked at.

:yeah:

reaper7 03-14-10 06:54 PM

Quote:

Originally Posted by gutted (Post 1315868)
Cool, thanks mang! :D

Since this is just texture tweaks, hopefully that data wont change in upcomming patches.

My advice:
Use my parser right now to fetch the data.
Save it to a text file, and store it away.
When patch comes fetch the data again and store it to another file.
Use a file compare (like winmerge) to see if (and what) changed.


I have a feeling some of these mast values might change when the stadimeter gets looked at.

:yeah:

Thanks for the suggestion gutted. Have just backed them up. Hopefully they do get updated - would be great to have correct values for the stadimeter. :)

reaper7 03-14-10 08:45 PM

Anyone know how to change the name on a posted thread or is it only moderators that can do it?
Wish to change this thread to[REL] Enhanced Recognition manual V1.01
to reflect the latest verion but can't figure it out. Have gone into edit and advanced but cannot change the name.

gutted 03-14-10 08:51 PM

Dont know if you saw it or not, because the thread got shuffled off the front page pretty quickly... but i had uploaded the final version of the data fetcher (1.3) yesterday.

just a heads up.

Direct download link

rsvette12 03-14-10 09:34 PM

How can I turn on the recognition manual, asked on another thread said click on "WO" no idea what that means, thank you. Thanks for the hard work. :yeah:

Rich

reaper7 03-15-10 04:02 AM

Quote:

Originally Posted by gutted (Post 1316009)
Dont know if you saw it or not, because the thread got shuffled off the front page pretty quickly... but i had uploaded the final version of the data fetcher (1.3) yesterday.

just a heads up.

Direct download link

Thanks Gutted, Missed that alright. Hopefully the Dev's give us a reason to use it now - by fixing them values :03:.

Quote:

Originally Posted by rsvette12 (Post 1316050)
How can I turn on the recognition manual, asked on another thread said click on "WO" no idea what that means, thank you. Thanks for the hard work. :yeah:

Rich

(By clicking on "XO") Means to click on the Picture of the XO in the bottom left of the Periscope screen. When you don't have a target locked - this gives you an option to switch TDC between Manual and Auto.
In auto mode you get the 3 circled numbers, in manual you have to imput figures manually one of which is shiptype.
By clicking on the shipclass name ie 'Merchant' the recon manual pops up.
Hope that works for you. :)


All times are GMT -5. The time now is 03:17 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.