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-   -   [REL] 4 Men on Bridge DEMO (https://www.subsim.com/radioroom/showthread.php?t=163443)

Heretic 03-05-10 10:32 PM

[REL] 4 Men on Bridge DEMO
 
*edit* I've released a more complete version here: http://www.subsim.com/radioroom/showthread.php?t=163591

This is a very limited demo of putting 4 men on the bridge via scripting.
The WO was moved off the UZO and all crew members have had their pointing privileges revoked. I tried to make them all use their binoculars, but the animations do not work at all the positions.

It's only set up for the Type VIIA and has had only rudimentary testing. The crewmen should behave properly submerged/surfaced. It might take a few seconds for them to transition since they must finish whatever animation they're on first. The added crewman will man the flak gun and move back to watch when flak gun is secured.

The is a DEMO only. It's just my dabblings while I learn. I have no plans to turn this into a standalone mod, although I'm sure the things we learn will be used in mods fairly soon.

Download here: *REMOVED OBSOLETE* I've released a more complete version here: http://www.subsim.com/radioroom/showthread.php?t=163591

http://webpages.charter.net/mdpeyton/SH5/crew.jpg

Frnocom 03-05-10 10:41 PM

Simply awesome. Great photo too!

I'll give it a try.

ReallyDedPoet 03-05-10 10:52 PM

Nice work :up:

Capt.Warner 03-05-10 10:52 PM

Nice one mate.Looks good,will def try it out.:yeah:

Subsim Monitor 03-05-10 11:33 PM

Quote:

Originally Posted by Heretic (Post 1296863)
all crew members have had their pointing privileges revoked.

:up:

UberMatz 03-05-10 11:38 PM

A crew on watch that are actually using binoculars??? Are you crazy? :har: Not in SHV!!
Awesome work!!! I hope it becomes a mod, or part of one soon!! Thanx for the work!!

UberMatz

gutted 03-05-10 11:41 PM

Yes!!! You moved that asshat off of the UZO. Gah, i was about to throw his arse overboard!

fallenyggdrasil 03-06-10 12:08 AM

Could this be a similar approach for manning the AI-boats?

GermanGS 03-06-10 01:57 AM

What modding tools did you use and what files are responsible for making this possible. please make a totorial if you have time im very interested in this:salute:

CCIP 03-06-10 02:05 AM

Awesome. I wish you the best and if you need any help testing or even just doing menial script work, let me know! I assume the whole sub crew is coming next :)

Highbury 03-06-10 02:37 AM

Looks great, Thank you!

Sgtmonkeynads 03-06-10 02:40 AM

Crew has binoculars ! Can't wait to get off work an get this.

THANKS GUYS and keep them comeing. At this rate we will beclose to a finished product.:yeah:

W_clear 03-06-10 02:56 AM

Very real MOD:up:

remowilliams 03-06-10 03:09 AM

Demo? :eek:

Pointing privileges revoked and UZO hogging stopped is awesome!! :up:

urfisch 03-06-10 04:47 AM

this is awesome!!! nice one!

Highbury 03-06-10 04:58 AM

I think that puts us up to 28 men on the boat... now we just need to find the other 24 :O:

It is ok currently for just cruising, but at Battle Stations I want there to be more bodies around like in previous games.

LukeFF 03-06-10 05:12 AM

Quote:

Originally Posted by GermanGS (Post 1297084)
What modding tools did you use and what files are responsible for making this possible. please make a totorial if you have time im very interested in this:salute:

I'd like to know this as well.

Sgtmonkeynads 03-06-10 05:25 AM

Would it be possible to have a clear the bridge order ?

Church SUBSIM 03-06-10 06:32 AM

This is huge. Anyone else get the feeling that SHV is going to turn into a huge sim after people start really getting dirty under the hood? ;)

jimimadrid 03-06-10 06:46 AM

You should send the bill for buying the binoculars to UBISoft. :)


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